THREAD: Game process handling question
  1. 10-21-2014, 08:38 AM
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    NextGenUpdate
    Hey guys JLM here and i had a question about event handling on the ps3/Game processes them selfs.
    My question is, can you do a event handler in C#/C++ like to listen in to a certain event like i have a skype example from my bot
    var MessageHandle += new _ISkypeEvents_MessageStatusEventHandler(skype_MessageStatus);

    Could you do this with out checking a offset to see if the value has changed. I think this is called hooking but i am not sure.
    Thanks for reading, hopefuly somone could answer this for me.

    ~ JLM
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  3. 10-21-2014, 02:46 PM
    iDraGoN's Avatar
    iDraGoN
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    iDraGoN
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    You could use a timer. Ps3lib has no events for this.
  4. 10-22-2014, 05:18 AM
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    NextGenUpdate
    Originally Posted by idragonxx View Post
    You could use a timer. Ps3lib has no events for this.

    Not to be rude, but i wasn't referring to memory editing. I know you can create another thread to read the memory. But that wasnt my question thats for the reply tho.