public class Buttons
{
public static uint
R1 = 0x4B,
L1 = 0x43,
R2 = 0xE7,
L2 = 0xDB,
R3 = 0xD3,
L3 = 0xC3,
Cross = 0x13,
Square = 0x27,
Triangle = 0x33,
Circle = 0x1B;
}
if (PS3.ReadByte(0xCBCDC0 + Buttons.R3) == 0x01)
{
//you can put what you want to happen here. like set memory or whatever
}
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