Hey guys JLM here and i had a question about event handling on the ps3/Game processes them selfs.
My question is, can you do a event handler in C#/C++ like to listen in to a certain event like i have a skype example from my bot
var MessageHandle += new _ISkypeEvents_MessageStatusEventHandler(skype_MessageStatus);
Could you do this with out checking a offset to see if the value has changed. I think this is called hooking but i am not sure.
Thanks for reading, hopefuly somone could answer this for me.
~ JLM