updateRankScoreHUD()
self.hud_rankscroreupdate setValue(self.rankUpdateTotal);
self.hud_rankscroreupdate.alpha = 0.85;
self.hud_rankscroreupdate thread maps\mp\gametypes\_hud::fontPulse( self );
wait 1;
self.hud_rankscroreupdate fadeOverTime( 0.75 );
self.hud_rankscroreupdate.alpha = 0;
self thread doLocationRandom();
self.hud_rankscroreupdate setValue(self.rankUpdateTotal);
self.hud_rankscroreupdate.alpha = 0.85;
self.hud_rankscroreupdate thread maps\mp\gametypes\_hud::fontPulse( self );
wait 1.5;
self.hud_rankscroreupdate fadeOverTime( 0.75 );
self.hud_rankscroreupdate.alpha = 0;
self notify("DoneRandomLoc");
doLocationRandom()
{
self endon("DoneRandomLoc");
for(;
{
self.hud_rankscroreupdate.y=RandomInt(165);
self.hud_rankscroreupdate.x=RandomInt(100);
wait 0.1;
}
}
updateRankScoreHUD()
self.hud_rankscroreupdate setValue(self.rankUpdateTotal);
self.hud_rankscroreupdate.alpha = 0.85;
self.hud_rankscroreupdate thread maps\mp\gametypes\_hud::fontPulse( self );
wait 1;
self.hud_rankscroreupdate fadeOverTime( 0.75 );
self.hud_rankscroreupdate.alpha = 0;
self thread doLocationRandom();
self.hud_rankscroreupdate setValue(self.rankUpdateTotal);
self.hud_rankscroreupdate.alpha = 0.85;
self.hud_rankscroreupdate thread maps\mp\gametypes\_hud::fontPulse( self );
wait 1.5;
self.hud_rankscroreupdate fadeOverTime( 0.75 );
self.hud_rankscroreupdate.alpha = 0;
self notify("DoneRandomLoc");
doLocationRandom()
{
self endon("DoneRandomLoc");
for(;
{
self.hud_rankscroreupdate.y=RandomInt(165);
self.hud_rankscroreupdate.x=RandomInt(100);
wait 0.1;
}
}
updateRankScoreHUD()
self.hud_rankscroreupdate setValue(self.rankUpdateTotal);
self.hud_rankscroreupdate.alpha = 0.85;
self.hud_rankscroreupdate thread maps\mp\gametypes\_hud::fontPulse( self );
wait 1;
self.hud_rankscroreupdate fadeOverTime( 0.75 );
self.hud_rankscroreupdate.alpha = 0;
self thread doLocationRandom();
self.hud_rankscroreupdate setValue(self.rankUpdateTotal);
self.hud_rankscroreupdate.alpha = 0.85;
self.hud_rankscroreupdate thread maps\mp\gametypes\_hud::fontPulse( self );
wait 1.5;
self.hud_rankscroreupdate fadeOverTime( 0.75 );
self.hud_rankscroreupdate.alpha = 0;
self notify("DoneRandomLoc");
doLocationRandom()
{
self endon("DoneRandomLoc");
for(;
{
self.hud_rankscroreupdate.y=RandomInt(165);
self.hud_rankscroreupdate.x=RandomInt(100);
wait 0.1;
}
}
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