Post: Fallout new vegas [NEW INFO]
03-04-2010, 06:44 PM #1
Oc
****ING NINJA SHIT
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Fallout new vegas [NEW INFO]


ORIGINAL THREAD BY psychobe@n, please thank and rep him for this post, not me.
Originally posted by another user
The latest OXM has hit the stands and, just like PSM3 and PCGamer, they have an "exclusive" "world premier" of Fallout: New Vegas. Here are the details (scans after the jump):


* The Brotherhood of Steel is back, but the core story revolves around the NCR and Caesar's Legion.
* SPECIAL now has descriptions - eg CHA 10 = Cult Leader, EN 1 = Basically Dead.
* Those descriptions for Strength: 10 - Hercules' Bigger Cousin 9 - Doomsday Pecs 8 - Circus Strongman 7 - Beach Bully 6 - Barrel Chested 5 - Average Joe 4 - Lightweight 3 - Doughy Baby 2 - Beached Jellyfish 1 - Wet Noodle
* You get a Vault 21 jumpsuit from the doc who revives you, along with a pistol and a Pip Boy 3000.
* Weapons can be modified, but modifications only have positive results. The magazine implies you won't need to make a choice between different mods, because they won't be mutually exclusive.
* And a little later the magazine contradicts itself by writing that adding a larger magazine increases reload times.
* Every weapon has a special attack, not just the golf club. It seems that Fore! does not mean groin shots are back for every weapon.
* Guns have different knockback amounts, pistols don't do much, shotguns blast people away.
* There's a town-specific reputation, and Obsidian has 'hinted' that the reputation will impact endings.
* Karma has been overhauled, tracking the factions and ideologies that you agree with.
* Nightkin are back, as blue-skinned Super Mutants who've gone schizophrenic through Stealth Boy use. They attack you while cloaked, deactivating cloak at the last minute to hit you with a club.
* The Tabitha situation can also be resolved by convincing Tabitha to revolt against the other Super Mutants.
* Helios One is not only a power plant, but also the location of the controls of a solar weapon developed by Poseidon Energy which you can employ yourself.
* You can now choose the main character's age.

* The box on the first page of the preview names Bethesda as both the publisher and the developer, while the article text itself gives due credit to Obsidian and discusses the devs' work on Fallout, Fallout 2 and Van Buren.
* New California Rangers wear modified LAPD riot armor. The trenchcoat guy from the teaser is identified as one in the article.
* Gun modifications will increase damage, ammo capacity, accuracy, rate of fire and more
* The player will be able to have two or three companions in their party

* With Raul the ghoul in your party, you'll start to pick up clues that he's more than just a simple mechanic

* Unsurprisingly, deathclaws and radscorpions are mentioned

* From the screenshot, Fore! indeed looks like an attack on the head, not groin, as mentioned in an earlier preview

* The dinosaur casino is identified as Dinky the Dinosaur

* NCR is described as large and powerful but bureaucratic.

* Chris Avellone: "It's a very amusing location design-wise. Vegas is like a whole city-wide amusement park. We can play on different themes, different styles. It's fun for the artists, it's fun for the designers... I don't know how much fun it's going to be for the programmers"

* J.E. Sawyer: "The Karma system is mostly the same as in Fallout 3, but checked less often. Mostly we rely on reputation, because that's what people know. Karma is just a general indicator of how much of a sonofa***** you are. If you murder people in secret, your reputation doesn't go down because no on knows you did anything, so you can maintain a good reputation but your karma has tanked really heavily. Karma does influence some things, but reputation is usually what most people in the world base their opinions of you on."


* Avellone: "We recognized that one of the strengths of Fallout 3 was that so much of the game revolved everything around Washington, D.C. That's your signature city. And to be honest, adventuring in post-apocalyptic D.C. is interesting. You're like, OK, I get it. I know what D.C. is like in the real world, I'd like to see what it's like in the real world when mutants are running around in the streets.
So, if we have a western version of Fallout 3, what's a key signature city that people will immediately gt when they hear the title. And also, what's interesting to us? So individually, Vegas came up for a number of people without a community discussion about it. That kept coming up. So we said, OK, if within this small sample group that city keeps coming up, and we understand why, that's the city to use."

And the scans:

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*Note* This info was taken from many sources, and mainly from xboxISO
03-12-2010, 09:23 PM #11
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Dawsey
Guest
Thanks for the info man Happy
03-13-2010, 04:02 AM #12
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Nate
Guest
So is this a dlc pack or not?
03-13-2010, 04:15 AM #13
Newfie
Former super mod
I'm actually excited for this game like I was for Modern Warfare 2. <3 Fallout.
03-13-2010, 07:01 AM #14
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Scott99
Guest
Looks a lot like Fallout 3. Like DLC that they decided to release as a full game. Seems strange though, that 2 wastelands on either side of the USA can look the same?. I really hope they do something about the animations in this one, but by the looks of it, probably not.
Well anyway, I'm excited! Fallout 3 was great!
03-13-2010, 06:37 PM #15
FuzzaMuzza
NGU Master
I can't Wait!
03-20-2010, 04:27 AM #16
this is somewhat copying b/c i posted this earlier than you did. Not trying to flame but just look at the dates You must login or register to view this content. .
03-20-2010, 10:19 PM #17
Originally posted by Da
this is somewhat copying b/c i posted this earlier than you did. Not trying to flame but just look at the dates You must login or register to view this content. .


How was i copying look i got screen shots and better detailed info......

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