Post: [SOLVED] Making a debug EBOOT for a PSN-only game
01-19-2020, 03:17 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I'm trying to create a debug EBOOT for the game "Super Stardust HD". It is only available from PSN. However, every tutorial I've tried either results in a startup error or the process just doesn't show in ProDG Debugger. I also just tried uninstalling CCAPI because I read that it could cause some conflicts but that didn't do anything. Could anybody help me out?

I'm running REBUG D-REX 4.84.2.

EDIT: SOLVED! I had forgotten to set the network thing to single.
Last edited by Noxillio ; 01-19-2020 at 05:48 AM.

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