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Hey Guys,
Its my first post on NGU
and im release anti freeze in game and Hid mic and anti end game
HIDE MIC
if (((CheckBox) sender).Checked)
{
byte[] buffer = new byte[4];
buffer[0] = 0x38;
buffer[1] = 0x60;
ps3API_0.SetMemory(0xf869c, buffer);
}
else
{
ps3API_0.SetMemory(0xf869c, new byte[] { 0x48, 0x20, 0x87, 0xcd });
ps3API_0.SetMemory(0xf869c, new byte[] { 0x38, 0x60, 0, 1 });
}
}
ANTI FREEZE MW3
if (((CheckBox) sender).Checked)
{
byte[] buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb33f0, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb33fc, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb33ec, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb33a0, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0x3dc04, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0x3df18, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb3390, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb33a4, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb3430, buffer);
buffer = new byte[4];
buffer[0] = 0x60;
ps3API_0.SetMemory(0xb342c, buffer);
byte[] buffer1 = new byte[3];
buffer1[0] = 0x38;
buffer1[1] = 0x80;
byte[] buffer2 = buffer1;
byte[] buffer3 = new byte[3];
buffer3[0] = 0x38;
buffer3[1] = 0x60;
ps3API_0.SetMemory(0xb6f4c, buffer3);
ps3API_0.SetMemory(0x3a830, buffer2);
ps3API_0.SetMemory(0x3a61c, buffer2);
}
else
{
ps3API_0.SetMemory(0xb33f0, new byte[] { 0x7c, 0x63, 0xe0, 0x2e });
ps3API_0.SetMemory(0xb33fc, new byte[] { 0x48, 9, 0x2b, 0x15 });
ps3API_0.SetMemory(0xb33ec, new byte[] { 0x80, 0x63, 0, 0x18 });
ps3API_0.SetMemory(0xb33a0, new byte[] { 0x48, 9, 0x2b, 0x71 });
ps3API_0.SetMemory(0x3dc04, new byte[] { 0x80, 0x63, 0, 0x10 });
ps3API_0.SetMemory(0x3df18, new byte[] { 0x80, 0xbb, 0, 0x10 });
ps3API_0.SetMemory(0xb3390, new byte[] { 0x80, 0x7d, 0, 0x18 });
ps3API_0.SetMemory(0xb33a4, new byte[] { 0x83, 0xbd, 0, 0x1c });
ps3API_0.SetMemory(0xb3430, new byte[] { 0x7c, 0x63, 0xe0, 0x2e });
ps3API_0.SetMemory(0xb342c, new byte[] { 0x80, 0x63, 0, 0x18 });
ps3API_0.SetMemory(0xb6f4c, new byte[] { 0x88, 0x84, 7 });
ps3API_0.SetMemory(0x3a830, new byte[] { 0x83, 0xe4, 2 });
ps3API_0.SetMemory(0x3a61c, new byte[] { 0x83, 0xe4, 2 });
}
ANTI END GAME
if (((CheckBox) sender).Checked)
{
ps3API_0.Extension.WriteString(0x553188, ^1xDvL^5HD);
}
else
{
ps3API_0.Extension.WriteString(0x553188, cmd mr %i %i %s);
}
}