Sorry if the tutorial is crude. I'm just making it up as I go.
I'm sure there is a better way to do this.. but this is the one i know.
So below is an image of something I have equipped. Chevalier sword, Kurogane blast B.. etc etc.
You can just scroll down and find this easily enough. In this case, I'll be using Kurogane Blast B as an example. So right before the bunch of FFs before the name of the item you want. You see a bunch of code. You want to search the code that's before this. You'll use the starting point of the code, which in this case is b3 16 0f 02 (i'll call this item code)
You can see I have copied this into the Find window. (click the magnifying glass on the top). Make sure it's set to Hex. Before we move on. Keep an eye on the values a few lines down.
76 00 0a ef 17 01 a0 ef etc etc.
These are the skills on the weapon. 76 00 is the skill, 0a is the level. similarly, the second skill is 17 01 and a0 is the level. I believe EF is the breaker.
next search the item code (in this case b3160f02).
You must login or register to view this content.
You'll find the weapon now that's in your storage. The game keeps two copies of the weapon in it's save data. One is in storage and one is equipped. You want to mod the storage one so it's permanent, otherwise you'll lose the modding when you unequip or upgrade the item.
So now that you've found the item, you'll want to match the skills to make s ure.
You can see the 76 00 0a ef 17 01 0a ef etc etc in the same line. After the last skill, in this case, it's EF 63 01 0a EF, you'll see a value. (63 01 is the skill and 0a is the level).
Right after the last EF. This is your + level of your gear. You can see I've modded it to 1E already. 1E is +30. I don't know if you can go higher (+99??) as I have not tried.
You can also modify your skill levels while you are here. just make the value before EF into 0A (which is 10). So if it was 01 (level 1), make it 0A (making it a lv10).
You must login or register to view this content.