Nuketown()
{
CreateWall("t6_wpn_supply_drop_trap", (-1346, 999, -62), (-1408, 816, 80), 72, 33, false);
CreateWall("t6_wpn_supply_drop_trap", (-1447, 705, -62), (-1475, 544, 80), 72, 33, false);
CreateWall("t6_wpn_supply_drop_trap", (-1652, 626, -62), (-1519, 586, 10), 72, 33, false);
CreateGrid("t6_wpn_supply_drop_trap", (-1669, 1244, 51), (-1451, 851, 57), (0, 159, 0), 41, 72, 33, false);
CreateWall("t6_wpn_supply_drop_trap", (-315, -860, -60), (-304, -1196, 10), 72, 33, false);
CreateWall("t6_wpn_supply_drop_trap", (-1249, -1210, -60), (252, -1203, 10), 72, 33, false);
CreateWall("t6_wpn_supply_drop_trap", (-1303, -1199, -60), (-1667, -824, 10), 72, 33, true);
CreateWall("t6_wpn_supply_drop_trap", (-1658, -835, -61), (-1631, -761, 10), 72, 33, true);
CreateDoor("t6_wpn_supply_drop_axis", (-1228, -1204, -60), (-1293, -1119, -61), (0, -1, 0), (90, 0, 0), 3, 2, 72, 33, 2, 50);
CreateDoor("t6_wpn_supply_drop_axis", (-1450, 991, -63), (-1467, 735, -63), (0, -21, 0), (90, 0, 0), 2, 3, 72, 33, 2, 40);
CreateDoor("t6_wpn_supply_drop_axis", (-1616, 724, -63), (-1550, 631, -63), (0, -106, 0), (90, 0, 0), 1, 2, 72, 33, 2, 60);
CreateRamp("t6_wpn_supply_drop_trap", (-1537, 888, -63), (-1636, 632, 25), 33, false);
CreateRamp("t6_wpn_supply_drop_trap", (-1574, 686, 22), (-1490, 655, 35), 33, false);
CreateTurret((-1645, 634, 19), (0, -43, 0));
CreateZipline((-1634, 1198, -30), (-1574, -87, -63), 3, false);
CreatePackaPunch((-1350, -818, -61), (0, -97, 0));
CreateMysteryBox((-582, -260, -5
, (0, 69, 0));
CreateWallWeapon("hamr_mp", (-1449, -767, -2), (0, 84, 0));
CreateWallWeapon("beretta93r_mp", (-1649, 784, -3), (0, -107, 0));
CreateWallWeapon("sa58_mp", (-1760, 909, -3), (0, 162, 0));
}
MY NUKETOWN EDIT SO FAR....