Post: Ghosts updates (4/3/14) 1.10
04-04-2014, 12:45 AM #1
L0LZ
Bounty hunter
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Weapon Balance




    • All submachine guns except for the MTAR-X and the Ripper received a min damage range increase.
    • The Bizon and the CBJ-MS received a max damage range increase.
    • Preferred Weapon calculation fix.
    • Fix for an exploit where players could put Muzzle Brakes on weapons with integrated silencers.



eSports




    • Fixed a minor bug where the loadout restricted icons didn't update for clients when MLG rules are toggled.



Anti-Cheat




    • Fixed out of map exploit with sat com and ballistic vests.
    • Fix for exploit in Sovereign.
    • Fix for exploit in Freight.
    • Fix for rock penetration exploit in Whiteout.
    • Fix for the mod that could change the killstreak classification from Assault to Support.



Additional Fixes




    • Fixed an issue where the Friends List button helper appeared in a menu when it should not have.
    • MP Level up sound update.
    • Fix for the player’s match summary screen.
    • Ammo crate bug fix so you no longer improperly drop your weapon.
    • Fix so the player won't experience a black screen if a Helo Pilot is called out while watching a killcam.
    • Fixed an issue where unlocked squad members would only have a knife.
    • Dog killstreak icon will now be a wolf when the wolf guard dog skin is selected.
    • Improved bots behavior when using melee killstreaks.
    • fixed bug to Prevent jugs from collecting equipment that they can no longer deploy.



New Features




    • New Multiplayer lobby music.
    • Added the ability to build loadouts based on operations, or completely randomize them.



Extinction




    • Memory optimizations to improve performance.
    • FX optimizations to improve performance.
    • Slowed down Seekers by defaulting to walk initially before they run at players.
    • Improved difficulty balancing across solo and co-op.
    • Fixed issues with container spawns not always triggering.
    • Introduced the Alien Armory and the collectible alien “Teeth” system.
    • Updated attachments privileges for the M27 and LSAT.
    • Adjusted the solo hardcore Nightfall difficulty.
    • Adjusted the offset positions for some of the weapons to better align them with the bottom of the pillage locker.
    • Fixed some locations that allowed players to pick up/purchase items through geo.
    • Moved some scavenge items that were clipping into geo and unobtainable.
    • Updated the solo and co-op hardcore difficulties.
    • Updated the hardcore challenges to better reflect what challenges should be triggered and where.
    • Adjusted the spawn table to prevent aliens from spawning in undesired locations.
    • Reduced the melee damage of the Phantom in solo.
    • Fixed lobby focus issues with entering and exiting videos.
    • Update the “Long Shot” challenge for Nightfall.
    • Fixed FX issues with flares not always displaying the green FX.
    • Fix conflicts between a placed IMS and some traps.
    • Fix issue for late joiners so that they could contribute to active challenges.
    • Pet aliens can no longer cause the “Melee Only” challenges to fail when they kill an alien.
    • Players no longer see weapon based challenges when the “Pistols Only” Relic is active.
    • Fixed case where if a user holds the ADS button while they fire a Venom-X gun and continued to hold the button the grenade explosion and effect would be invisible. (Nightfall and Mayday)
    • Fixed case where some challenges were awarding multiple skill points.
    • Cleaned up logic for deployable items between hosts and clients.
    • Fixed host migration issues with locker keys not displaying in the HUD.
    • Last stand icon no longer shows in coop games after being revived.
    • Included Rhino kills on the “Kills” leaderboard.
    • Fixed spawning animation issues after a host migration.
    • Integrated new lobby music for each map.
    • Disabled the ability to activate special abilities while controlling the Trinity Rocket.
    • Removed Burst Fire as an attachment for locker weapons.

Last edited by L0LZ ; 04-04-2014 at 12:50 AM.

The following 6 users say thank you to L0LZ for this useful post:

Fleek Designs, HackersForHire, Hondarydr, Loxy, RatchetBooty, TheSaltCracka
04-04-2014, 01:56 AM #2
TheSaltCracka
League Champion
Really glad about the rock fix on Whiteout. That ruined infection lol Tiphat it's about time
04-04-2014, 02:01 AM #3
RatchetBooty
Former Staff
Thanks for the thread, had a good time reading it to see what's in this update. I wonder what the new multi-player pre-game lobby music sounds like.
04-04-2014, 02:10 AM #4
Originally posted by L0LZ View Post
Added the ability to build loadouts based on operations, or completely randomize them.


This is really cool! This will make ranking up faster even easier!
04-04-2014, 05:08 AM #5
HackersForHire
Climbing up the ladder
This is very useful. Good post.
04-04-2014, 06:57 AM #6
Camacheiro
EA Data Reviewer
I don't know about you guys, but when playing search and rescue and if i am on a PS4 chat party, it will kick us off the game saying that i must be on game chat to be able to play!

I haven't tried other game modes yet, but this is annoying, as we cannot play it even if my other friends are playing other games.

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