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Aimbot
PS3.SetMemory(0x0C65d98, new byte[] { 0x7c, 0x5d, 0x28, 0xce });
PS3.SetMemory(0x0C65a44, new byte[] { 0x7c, 0x65, 0x0c, 0x0e });
PS3.SetMemory(0x0C65db0, new byte[] { 0x7c, 0x58, 0x28, 0xce });
PS3.SetMemory(0x0C65E00, new byte[] { 0x7c, 0x44, 0x28, 0xce });
PS3.SetMemory(0x0C65D44, new byte[] { 0x3b, 0x00, 0x00, 0x44 });
PS3.SetMemory(0x0C65D18, new byte[] { 0x3b, 0xa0, 0x00, 0x34 });
PS3.SetMemory(0x0C65AF8, new byte[] { 0xc0, 0x33, 0x00, 0x00 });
PS3.SetMemory(0x0C65B3C, new byte[] { 0xC0, 0x53, 0x01, 0x5C });
PS3.SetMemory(0x03E956C, new byte[] { 0x88, 0x7B, 0x30, 0xE8 });
PS3.SetMemory(0x02F3A50, new byte[] { 0x7C, 0x43, 0x21, 0x0E });
PS3.SetMemory(0x015958C, new byte[] { 0xC3, 0xC4, 0x30, 0x6C });
PS3.Extension.WriteBytes(0xC65A7C, new byte[] { 0x38, 0xC0, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0x11BB78, new byte[] { 0x38, 0x80, 0x00, 0xC0 });
PS3.Extension.WriteBytes(0xC51528, new byte[] { 0xc1, 0x25, 0x00, 0x1c });
PS3.Extension.WriteBytes(0x62684, new byte[] { 0xc1, 0x45, 0x00, 0x1c });
UAV
PS3.Extension.WriteBytes(0x1DDC78, new byte[] { 0x63, 0xE3, 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x1DDC78, new byte[] { 0x3B, 0xE0, 0x00, 0x00 }); OFF
Player Wallhack
PS3.Extension.WriteBytes(0xC6CE78, new byte[] { 0x40 }); ON
PS3.Extension.WriteBytes(0xC6CE78, new byte[] { 0x41 }); OFF
Vehicle Wallhack
PS3.Extension.WriteBytes(0x7122F4, new byte[] { 0x60, 0x00, 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x7122F4, new byte[] { 0x41, 0x82, 0x00, 0x08 }); OFF
One Shot Kill
PS3.Extension.WriteBytes(0x7B2A9E, new byte[] { 0x44, 0x7A }); ON
PS3.Extension.WriteBytes(0x7B2A9E, new byte[] { 0x3F, 0x80 }); OFF
No Recoil
PS3.Extension.WriteBytes(0x301DC6, new byte[] { 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0x301DC6, new byte[] { 0x3F, 0x80 }); OFF
Unlock All
PS3.Extension.WriteBytes(0xF1F58, new byte[] { 0x98, 0x83, 0x00, 0x38 }); ON
PS3.Extension.WriteBytes(0xF1F58, new byte[] { 0x60, 0x9F, 0x00, 0x00 }); OFF
No Reload
PS3.Extension.WriteBytes(0x7B0570, new byte[] { 0xD0, 0x3B, 0x00, 0xB8 }); ON
PS3.Extension.WriteBytes(0x7B0570, new byte[] { 0xD0, 0x3B, 0x00, 0xB0 }); OFF
Sniper Breath
PS3.Extension.WriteBytes(0xC36BD8, new byte[] { 0x00, 0x00 }); ON
PS3.Extension.WriteBytes(0xC36BD8, new byte[] { 0x3F, 0x80 }); OFF
Instant Hit
PS3.Extension.WriteBytes(0x6ACCE0, new byte[] { 0x89, 0x26, 0x01, 0x16 }); ON
PS3.Extension.WriteBytes(0x6ACCE0, new byte[] { 0x89, 0x26, 0x01, 0x15 }); OFF
Max Distance
PS3.Extension.WriteBytes(0x6ACE58, new byte[] { 0x38, 0x60, 0x00, 0xD4 }); ON
PS3.Extension.WriteBytes(0x6ACE58, new byte[] { 0x38, 0x60, 0x00, 0xD8 }); OFF
**I FOUND THESE You must login or register to view this content. I JUST WANTED TO SHARE THIS WITH YOU GUYS**