Post: [Tutorial]PS3: How to Create a RTM TOOL CEX and DEX compitable in C#.
05-28-2014, 02:35 PM #1
PitaGyors
Do a barrel roll!
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Hi People i want to announce my tutorial to create a rtm tool in c#


Requirements:

  1. C#
  2. A little bit known of c#
  3. PS3Lib (Download under topic)
  4. Human Brains ^_^
  5. A Laptop Not Happy or Sad Duh *.*
  6. CCAPI DLL (Download under topic)


CCAPI.DLL IS NEEDED TO CHANGE THE API TO CCAPI!



For some stupid kids: you need to add PS3Lib as refrence first

First we are going to put PS3Lib in our Project we do this by entering the code using PS3Lib;
You Put this code in the top of your C# project


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Now you can add the function PS3 to your C# project. You can do this by entering this code:
PS3API PS3 = new PS3API();


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Now we can finally start coding the RTM tool.

Step 1. Create 2 Buttons, 2 Radio Buttons.
Step 2. Call 1 Button Connect, 1 Button Attach, 1 Radio Button TMAPI , 1 Radio button CCAPI.
Step 3. Double click on the Connect Button And Type This Code:
     if (PS3.ConnectTarget())
{

MessageBox.Show("PS3");
}
else
{
MessageBox.Show("Cannot Connect");
}

Step 4. Double Click on the Attach Button and Type this code:
    if(PS3.AttachProccess(){
MessageBox.Show("Game Has been attached");
}
else
{
MessageBox.Show("Failed to attach game);
}


Step 4: Double Click on the TMAPI radiobutton and enter this code:
    PS3.ChangeAPI(SelectAPI.TargetManager);


Step 4.1: Double Click on the CCAPi radiobutton and enter this code:
    PS3.ChangeAPI(SelectAPI.ControlConsole);



This Was The Connect & Attach Process and Change Api Now we are going to add some mods. What i will do is: Ufo mode for client 0 : Host. (You)



!WARNING! Offsets are for mw3: 0x0110d87F

Step 1. Add A button in the same project with tekst: Ufo Mode on.
Step 2. Add A button in the same project with tekst: Ufo Mode Off.
Step 3. Double Click on the Button with the tekst Ufo Mode On. And add this code:
    byte[] ufoon = new byte[] { 0x02 }; 
PS3.SetMemory(0x0110d87F, ufoon);

Step 4. Double Click on the button with the tekst Ufo Mode Off. And Add this code:
    byte[] ufooff= new byte[] { 0x00 };  
PS3.SetMemory(0x0110d87F, ufooff);



Debug the program and the result may be look like this:
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Download ps3lib: You must login or register to view this content.
Download CCAPI: You must login or register to view this content.

Claps Seeya later bro'si. I hope you guys learned a bit of this tutorial! Claps!
Last edited by PitaGyors ; 05-28-2014 at 02:40 PM.

The following user thanked PitaGyors for this useful post:

Callumeleyy
05-28-2014, 03:10 PM #2
EncepT
I defeated!
how can i let it connect for CEX?
05-28-2014, 09:25 PM #3
Live14
Banned
how do i do the ''Redbox'' ? I know the offsets
but how do i the code?
05-28-2014, 10:26 PM #4
PitaGyors
Do a barrel roll!
Originally posted by xEyeFinity View Post
how can i let it connect for CEX?


When the code: SelectApi.ControlConsole is used the api will change to ccapi. When a user has ticked the box ccapi and hit connect a dialog Will pop up to enter ps3.
Last edited by PitaGyors ; 05-28-2014 at 10:31 PM.
05-28-2014, 10:27 PM #5
PitaGyors
Do a barrel roll!
Originally posted by Live14 View Post
how do i do the ''Redbox'' ? I know the offsets
but how do i the code?


Same as the UFO mode. Juist replace te offset and byte


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