Post: Counter-Strike: Global Offensive update for 2/3/17 (1.35.6.6) ~ BUH BYE DUST 2!
02-03-2017, 11:39 PM #1
Cryptic
Former Staff | Content Manager
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CSGO:


  • Replaced Dust II with Inferno in the Active Duty Group.
  • Created a separate Dust II map group for Casual and Deathmatch game modes.
  • Separated Reserves Group into Reserves Group and Hostage Group.

MISC:


  • By default, players can now apply graffiti quickly by pressing and releasing the graffiti menu key. This can be disabled from the graffiti menu via checkbox. To alleviate any initial confusion from this change, we added one extra charge to all unsealed graffiti.
  • Optimized water materials used in Inferno, Nuke and Aztec maps.
  • Added convars mp_teamscore_max, mp_teamscore_1, mp_teamscore_2 to display best of N maps series in the spectator UI.

MAPS:


  • Dust2

    • Fixed various spots where C4 could get stuck


  • Cobblestone

    • Made cubby near bottom of platform stairs in Bombsite B deeper
    • Smoothed out movement around B ramp and dropdown room
    • Fixed various spots where C4 could get stuck (Thanks Residents_evil!)
    • Fixed some surfaces playing the wrong footstep sounds


  • Overpass

    • Fixed various spots where C4 could get stuck (Thanks kame942!)
    • Ground in CT spawn now displays decals correctly
    • Fixed some surfaces playing the wrong footstep sounds


  • Train

    • Fixed various spots where C4 could get stuck



Size is 90MB.
02-04-2017, 12:23 AM #2
Father Luckeyy
Retired - Lead Content Manager
Originally posted by Cryptic View Post
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CSGO:


  • Replaced Dust II with Inferno in the Active Duty Group.
  • Created a separate Dust II map group for Casual and Deathmatch game modes.
  • Separated Reserves Group into Reserves Group and Hostage Group.

MISC:


  • By default, players can now apply graffiti quickly by pressing and releasing the graffiti menu key. This can be disabled from the graffiti menu via checkbox. To alleviate any initial confusion from this change, we added one extra charge to all unsealed graffiti.
  • Optimized water materials used in Inferno, Nuke and Aztec maps.
  • Added convars mp_teamscore_max, mp_teamscore_1, mp_teamscore_2 to display best of N maps series in the spectator UI.

MAPS:


  • Dust2

    • Fixed various spots where C4 could get stuck


  • Cobblestone

    • Made cubby near bottom of platform stairs in Bombsite B deeper
    • Smoothed out movement around B ramp and dropdown room
    • Fixed various spots where C4 could get stuck (Thanks Residents_evil!)
    • Fixed some surfaces playing the wrong footstep sounds


  • Overpass

    • Fixed various spots where C4 could get stuck (Thanks kame942!)
    • Ground in CT spawn now displays decals correctly
    • Fixed some surfaces playing the wrong footstep sounds


  • Train

    • Fixed various spots where C4 could get stuck



Size is 90MB.


Nice posts buddy!

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