Post: Bad Token Error Can't Find
01-06-2011, 12:03 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Alright guys. As you can see I have a Bad Token Error.
I know what it means, but I cannot seem to find it.

I have been looking to where I've edited the patch only!

Places I've Edited:
_missions.gsc - MenuStatus
_flyableheli.gsc - Advertise
_MossyFunctions.gsc

New Thing Added:
- Advertise

Advertise Code Located in flyableheli.gsc.

If anyone is willing to find that Bad Token Error I will appreciate it with a +rep.
I don't know if I'm adding the Advertise Code right, but I think I am.
I do not know if there is any other code that needs to be added.

No need to convert it since I do know how to convert patches myself.

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Last edited by RaverBoy ; 01-06-2011 at 12:10 AM.
01-06-2011, 12:10 AM #2
Zombie
I defeated!
It means you forgot a "

for example.. self thread CCtxt("Hey welcome to my CL!")
01-06-2011, 12:17 AM #3
Originally posted by LegendaryGrape View Post
It means you forgot a "

for example.. self thread CCtxt("Hey welcome to my CL!")


I know what it means, but did you find that error or are you just telling me?
01-06-2011, 12:36 AM #4
Default Avatar
Newelly
Guest

i Found The Error...


Replace
AdvertText setText("For details, message: ^1 "+level.hostis);


With:
AdvertText setText("For details, message: ^1 "+level.hostis");
[/COLOR]

//Thanks Newelly

---------- Post added at 08:36 PM ---------- Previous post was at 08:30 PM ----------

Originally posted by RaverBoy View Post
Alright guys. As you can see I have a Bad Token Error.
I know what it means, but I cannot seem to find it.

I have been looking to where I've edited the patch only!

Places I've Edited:
_missions.gsc - MenuStatus
_flyableheli.gsc - Advertise
_MossyFunctions.gsc

New Thing Added:
- Advertise

Advertise Code Located in flyableheli.gsc.

If anyone is willing to find that Bad Token Error I will appreciate it with a +rep.
I don't know if I'm adding the Advertise Code right, but I think I am.
I do not know if there is any other code that needs to be added.

No need to convert it since I do know how to convert patches myself.

Link: You must login or register to view this content.


forgot to quote
Last edited by Newelly ; 01-06-2011 at 12:36 AM.
01-06-2011, 12:57 AM #5
Zombie
I defeated!
Originally posted by Newelly View Post

i Found The Error...


Replace
AdvertText setText("For details, message: ^1 "+level.hostis);


With:
AdvertText setText("For details, message: ^1 "+level.hostis");
[/COLOR]

//Thanks Newelly

---------- Post added at 08:36 PM ---------- Previous post was at 08:30 PM ----------



forgot to quote



That is not the error.

---------- Post added at 08:57 PM ---------- Previous post was at 08:50 PM ----------

Originally posted by RaverBoy View Post
Alright guys. As you can see I have a Bad Token Error.
I know what it means, but I cannot seem to find it.

I have been looking to where I've edited the patch only!

Places I've Edited:
_missions.gsc - MenuStatus
_flyableheli.gsc - Advertise
_MossyFunctions.gsc

New Thing Added:
- Advertise

Advertise Code Located in flyableheli.gsc.

If anyone is willing to find that Bad Token Error I will appreciate it with a +rep.
I don't know if I'm adding the Advertise Code right, but I think I am.
I do not know if there is any other code that needs to be added.

No need to convert it since I do know how to convert patches myself.

Link: You must login or register to view this content.


I found the problems...
precacheShader("cardicon_prestige_9);
self thread maps\mp\gametypes\_hud_message::("^Roll The Dice!"); <<FOrgot the color
level.icontest = "cardicon_prestige_9";
Last edited by Zombie ; 01-06-2011 at 01:00 AM.

The following user thanked Zombie for this useful post:

RaverBoy
01-06-2011, 12:57 AM #6
As LegendaryGrape has said, its not the error.
Thanks for trying though.

Originally posted by another user
I found the problem...
precacheShader("cardicon_prestige_9);
level.icontest = "cardicon_prestige_9";


Thanks. I will test it out now. Hopefully there is no other errors.

EDIT: Ok, now I get a Bad Syntax Script Compile Error which means?
Last edited by RaverBoy ; 01-06-2011 at 01:07 AM.
01-06-2011, 02:02 PM #7
Originally posted by LegendaryGrape View Post

self thread maps\mp\gametypes\_hud_message::("^Roll The Dice!"); <<FOrgot the color


That doesnt give error.
01-07-2011, 03:12 AM #8
I still get a Bad Syntax Error now. How to fix that and what does that
mean? *Noob Status*
01-07-2011, 08:33 AM #9
.DeadlyMoDz25
Who’s Jim Erased?
im getting bad Tokens as well and all im editing is colors and text ?

The following user thanked .DeadlyMoDz25 for this useful post:

Mr.Azoz
01-07-2011, 10:43 AM #10
Originally posted by deadlyduckling View Post
im getting bad Tokens as well and all im editing is colors and text ?


That should be no problem.

I guess I will try to find out this Bad Syntax Error. If someone could tell
what Bad Syntax means, it would help me alot. Smile

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