Originally posted by razerman
Ahh, that hidden tracks save is mine
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Yes. I have to say you're a genius! I really like how you managed to bypass the limit and fit all those cars in your garage. That's something I have wanted to do myself
Originally posted by razerman
I've coded that tool but the save encryption part is done by two other more skilled people and as I don't have their permission to share the encryption part, I don't think that I can share that tool either
After looking at that GT6 decryption thread you linked earlier, I
totally understand! I wouldn't have done it either. Luckily GT6 online is coming to an end very soon, I hope maybe things will change and we can finally get a save editor that doesn't require CFW like we did in GT5. Don't get me wrong, I like your CFW editor, but I still look forward to a save game editor.
I will point out one thing though, you may already know this, but Bruteforce Save Data 4.7.5 can decrypt the PFD to GT6's save data. Not sure what I would do from there, I only learned of it just recently.
Originally posted by razerman
Thanks for the file. Yeah, it seems like the tool was crashing when trying to make a DateTime object from the data. The data PD uses in saving has for example 24 hours in it and well C# can't parse that into an DateTime object -> got to add another day and make hours 0. I fixed the error, will update the OP with a new download link in a min.
Thank you for taking the time to fix this! Like I said, it was the Moon Rover in your save that was causing it and I know that's the case because it worked when I removed the rover from the garage.
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The only other thing I would like to know is how do I change the paint on the car or it's wheels? I know how to change the dealer color to a car, but what I don't know is how can I apply a paint to it via your editor. Like painting a Veyron silver chrome or even painting unpaintable cars like in GT5 for instance.