Post: [EXCLU]Release Offset Fake Modding Clan & Time Played Mw3 c#
09-04-2013, 09:14 AM #1
Unknauwn
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); Hello everyone, friend modder/dev

Today im going to release you Offset NEVER released for the Fake Clan Modding and a full Code never Released too for the complete Time Played! : D

We start with the Fake Clan Modding : )


Originally posted by another user
Offset Fake Modding Clan :

ClanTag Gold(Text) :
0x00892C34

Actif/Inatif tag gold :
0x00892C13
Enable 00
Disable 01

ClanTitle(Text) :
0x00892C15

Actif/Inatif clan title :
0x00892C14
Enable 00
Disable 01

Title Cheated :
0x00892C3
Enable 00
Disable 02

Clan Level :
0x00892C30


Offset Time Played :

In the First Step i write you my personaly code.
And after i explain you how to use it.

Code:
    /////////Time Played
decimal numday = 86400;
decimal numhour = 3600;
decimal numminute = 60;
decimal numtotal = this.numericUpDown32.Value * numday + this.numericUpDown33.Value * numhour + this.numericUpDown34.Value * numminute;
byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);


Voila now how to use it : )

Code:
    /////////Time Played
decimal numday = 86400;
decimal numhour = 3600;
decimal numminute = 60;
decimal numtotal = this.numericUpDownNUMERO.Value * numday + this.numericUpDownNUMERO.Value * numhour + this.numericUpDownNUMERO.Value * numminute;
byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);


Replace NUMERO by your Number of numericUpDown which you use, the First is for Days, The Second is for Hours and the Third is for the Minute.

Voila, Thread made by me, if you use this offset or this code, do not forget me the credit in your tool : )



Have fun ! : D

Sorry for my bad english i'm French : D

The following 9 users say thank you to Unknauwn for this useful post:

BaSs_HaXoR, Daweeyz, kiwi_modz, Mango_Knife, MegaMister, Mz-Bomb3rZz-, John, worrorfight, zDirrTy__-

The following user groaned Unknauwn for this awful post:

09-04-2013, 02:28 PM #2
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by Unknauwn View Post
Hello everyone, friend modder/dev

Today im going to release you Offset NEVER released for the Fake Clan Modding and a full Code never Released too for the complete Time Played! : D

We start with the Fake Clan Modding : )




Offset Time Played :

In the First Step i write you my personaly code.
And after i explain you how to use it.

Code:
    /////////Time Played
decimal numday = 86400;
decimal numhour = 3600;
decimal numminute = 60;
decimal numtotal = this.numericUpDown32.Value * numday + this.numericUpDown33.Value * numhour + this.numericUpDown34.Value * numminute;
byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);


Voila now how to use it : )

Code:
    /////////Time Played
decimal numday = 86400;
decimal numhour = 3600;
decimal numminute = 60;
decimal numtotal = this.numericUpDownNUMERO.Value * numday + this.numericUpDownNUMERO.Value * numhour + this.numericUpDownNUMERO.Value * numminute;
byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);


Replace NUMERO by your Number of numericUpDown which you use, the First is for Days, The Second is for Hours and the Third is for the Minute.

Voila, Thread made by me, if you use this offset or this code, do not forget me the credit in your tool : )



Have fun ! : D

Sorry for my bad english i'm French : D


Time played has already been released and so has the other codes. Not anything special, plus they could get them all from reversing your tool Smile
09-04-2013, 03:55 PM #3
Unknauwn
Do a barrel roll!
Its too bad the reversing : O
09-04-2013, 04:07 PM #4
Mango_Knife
In my man cave
Originally posted by Unknauwn View Post
Hello everyone, friend modder/dev

Today im going to release you Offset NEVER released for the Fake Clan Modding and a full Code never Released too for the complete Time Played! : D

We start with the Fake Clan Modding : )




Offset Time Played :

In the First Step i write you my personaly code.
And after i explain you how to use it.

Code:
    /////////Time Played
decimal numday = 86400;
decimal numhour = 3600;
decimal numminute = 60;
decimal numtotal = this.numericUpDown32.Value * numday + this.numericUpDown33.Value * numhour + this.numericUpDown34.Value * numminute;
byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);


Voila now how to use it : )

Code:
    /////////Time Played
decimal numday = 86400;
decimal numhour = 3600;
decimal numminute = 60;
decimal numtotal = this.numericUpDownNUMERO.Value * numday + this.numericUpDownNUMERO.Value * numhour + this.numericUpDownNUMERO.Value * numminute;
byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);


Replace NUMERO by your Number of numericUpDown which you use, the First is for Days, The Second is for Hours and the Third is for the Minute.

Voila, Thread made by me, if you use this offset or this code, do not forget me the credit in your tool : )



Have fun ! : D

Sorry for my bad english i'm French : D


Tanx for sharing Happy
09-04-2013, 04:49 PM #5
kiwi_modz
I defeated!
Originally posted by D34TH View Post
Time played has already been released and so has the other codes. Not anything special, plus they could get them all from reversing your tool Smile


lol funny how such a decent tool is so easy to reverse Facepalm

:cough; thanks for the infected time limit offset :cough: Awesome face

The following user thanked kiwi_modz for this useful post:

INSAN3LY_D34TH
09-04-2013, 05:21 PM #6
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by modz View Post
lol funny how such a decent tool is so easy to reverse Facepalm

:cough; thanks for the infected time limit offset :cough: Awesome face


add me on skype and say your kiwi from ngu, mine is xtian2923
09-05-2013, 01:38 AM #7
kiwi_modz
I defeated!
Originally posted by D34TH View Post
add me on skype and say your kiwi from ngu, mine is xtian2923


ok bro i added you
09-08-2013, 03:47 PM #8
Not bad
09-20-2013, 08:11 PM #9
ChopzModz
Do a barrel roll!
Nice but some of this is already released Smile

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