Post: PS4 Borderlands 2 modding with "gibbed" editor
06-02-2018, 12:33 PM #1
mroshaw
Pokemon Trainer
(adsbygoogle = window.adsbygoogle || []).push({}); I downloaded and complied the source from gibbed's Borderlands 2 game save editor, in the hope of adding PS4 support. However, the .sav file generated by Save Wizard doesn't seem to fit the structure that's expected, and is common across PS3, PC and XBox360 releases.

Has anyone else had a look at using gibbed to edit PS4 Borderlands 2 saves?

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xicor666
06-09-2018, 02:23 PM #11
mroshaw
Pokemon Trainer
Originally posted by xeepichoster View Post
It's pretty much the same. I changed it a few and am testing it if it works it will be a lot easier

Any revelations that you can share, mate? I've plugged away with gibbed, but every validation and serialisation / deserialisation process fails, as the SaveWizard .SAV file seems to be too far separated from the gibbed expected format.

Have you found a way to use the gibbed de-serialization with the PS4 save format?
06-22-2019, 03:25 AM #12
sendsu
Rookie
This is now possible! Xcier posted a tool to convert PS4 .sav to 360 .sav so they can be edited : his Discord (discord.io/borderlands)

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