Post: Black Ops 3 Full 1.24 Patch Notes [M1911 and AK74-U in Zombies Chronicles !]
07-11-2017, 06:42 AM #1
Gryphus
Former Super Moderator
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Global



General


  • General Stability Improvements.


Zombies



Global


  • Added the M1911 and AK74-U to Zombies Chronicles
  • Updated wall buys in specific maps with the stg-44 and mp40
  • Fixed a bug that would cause a player’s screen to shake when another player fired the Mark II
  • Fixed an issue where “Turned” zombies would continue to display bullet impacts and play bullet impact sound effects
  • Fixed an issue where the magic box would stop functioning after a fire sale
  • Addressed various exploits across all maps
  • Fixed various collision and pathing issues

Revelations



  • Fixed an issue where players were downed immediately after teleporting into the Dark Arena

Moon


  • Increased the volume of the excavator voice over audio
  • Fixed an issue where players can get launched into the air after walking off a gravity lift
  • Fixed various bugs that would occur if the player was in Area 51 during the rocket launch sequence
  • Various hacker tool bug fixes
  • Fixed an issue that would cause lighting to stream in slowly after teleporting from Area 51
  • Fixed a bug where the Gersh device would not function in certain areas of the map


Shi No Numa


  • Fixed an issue where flogger kills were not counting towards the Trapeze Artist challenge


Origins


  • Balanced the Panzersoldat's health
  • Fixed an issue where the Panzersoldat could get stuck inside walls
  • Fixed various Panzersoldat pathing issues and bugs
  • Fixed an issue where players could take damage after being stomped by the robot while wearing the golden helmet
  • Fixed an issue where players were getting downed by the robot while in the trenches
  • Fixed various Elemental Staff bugs and exploits
  • Fixed Templar pathing issues
  • Fixed an issue where the robot hatch would fail to open after being hit
  • Fixed an issue where all perk machines would stop functioning after a generator had been recaptured
  • Reduced buyable door prices in the starting area while playing online solo games
  • Players will receive a double points powerup after capturing the first generator while playing in solo games


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The following 2 users say thank you to Gryphus for this useful post:

Father Luckeyy, Levisaurus
08-07-2017, 11:55 PM #2
Awesome, thanks
09-05-2017, 08:32 PM #3
Pure00
Gobble
Thanks for the info
10-21-2017, 11:11 PM #4
wslfee
Gobble
Originally posted by Gryphus View Post
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Global



General


  • General Stability Improvements.


Zombies



Global


  • Added the M1911 and AK74-U to Zombies Chronicles
  • Updated wall buys in specific maps with the stg-44 and mp40
  • Fixed a bug that would cause a player’s screen to shake when another player fired the Mark II
  • Fixed an issue where “Turned” zombies would continue to display bullet impacts and play bullet impact sound effects
  • Fixed an issue where the magic box would stop functioning after a fire sale
  • Addressed various exploits across all maps
  • Fixed various collision and pathing issues

Revelations



  • Fixed an issue where players were downed immediately after teleporting into the Dark Arena

Moon


  • Increased the volume of the excavator voice over audio
  • Fixed an issue where players can get launched into the air after walking off a gravity lift
  • Fixed various bugs that would occur if the player was in Area 51 during the rocket launch sequence
  • Various hacker tool bug fixes
  • Fixed an issue that would cause lighting to stream in slowly after teleporting from Area 51
  • Fixed a bug where the Gersh device would not function in certain areas of the map


Shi No Numa


  • Fixed an issue where flogger kills were not counting towards the Trapeze Artist challenge


Origins


  • Balanced the Panzersoldat's health
  • Fixed an issue where the Panzersoldat could get stuck inside walls
  • Fixed various Panzersoldat pathing issues and bugs
  • Fixed an issue where players could take damage after being stomped by the robot while wearing the golden helmet
  • Fixed an issue where players were getting downed by the robot while in the trenches
  • Fixed various Elemental Staff bugs and exploits
  • Fixed Templar pathing issues
  • Fixed an issue where the robot hatch would fail to open after being hit
  • Fixed an issue where all perk machines would stop functioning after a generator had been recaptured
  • Reduced buyable door prices in the starting area while playing online solo games
  • Players will receive a double points powerup after capturing the first generator while playing in solo games


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11-28-2017, 11:57 PM #5
thats so sick

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