Post: [PREVIEW] Jeff's Quarantine Zombies v4 ALL NEW MAP EDITS
10-05-2010, 06:02 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); well when i first played quarantine zombies i fell in love, so did all my friends, we play about 25 hours a day

somehow in the meantime i am obsessed with coding, i love coding, i code everything, i code my own patch, i code other peoples patches for them, i code real c++ and vb apps, shit the other day, i coded my cat

anyways, after playing quarantine zombies v2 (v3 is too glitchy and crashes alot) my friends and i started to get bored with the maps

soooooooooooooo i decided to code my own version of quarantine zombies. i have removed all map edits and added my own custom ones i made from scratch using the coordinate dvars lol

anyways this will be released within a week, but in the meantime here's a little preview of part of terminal from yours truly

-the killer ninja coding monkey

[ame]https://www.youtube.com/watch?v=K4wDO_QS7-w[/ame]

okokokok 1 clip of 1 base in terminal isn't enough, here is a sneak peak of rust, currently my largest structural accomplishment, not THIS should get a few zombie lovers excited Smile

[ame]https://www.youtube.com/watch?v=-1xWhZcKiqE[/ame]
Last edited by jeffadkins51 ; 10-05-2010 at 06:20 AM.

The following 19 users say thank you to jeffadkins51 for this useful post:

bigfishbad, dansbmx, dfrost182, DMoney750, donny_boy1189, Dreamcather, Fizzix, GUESS_HU, Hughseyy, Kam23KP, Mr.Alfredo, SavageRising, shawry, t0asty, teeth08, Vampytwistッ, Wild., XxprokillahxX, ZoneTw0
10-05-2010, 06:42 PM #20
donny_boy1189
DiRTY HARRY
Originally posted by irishdrumzboii View Post
code some map pack maps?? :angel:


only people with a psjb would be able to play them, and it would probly take months to build a couple of maps that didnt glitch really badly, and even then they would probly be based on set models of maps that have already been made.

but that still doesnt mean they wouldnt be awsome lol
who needs IW when homebrews around
Last edited by donny_boy1189 ; 10-05-2010 at 06:44 PM.
10-05-2010, 06:46 PM #21
lol he didnt mean "code entirely new maps"

he meant add zombie structures to DLC maps Smile
10-05-2010, 06:52 PM #22
donny_boy1189
DiRTY HARRY
Originally posted by jeffadkins51 View Post
lol he didnt mean "code entirely new maps"

he meant add zombie structures to DLC maps Smile


lol my mistake but carnival FTW
10-05-2010, 07:37 PM #23
jkry_2_1_
Call Me The CodFather
edit carnival.
10-05-2010, 07:38 PM #24
mattbettiol
Internet Marker
How much to code one for me ?
10-05-2010, 08:03 PM #25
momswallows
Do a barrel roll!
Pretty cool, cant wait for the release
10-05-2010, 08:08 PM #26
omfg i just spent 2 hours fixing my god damned patch b/c my ****ing cat jumped on my keyboard while i was outside smoking a cigarette and i couldnt figure out what the hell was wrong b/c im not the one who did it

random ass characters in random ass place

thats it im updating my cats OS

{
if (kitty.var=clara) then
monitor.pos
end if
if (kitty.pos=within5feetofkeyboard) then
(kitty.pos=reset210feetfromkeyboard)
end if
}

there that should take care of that...
10-05-2010, 09:19 PM #27
Moto Cross
Auction King
cool Smile will try

---------- Post added at 05:19 PM ---------- Previous post was at 05:17 PM ----------

when releaseSmile
10-05-2010, 09:23 PM #28
This looks awesome. Ill buy u a hooker if you invite me to one of these games

Copyright © 2024, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo