Post: Get Map Name, Hardcore, Host Name, And Gametype Name - Functions C# - 1.14
02-21-2014, 09:27 PM #1
Mango_Knife
In my man cave
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Well since Seb5594 isnt updated his thread yet and people is dont stop to spamming me with how to get the Get Host Name, And Gamemode name and ect, so here i will explain you how it work.
Seb5594 already released a Code so i will just update it with few more maps, and things.


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So here it is:
First add this code somewhere in your project:

    
//Server Details Code Starting Here
private String ReturnInfos(Int32 Index)
{
return Encoding.ASCII.GetString(PS3.GetBytes(0x1072868, 0x100)).Replace(@"\", "|").Split('|'Winky Winky[Index];
}
public String getMapName()
{
String Map = ReturnInfos(6);
switch (Map)
{
default: return "Unknown Map";
case "mp_prisonbreak": return "Prison Break";
case "mp_dart": return "Octane";
case "mp_lonestar": return "Tremor";
case "mp_frag": return "Freight";
case "mp_snow": return "Whiteout";
case "mp_fahrenheit": return "Stormfront";
case "mp_hasima": return "Siege";
case "mp_warhawk": return "Warhawk";
case "mp_sovereign": return "Sovereign";
case "mp_zebra": return "Overlord";
case "mp_skeleton": return "Stonehaven";
case "mp_chasm": return "Chasm";
case "mp_flooded": return "Flooded";
case "mp_strikezone": return "Strikezone";
case "mp_descent": return "Free Fall";
case "mp_ca_red_river": return "Contaiment";
case "mp_ca_rumble": return "BayView";
case "mp_swamp": return "Fog";
case "mp_boneyard_ns": return "Ignition";
case "mp_alien_town": return "Point of Contact";
case "mp_alien_armory": return "NightFall";
case "mp_favela_iw6": return "Favela";
case "mp_pirate": return "Mutiny";
case "mp_dig": return "Pharaoh";
case "mp_zulu": return "Departed";
}
}
public String getGameMode()
{
String GM = ReturnInfos(2);
switch (GM)
{
default: return "Unknown Gametype";
case "war": return "Team Deathmatch";
case "dm": return "Free for All";
case "sd": return "Search and Destroy";
case "dom": return "Domination";
case "conf": return "Kill Confirmed";
case "sr": return "Search and Rescue";
case "grind": return "Grind";
case "blitz": return "Blitz";
case "cranked": return "Cranked";
case "infect": return "Infected";
case "sotf": return "Hunted";
case "dem": return "Demolition";
case "horde": return "Safeguard";
case "sotf_ffa": return "Hunted FFA";
case "gun": return "Gun Game";
}
}

public String getHardcore()
{
String HC = ReturnInfos(4);
switch (HC)
{
default: return "Unknown Gametype";
case "0": return "Hardcore - Off";
case "1": return "Hardcore - On";
}
}

public String getHostName()
{
String Host = ReturnInfos(1Cool Man (aka Tustin);
if (Host == "Modern Warfare 3")
return "Dedicated Server (No Player is Host)";
else if (Host == "")
return "You are not In-Game";
else return Host;
}
//Server Details Code Ends Here
//You should use PS3Lib


How to use:
Put 4 labels on your Form as example

label1.Text = getHostName();
label2.Text = getMapName();
label3.Text = getGameMode();
label4.Text = getHardcore();

Then make a Button and add this code in:
    
label52.Text = getHostName();
label53.Text = getMapName();
label49.Text = getGameMode();
label58.Text = getHardcore();


You can use timer if you want to get this automatic.

Credits:
Seb5594: Creating this function
mrclip26: New Maps
Me (Mango_Knife): Updating this function.

If you want to see an open source with all that in (So you could understand better) Try Here:
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Have Fun Awesome face
Hope it helpes
Last edited by Mango_Knife ; 07-04-2014 at 03:48 PM. Reason: Updated to 1.14

The following 16 users say thank you to Mango_Knife for this useful post:

-SuperMan, RawDog2002, BroIDontMod, BVBdede, iMoDz-Baptiste, ImPokerz, jwm614, kiwi_modz, Notorious, xProvXKiller, RatchetBooty, Reus_BVB, Fatality, zSunriseModz
06-03-2014, 10:53 AM #47
Mango_Knife
In my man cave
1.13: 0x1072368
06-04-2014, 03:58 AM #48
mrclip26
Save Point
                    case "mp_favela_iw6": return "Favela";
case "mp_pirate": return "Mutiny";
case "mp_dig": return "Pharaoh";
case "mp_zulu": return "Departed";
Last edited by mrclip26 ; 06-04-2014 at 04:01 AM.

The following user thanked mrclip26 for this useful post:

Mango_Knife
06-30-2014, 04:54 PM #49
The correct offset for ghosts 1.13 get server info is: 0x01107C04 Just found it in debugger
07-04-2014, 03:48 PM #50
Mango_Knife
In my man cave
1.14: 0x1072868

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