Post: Flip Screen offset MP C#
06-10-2016, 12:33 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); hey Everyone I Discovered this new offset it basically Reverse players camera By Demon_TaMaNoSky ^

here for client 0 :

UpsiDeDown : int index = this.dataGridView1.CurrentRow.Index;
PS3.SetMemory((uint)(0x1395154 + (index * 0x2a3Cool Man (aka Tustin)), new byte[] { 0xc4 });


Right DowN : int index = this.dataGridView1.CurrentRow.Index;
PS3.SetMemory((uint)(0x1395154 + (index * 0x2a3Cool Man (aka Tustin)), new byte[] { 0xc6 });


Left Down : int index = this.dataGridView1.CurrentRow.Index;
PS3.SetMemory((uint)(0x1395154 + (index * 0x2a3Cool Man (aka Tustin)), new byte[] { 0xc3 });

off? Is 0x00 Enjoy Folks Will Be Bringing New Mods like this Soon >> Give Credits If You Use it

PSN : DeMon_TaMaNoSky
Last edited by XXDareaper ; 06-10-2016 at 12:35 AM.

The following 2 users say thank you to XXDareaper for this useful post:

CallMeDex, gopro_2027

The following user groaned XXDareaper for this awful post:

S63
06-11-2016, 01:17 PM #2
iiiCenTurY
Gym leader
Originally posted by XXDareaper View Post
hey Everyone I Discovered this new offset it basically Reverse players camera By Demon_TaMaNoSky ^

here for client 0 :

UpsiDeDown : int index = this.dataGridView1.CurrentRow.Index;
PS3.SetMemory((uint)(0x1395154 + (index * 0x2a3Cool Man (aka Tustin)), new byte[] { 0xc4 });


Right DowN : int index = this.dataGridView1.CurrentRow.Index;
PS3.SetMemory((uint)(0x1395154 + (index * 0x2a3Cool Man (aka Tustin)), new byte[] { 0xc6 });


Left Down : int index = this.dataGridView1.CurrentRow.Index;
PS3.SetMemory((uint)(0x1395154 + (index * 0x2a3Cool Man (aka Tustin)), new byte[] { 0xc3 });

off? Is 0x00 Enjoy Folks Will Be Bringing New Mods like this Soon >> Give Credits If You Use it

PSN : DeMon_TaMaNoSky


Can you provide some screens or a Video?
06-11-2016, 01:43 PM #3
Not veary fun code to use tbh
06-20-2016, 03:08 PM #4
S63
Space Ninja
Originally posted by XXDareaper View Post
hey Everyone I Discovered this new offset it basically Reverse players camera By Demon_TaMaNoSky ^

here for client 0 :

UpsiDeDown : int index = this.dataGridView1.CurrentRow.Index;
PS3.SetMemory((uint)(0x1395154 + (index * 0x2a3Cool Man (aka Tustin)), new byte[] { 0xc4 });


Right DowN : int index = this.dataGridView1.CurrentRow.Index;
PS3.SetMemory((uint)(0x1395154 + (index * 0x2a3Cool Man (aka Tustin)), new byte[] { 0xc6 });


Left Down : int index = this.dataGridView1.CurrentRow.Index;
PS3.SetMemory((uint)(0x1395154 + (index * 0x2a3Cool Man (aka Tustin)), new byte[] { 0xc3 });

off? Is 0x00 Enjoy Folks Will Be Bringing New Mods like this Soon >> Give Credits If You Use it

PSN : DeMon_TaMaNoSky


Explain to me why your making 2 threads for a pointless code?
06-30-2016, 10:53 AM #5
its not pointless since you can make back flps button bind to make an epic killcam or what ever = but its really pointless to make multiple threads about this
11-15-2016, 01:46 PM #6
TylerMods
Do a barrel roll!
Originally posted by XXDareaper View Post
hey Everyone I Discovered this new offset it basically Reverse players camera By Demon_TaMaNoSky ^

here for client 0 :

UpsiDeDown : int index = this.dataGridView1.CurrentRow.Index;
PS3.SetMemory((uint)(0x1395154 + (index * 0x2a3Cool Man (aka Tustin)), new byte[] { 0xc4 });


Right DowN : int index = this.dataGridView1.CurrentRow.Index;
PS3.SetMemory((uint)(0x1395154 + (index * 0x2a3Cool Man (aka Tustin)), new byte[] { 0xc6 });


Left Down : int index = this.dataGridView1.CurrentRow.Index;
PS3.SetMemory((uint)(0x1395154 + (index * 0x2a3Cool Man (aka Tustin)), new byte[] { 0xc3 });

off? Is 0x00 Enjoy Folks Will Be Bringing New Mods like this Soon >> Give Credits If You Use it

PSN : DeMon_TaMaNoSky


I appriciate your time and effort to grab this for the community. Thank you sir

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