/////////Time Played
decimal numday = 86400;
decimal numhour = 3600;
decimal numminute = 60;
decimal numtotal = this.numericUpDown32.Value * numday + this.numericUpDown33.Value * numhour + this.numericUpDown34.Value * numminute;
byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);
/////////Time Played
decimal numday = 86400;
decimal numhour = 3600;
decimal numminute = 60;
decimal numtotal = this.numericUpDownNUMERO.Value * numday + this.numericUpDownNUMERO.Value * numhour + this.numericUpDownNUMERO.Value * numminute;
byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);
/////////Time Played
decimal numday = 86400;
decimal numhour = 3600;
decimal numminute = 60;
decimal numtotal = this.numericUpDown32.Value * numday + this.numericUpDown33.Value * numhour + this.numericUpDown34.Value * numminute;
byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);
/////////Time Played
decimal numday = 86400;
decimal numhour = 3600;
decimal numminute = 60;
decimal numtotal = this.numericUpDownNUMERO.Value * numday + this.numericUpDownNUMERO.Value * numhour + this.numericUpDownNUMERO.Value * numminute;
byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);
/////////Time Played
decimal numday = 86400;
decimal numhour = 3600;
decimal numminute = 60;
decimal numtotal = this.numericUpDown32.Value * numday + this.numericUpDown33.Value * numhour + this.numericUpDown34.Value * numminute;
byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);
/////////Time Played
decimal numday = 86400;
decimal numhour = 3600;
decimal numminute = 60;
decimal numtotal = this.numericUpDownNUMERO.Value * numday + this.numericUpDownNUMERO.Value * numhour + this.numericUpDownNUMERO.Value * numminute;
byte[] bytes = BitConverter.GetBytes(Convert.ToInt32(numtotal.ToString()));
byte[] timeplayed = { 0, bytes[3], bytes[0], bytes[1], bytes[2] };
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194CE, timeplayed);
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