Post: Phantom Menu by Enstone(Functions by xCSBKx)
06-12-2015, 08:06 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hey Guys,
Enstone Released a new Menu called "Phantom".
It cost 17€ and it's just his "Project Memory" updated with some "New" Function.
Enstone is a Money whore and everyone buy's his stuff because no one made something like him.
But he uses Stuff from the Community without give any Credits and this is Crap..

Thats why i will give you the most Function that are in his Menu for Free.

Someone will devinitly make a Menu with this Stuff and then its Free so dont Support FrenchMoneyTeam and dont buy their Stuff.


The Function i give to you now are in C# and made by me(xCSBKx) so have Fun.!!!

Credits to:
-Shark for his MW3 GSC Dump that Enstone 100% used to.
-MrDarkBlue for his help and Testing. Smile
-SC58 for help with some Functions.

INFO: I remake the Function like the Menu is Stuctured thats why i dont post all Directly. Smile

If i forgot something just Tell me(i dont have the Menu^^)

If someone want to help(Not Coding)
PSN: JustLetMeCode
Skype: xCSBKx


I dont have so much Time to Remake all the Menu Functions so just say me what you want and i do my Best to Remake it. Smile

Phantom Function:

- Main Menu

- Godmode
    
public enum DamageFlag : byte
{
None = 0,
GodMode = 1,
NoKnockback = 8,
GodModeNoKB = 9,
}

public static void SetDamageFlag(uint Client, DamageFlag DF)
{
PS3.Write.Byte(0x00fca407 + (Client * 0x280), (byte)DF);
}

- Infinite Ammo
    
public static void UnlimitedAmmo(uint Client)
{
//Primary
PS3.Write.Int32(0x0110a6a8 + (Client * 0x3980), Int32.MaxValue);
PS3.Write.Int32(0x0110a628 + (Client * 0x3980), Int32.MaxValue);
//Secondary
PS3.Write.Int32(0x0110a690 + (Client * 0x3980), Int32.MaxValue);
PS3.Write.Int32(0x0110a618 + (Client * 0x3980), Int32.MaxValue);
//Grenade
PS3.Write.Int32(0x0110a69c + (Client * 0x3980), Int32.MaxValue);
//Smoke
PS3.Write.Int32(0x0110a6b4 + (Client * 0x3980), Int32.MaxValue);
}

- Redboxes
    
public static void GivePlayerRedBoxes(uint Client, bool State = true)
{
PS3.Write.Byte(0x0110a293, (byte)(State ? 0x50 : 0));
}

- Constant UAV
    
public enum RadarType
{
Off,
UAV,
ConstantUAV,
AdvancedUAV,
ConstantAdvaned,
Jammed,
}

private static void GPUAV(uint Client , bool Constant, bool Scanline, bool Advanced, bool FastScanline, bool Jammed)
{
SetDvar((int)Client, "g_compassshowenemies " + (int)(Constant ? 1 : 0));
PS3.Write.Byte(0x0110d73b + (Client * 0x3980), (byte)(Scanline ? 1 : 0));
PS3.Write.Byte(0x0110d747 + (Client * 0x3980), (byte)(Advanced ? 1 : 0));
PS3.Write.Byte(0x0110D74B + (Client * 0x3980), (byte)(FastScanline ? 1 : 0));
PS3.Write.Bytes(0x0110d73f + (Client * 0x3980), Jammed ? new byte[] { 1, 255} : new byte[] { 0, 0 });
}

public static void GivePlayerUAV(uint Client, RadarType RT = RadarType.ConstantAdvaned, bool Scanline = false, bool FastScanline = false)
{
if (RT == RadarType.Off)
GPUAV(Client, false, false, false, false, false);
else if (RT == RadarType.UAV)
GPUAV(Client, false, true, false, FastScanline, false);
else if (RT == RadarType.AdvancedUAV)
GPUAV(Client, false, true, true, FastScanline, false);
else if (RT == RadarType.ConstantUAV)
GPUAV(Client, true, Scanline, false, FastScanline, false);
else if (RT == RadarType.ConstantAdvaned)
GPUAV(Client, true, Scanline, true, FastScanline, false);
else if (RT == RadarType.Jammed)
GPUAV(Client, false, false, false, false, true);
}

- No Recoil
    
public static void GivePlayerNoRecoil(uint Client, bool State = true)
{//Gone after Weapon Switch
PS3.Write.Byte(0x0110a5f6 + (Client * 0x3980), (byte)(State ? 4 : 0));
}

- No Spread
    
public static void GivePlayerNoSpread(uint Client, bool State = true)
{
PS3.Write.Byte(0x0110df8b + (Client * 0x3980), (byte)(State ? 2 : 0));
}

- FoV
    
public static void GivePlayerFoV(uint Client, int FoV = 120)
{
SetDvar((int)Client, "cg_fov " + FoV);
}

- Suicide
    
public static void Suicide(uint Client)
{
PS3.Write.Byte(0x00fca381 + (Client * 0x280), 1);
Thread.Sleep(500);
PS3.Write.Byte(0x00fca381 + (Client * 0x280), 0);
}

- Chat
    
public static string KeyBoard(string Title, string Input, int Length)
{//0x0026F5BC - void KeyBoard(const char *title, const char *input, int maxStringLen)
Call(0x0026F5BC, 1, Title, Input, Length, 18, 0x007239a0);
while (PS3.Read.Int32(0x0073145c) != 0)
{
continue;
}
return PS3.Read.String(0x02380e22);
}

public static void SendChatMessage(uint Client)
{
string Name = PS3.Read.String(0x0110d60c + (Client * 0x3980));
iPrintln(-1,"^:" + Name + " says's: " + KeyBoard("Send a Chat Message", "", 50));
}

- Rename
    
public static void RenamePlayer(uint Client)
{
string Name = PS3.Read.String(0x0110d60c + (Client * 0x3980));
PS3.Write.String(0x0110d694 + (Client * 0x3980), KeyBoard("Rename " + Name + " to:", Name, 31));
}

- Invisibility
    
public static void GivePlayerInvisibility(uint Client, bool State = true)
{
PS3.Write.Byte(0x00fca37f + (Client * 0x280), (byte)(State ? 0xFF : 0x00));
}

- Movement Type
    
public enum MovementType : int
{
None = 0,
UFO = 1,
NoClip = 2,
Freeze = 4,
}

public static void SetPlayerMovement(uint Client, MovementType MT = MovementType.UFO)
{
PS3.Write.Byte(0x0110d87f + (Client * 0x3980), (byte)MT);
}


- Fun Menu

- Third Person
    
public static void GivePlayerThirdPerson(uint Client, bool State = true)
{
SetDvar((int)Client, "cg_thirdPerson " + (int)(State ? 1 : 0));
}

- Speed x2
    
public static void GivePlayerSpeedX2(uint Client)
{//Gone after Weapon Switch
PS3.WriteFloat(0x0110d640 + (Client * 0x3980), 2);
}

- Clone me
    
public static void ClonePlayer(uint Client)
{
Call(0x00180f48, Client << 16);
}

- No Head
    
public static void SetHeadModel(uint Client, int Index)
{
PS3.Write.Int32(0x00fca49a + (Client * 0x280), Index);
}

- Custom Crosshair( [+] )
    
public static uint CustomCrosshair(uint Client, string Crosshair = "+")
{//uint HudElem_SpawnText(uint Index, string Text, decimal Client, int X, int Y, int Align, int Sort, int Font, float FontScale, bool FrontHUD = false, decimal R = 255, decimal G = 255, decimal B = 255, decimal A = 255, decimal R1 = 0, decimal G1 = 0, decimal B1 = 0, decimal A1= 0)
return HudElem_SpawnText(HudElem_Alloc(), Crosshair, Client, 0, 0, 5, 146, 7, 1, true);
}

- Space Cannon
    
In Progress!

- Mortor strike
    
public static int G_GetWeaponForName(string WeaponName)
{//0x001c34b8 - uint G_GetWeaponForName(uint buffer, char const *name)
Call(0x001c34b8, 0x1004f000, WeaponName);
return PS3.Read.Int32(0x1004f000);
}

public static uint G_FireRocket(uint Client, string WeaponName, float[] Origin, float[] Angles, float[] GunVel)
{//0x001998f8 - G_FireRocket(gentity_s *parent, unsigned int weaponIndex, float *start, float *dir, const float *gunVel, gentity_s *target, const float *targetOffset)
return (uint)Call(0x001998f8, 0x00fca280 + (0x280 * Client), G_GetWeaponForName(WeaponName), Origin, Angles, GunVel);
}

public static uint AttackRocket(uint Client, uint Target, string WeaponName = "ac130_105mm_mp", uint Speed = 20000, uint Height = 30000)
{
float[] Origin = GetOrigin(Target);
Origin[2] += Height;
return G_FireRocket(Client, WeaponName, Origin, new float[3], new float[] { 0, 0, -Speed });
}


- Vision Menu

- Vision
    
// default_mp
// ac130_inverted
// aftermath
// default_night_mp
// cobra_sunset2
// cobra_sunset3
// cheat_contrast
// icbm
// missilecam
// sepia

public static void SetVision(uint Client, string Vision, uint Time = 0)
{
SV_GameSendServerCommand(Client, "J \"" + Vision + "\" " + Time);
}


Last edited by SirCodeAlot ; 06-17-2015 at 01:05 AM. Reason: Request for Codes

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TheRichSlut
06-03-2016, 02:56 AM #119
Some off-Host stuff like Enstone used:

PlaySound
    
UI_PlaySound(int unk, const char*) - 0x3F8DE8


ex/
    
UI_PlaySound(0, "mp_killstreak_nuclearstrike");


SetVision (not sure the name lol just guessed)
    
CG_SetVision(int unk, int unk1, int unk2, const char *name, int duration) - 0xB078C


ex/
    
CG_SetVision((*(int*)(0x7BD00Cool Man (aka Tustin) + 0x1044ACool Man (aka Tustin), 0, 3, "icbm", 0);


Vibration
    
CG_PlayRumble(int localclient, const char* rumble) - 0x909D0


ex/
    
CG_PlayRumble(0, "smg_fire");

The following 2 users say thank you to OLDSCHOOLMODZHD for this useful post:

01cedricv2, MoreAdvanced
06-03-2016, 05:39 AM #120
SC58
Former Staff
Originally posted by OLDSCHOOLMODZHD View Post
Some off-Host stuff like Enstone used:

PlaySound
    
UI_PlaySound(int unk, const char*) - 0x3F8DE8


ex/
    
UI_PlaySound(0, "mp_killstreak_nuclearstrike");


SetVision (not sure the name lol just guessed)
    
CG_SetVision(int unk, int unk1, int unk2, const char *name, int duration) - 0xB078C


ex/
    
CG_SetVision((*(int*)(0x7BD00Cool Man (aka Tustin) + 0x1044ACool Man (aka Tustin), 0, 3, "icbm", 0);


Vibration
    
CG_PlayRumble(int localclient, const char* rumble) - 0x909D0


ex/
    
CG_PlayRumble(0, "smg_fire");


CG_SetVision isn't the function

it's bool CG_VisionSetStartLerp_To(int localClientNum, visionSetMode_t mode, visionSetLerpStyle_t style, const char *nameTo, int duration);

The following user thanked SC58 for this useful post:

OLDSCHOOLMODZHD
06-03-2016, 04:31 PM #121
Originally posted by SC58 View Post
CG_SetVision isn't the function

it's bool CG_VisionSetStartLerp_To(int localClientNum, visionSetMode_t mode, visionSetLerpStyle_t style, const char *nameTo, int duration);


Yea I want sure what it was I just reversed it from what I found, thanks for the real name :p

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06-19-2016, 01:14 PM #122
zCaeser
Save Point
i dont have the bot menu on mine i have version 1.12
07-07-2016, 05:14 AM #123
thanks
07-08-2016, 12:29 AM #124
WangoModzzV2
Save Point
bot spawning? Smile
07-19-2016, 03:17 AM #125
this is actually a thread wow this is sad, lmfao, boo hoo someone sells something he made, cry me a river, fmt arent the greatest but i find it funny how they've been doing this shit longer then most an your gonna cry about them being a money whore lol

The following 2 users groaned at TheRichSlut for this awful post:

mrdarkblue, S63
11-27-2016, 05:45 PM #126
Mrmeakin
NextGenUpdate Elite
Originally posted by mohammed96 View Post
thanks


How much is phantom menu wanna try it ??
11-28-2016, 09:58 PM #127
Father Luckeyy
Retired - Lead Content Manager
Originally posted by Mrmeakin View Post
How much is phantom menu wanna try it ??


Go to there website, i think its like 15-20 bucks i bought it long time ago.

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