Post: SDK C++ thread Destroyed libftp
05-09-2016, 08:40 PM #1
Indie Developer
Reverse Engineer
(adsbygoogle = window.adsbygoogle || []).push({}); Hi to all ! Today i'm going to use this stuff of PS3 SDK . I'm trying to Destroy the thread of sprx while in a game .
Using the libftp.h and the call : cellFtpServiceStop(0);


All is ok , but i have this stuff that i try to "fix" but , but I don't understand origin of this :

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Error :
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Need help for this stuff :p

Thanks
05-09-2016, 09:43 PM #2
Jim Halpert
Bounty hunter
Originally posted by Indie
Hi to all ! Today i'm going to use this stuff of PS3 SDK . I'm trying to Destroy the thread of sprx while in a game .
Using the libftp.h and the call : cellFtpServiceStop(0);


All is ok , but i have this stuff that i try to "fix" but , but I don't understand origin of this :

You must login or register to view this content.

Error :
You must login or register to view this content.

Need help for this stuff :p

Thanks


Looks like you just don't have uint64_t defined. Either include a file that has its definition or just write "typedef unsigned long long uint64_t" above the error. Although that looks like Visual Studio 2010, and non-primitive types aren't highlighted in any color. If the definition of uint64_t is not the problem then post the error message.
05-09-2016, 10:14 PM #3
SC58
Former Staff
uint64_t result;
cellFtpServiceStop(&result);

Thats all you do lol

result arg = Pointer to 64-bit unsigned integer in which to store the exit state of the ftp service thread.
Last edited by SC58 ; 05-09-2016 at 10:33 PM.
05-10-2016, 01:45 PM #4
Jim Halpert
Bounty hunter
Originally posted by SC58 View Post
uint64_t result;
cellFtpServiceStop(&result);

Thats all you do lol

result arg = Pointer to 64-bit unsigned integer in which to store the exit state of the ftp service thread.


Nice. It would end up being "uint64_t* result" tho.
05-16-2016, 07:46 PM #5
Indie Developer
Reverse Engineer
Fixed seb5594

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