SV_ExecuteClientCommandHook (Used For Button Monitoring, You Will See In Source :p)
SV_ExecuteClientCommandCustom (Allows You To Call SV_ExecuteClientCommand on Any Client!)
A Bunch of other stuff that may be useful :p
DPAD Down - Spawns The Bot (You Will See In Killfeed)
DPAD Up - Sets The Team of The Most Recent Spawned Bot
DPAD Right - Sets The Class of the Most Recent Spawned Bot
You could do this in a much better way but for experimenting this is how I did it (feel free to change idfc)
SV_ExecuteClientCommandHook (Used For Button Monitoring, You Will See In Source :p)
SV_ExecuteClientCommandCustom (Allows You To Call SV_ExecuteClientCommand on Any Client!)
A Bunch of other stuff that may be useful :p
DPAD Down - Spawns The Bot (You Will See In Killfeed)
DPAD Up - Sets The Team of The Most Recent Spawned Bot
DPAD Right - Sets The Class of the Most Recent Spawned Bot
You could do this in a much better way but for experimenting this is how I did it (feel free to change idfc)
void GScr_AddTestClient(int numOfClients){
Scr_AddEntity(SV_AddTestClient(numOfClients));
Scr_SetParameters(1);
((void(*)(void))ParseAddress(GScr_AddTestClient_s));
Scr_ClearOutParams();
}
SV_ExecuteClientCommandHook (Used For Button Monitoring, You Will See In Source :p)
SV_ExecuteClientCommandCustom (Allows You To Call SV_ExecuteClientCommand on Any Client!)
A Bunch of other stuff that may be useful :p
DPAD Down - Spawns The Bot (You Will See In Killfeed)
DPAD Up - Sets The Team of The Most Recent Spawned Bot
DPAD Right - Sets The Class of the Most Recent Spawned Bot
You could do this in a much better way but for experimenting this is how I did it (feel free to change idfc)
void GScr_AddTestClient(int numOfClients){
Scr_AddEntity(SV_AddTestClient(numOfClients));
Scr_SetParameters(1);
((void(*)(void))ParseAddress(GScr_AddTestClient_s));
Scr_ClearOutParams();
}
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