THREAD: THE EVIL WITHIN MODDING (costantly update) + Modded Starter Save
  1. 02-19-2018, 12:12 AM
    Xx-GIPPI-xX's Avatar
    Xx-GIPPI-xX
    Modding Passion
    Xx-GIPPI-xX's Avatar
    Xx-GIPPI-xX
    Modding Passion
    764
    Posts
    46,194
    Reputation
    Apr 2011
    NextGenUpdate
    Hi NGU people

    Today post this resource because many guys ask for this!!!

    You must login or register to view this content. the save game

    P.s: The Evil Within save work with Big endian ( no swap in Little endian !!!!!!!!!)

    THE ADDRESS POSSIBLE CHANGE FROM SAVE TO SAVE BECAUSE IS DYNAMIC GAME

    Energy
    80010004 73746F72
    080001DF 00000005

    Stamina
    80010004 73746F72
    080001E7 00000005

    Power Attack
    80010004 73746F72
    080001F7 00000005

    Syringe restore
    80010004 73746F72
    080001FB 00000005


    Bomb
    80010004 73746F72
    080001FF 00000005

    Syringe
    80010004 73746F72
    08000203 00000005


    Pistol Max ammo
    80010004 6D6F2F70
    18000014 00000F27
    80020004 6D6F2F70
    18000014 00000F27
    80020004 6D6F2F70
    1800001C 00000F27

    Magnum Max ammo
    80010004 6D6F2F6D
    18000014 00000F27
    80020004 6D6F2F6D
    18000014 00000F27
    80020004 6D6F2F6D
    1800001C 00000F27

    MachineGun Max ammo
    8001000C 6D6F2F6D
    61636869 6E656775
    18000018 00000F27
    8002000C 6D6F2F6D
    61636869 6E656775
    18000018 00000F27
    8002000C 6D6F2F6D
    61636869 6E656775
    18000020 00000F27

    Revolver upgrade
    80010004 652F6861 Damage multiplier
    0800002B 00000005
    80010004 652F6861 Shoot speed
    0800002F 00000005
    80010004 652F6861 Reload speed
    08000037 00000005
    80010004 652F6861 Slot ammo
    0800003B 00000005
    80010004 652F6861 Accuracy
    0800003F 00000005
    80010004 652F6861 Critical damage
    08000043 00000005
    80010004 652F6861 Stock ammo
    08000047 00000005


    Spoiler:
    Upgrade yourself
    10000903 : 0000000x 1-5 Energy
    1000090B : 0000000x 1-5 Stamina
    1000091B : 0000000x 1-5 Power attack
    1000091F : 0000000x 1-5 Syringe restore


    Reset time
    1000186D : 0000xxxx


    Bomb
    10000923 : 0000000x 1-5 Stock ammo

    Match
    10000923 : 0000000x 1-5 Stock ammo

    Syringe
    10000927 : 0000000x 1-3 Stock ammo

    Revolver
    10000997 : 0000000x 1-5 Damage multiplier
    1000099B : 0000000x 1-5 Shoot speed
    100009A3 : 0000000x 1-5 Reload speed
    100009A7 : 0000000x 1-5 Slot ammo
    100009AB : 0000000x 1-5 Accuracy
    100009AF : 0000000x 1-5 Critical damage
    100009B3 : 0000000x 1-5 Stock ammo

    Magnum
    10000AB7 : 0000000x 1-5 Damage multiplier
    10000ABB : 0000000x 1-5 Shoot speed
    10000AC3 : 0000000x 1-5 Reload speed
    10000AC7 : 0000000x 1-5 Slot ammo
    10000ACB : 0000000x 1-5 Accuracy
    10000AD3 : 0000000x 1-5 Stock ammo

    Shotgun
    100009F8 : 0000000x 1-5 Damage multiplier
    100009FC : 0000000x 1-5 Shoot speed
    10000A04 : 0000000x 1-5 Reload speed
    10000A08 : 0000000x 1-5 Slot ammo
    10000A10 : 0000000x 1-5 Critical damage
    10000A14 : 0000000x 1-5 Stock ammo

    Rifle
    10000A57 : 0000000x 1-5 Damage multiplier
    10000A5B : 0000000x 1-5 Shoot speed
    10000A63 : 0000000x 1-5 Reload speed
    10000A67 : 0000000x 1-5 Slot ammo
    10000A6F : 0000000x 1-5 Critical damage
    10000A73 : 0000000x 1-5 Stock ammo

    Trap Gun
    10000B38 : 0000000x 1-3 Reload speed
    10000B3C : 0000000x 1-3 Range
    10000B24 : 0000000x 1-3 Reload time
    10000B34 : 0000000x 1-3 Stock ammo

    Trapgun Explosive
    10000933 : 0000000x 1-5

    Trapgun Shock
    10000937 : 0000000x 1-5

    Trapgun Freeze
    1000093B : 0000000x 1-5

    Trapgun Flash
    1000093F : 0000000x 1-5

    Trapgun Harpoon
    10000943 : 0000000x 1-5




    How to modding weapon ammo, syringe, matchstick or any item amount with 9999 (almost infinite). In hex value is 27 0F (9999). Maximum possible!!!!!

    One example with Revolver Ammo
    Spoiler:
    You must login or register to view this content.


    Open Save Wizard and find this:
    Spoiler:
    You must login or register to view this content.


    change in :
    Spoiler:
    You must login or register to view this content.



    then find this :
    Spoiler:
    You must login or register to view this content.You must login or register to view this content.


    change in :
    Spoiler:
    You must login or register to view this content.


    the result is :
    Spoiler:
    You must login or register to view this content.





    If find some error or bugs please report in thread

    Suggestion or request are welcome!!
    Last edited by Xx-GIPPI-xX ; 05-10-2019 at 09:56 PM.

  2. The Following 42 Users Say Thank You to Xx-GIPPI-xX For This Useful Post:

    , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

  3. The Following User Groaned Xx-GIPPI-xX For This Awful Post:


  4. 05-22-2018, 01:28 PM
    Gagliardi's Avatar
    Gagliardi
    Maggbot timeout!
    Gagliardi's Avatar
    Gagliardi
    Maggbot timeout!
    834
    Posts
    57,177
    Reputation
    May 2014
    NextGenUpdate
    thank you XX Gippi XX again for the magnum tip ....
    It really worked perfectly ....
    piece of cake !!!
  5. The Following User Thanked Gagliardi For This Useful Post:


  6. 05-22-2018, 05:30 PM
    kidfresh96's Avatar
    kidfresh96
    I am error
    kidfresh96's Avatar
    kidfresh96
    I am error
    97
    Posts
    1,511
    Reputation
    Sep 2012
    NextGenUpdate
    I have the magnum. How did you do the shotgun? Maybe I can try something from that?
  7. 05-22-2018, 05:32 PM
    kidfresh96's Avatar
    kidfresh96
    I am error
    kidfresh96's Avatar
    kidfresh96
    I am error
    97
    Posts
    1,511
    Reputation
    Sep 2012
    NextGenUpdate
    Originally Posted by Gagliardi View Post
    is giving a bit of work but I think soon I will make available a starter save ..... a starter save REAL ...
    Just infinite syringes and the magnum with infinite ammo in Survival mode.
    In this way, it is possible to make the whole game legitimate, collecting everything and acquiring all trophies, remaining only the mode Nightmare and Akumu.

    For this I was forced to do chapter 1 and part of chapter 2 already with the necessary collections acquired.
    You can also get the "It is what it is" trophy if you do not upgrade.
    It will be very easy.
    The other weapons (all) that will be acquired in the game will have the normal ammunition acquired during the game. The only weapon with infinite ammo will be the magnum !!!! With it you kill any boss with 2 or 3 shots at the most.

    wait!!!! (and hope I can) kkkk



    EDIT: DONE!!!!

    You must login or register to view this content.


    How did you get the infinite magnum ammo? Can you help me?
  8. The Following User Thanked kidfresh96 For This Useful Post:


  9. 05-22-2018, 05:34 PM
    kidfresh96's Avatar
    kidfresh96
    I am error
    kidfresh96's Avatar
    kidfresh96
    I am error
    97
    Posts
    1,511
    Reputation
    Sep 2012
    NextGenUpdate
    Originally Posted by AnxiousSavior View Post
    which weapon are you trying? I could never get the normal pistol to work but I got my shotgun pimped, just waiting till I get the Magnum now.


    I have the magnum.
  10. 05-22-2018, 07:00 PM
    Gagliardi's Avatar
    Gagliardi
    Maggbot timeout!
    Gagliardi's Avatar
    Gagliardi
    Maggbot timeout!
    834
    Posts
    57,177
    Reputation
    May 2014
    NextGenUpdate
    Originally Posted by kidfresh96 View Post
    How did you get the infinite magnum ammo? Can you help me?


    I will make some comments with what I could find out:

    Firstly, I would like to thank my friend XX-Gippi-XX for the guidance on how to make the modds.
    It's sad that he did not come back here to comment or even follow the topic he created ...

    This game does not allow the creation of a starter-save for the simple fact that the weapons and aid will appear during each chapter, and if you do not have the weapon or the aid you can not modd.

    You should not touch HP (life) or Stamina. If you change it will not take effect and you can bugg the game. There is no need to mess with it !!!
    You can change the amount of syringes and medical aid to 9999 and this virtually solves the problem with life.

    When you have a weapon in your inventory, only then you can make changes. There are 3 parameters: ammunition, clip, stock.
    You should not change the first parameter. You need to identify the second and third parameters. Only they will take effect. You can change them to 9999.
    Sometimes the same weapon is in 2 programming lines. If you find the parameters in this second line of programming, change as well.

    SaveWizard gives you the option of 2 cheats. Keys and Gel. With this you can open all the doors of the morge and can make all the possible upgrades. Do not think about changing the programming line because the game can bugg.

    The best weapon in the game is the Magnum. Once you get it, you can make the modification and from there you kill the vast majority of enemies with only 1 shot. Bosses you kill with 2 or 3 shots at the most.

    I could not identify how to change the game time. (time played)
    If anyone knows how to do this would be a great help for the specific trophy.

    Keep in mind that ammunition quantities over 9 will be in hex so you will have to search Advance Mode for "decimal" to find 15, 20, 25 ammunition.
    The quantity 9999 will always be 270F.
  11. The Following 2 Users Say Thank You to Gagliardi For This Useful Post:

    ,

  12. 05-22-2018, 09:54 PM
    kidfresh96's Avatar
    kidfresh96
    I am error
    kidfresh96's Avatar
    kidfresh96
    I am error
    97
    Posts
    1,511
    Reputation
    Sep 2012
    NextGenUpdate
    Originally Posted by Gagliardi View Post
    I will make some comments with what I could find out:

    Firstly, I would like to thank my friend XX-Gippi-XX for the guidance on how to make the modds.
    It's sad that he did not come back here to comment or even follow the topic he created ...

    This game does not allow the creation of a starter-save for the simple fact that the weapons and aid will appear during each chapter, and if you do not have the weapon or the aid you can not modd.

    You should not touch HP (life) or Stamina. If you change it will not take effect and you can bugg the game. There is no need to mess with it !!!
    You can change the amount of syringes and medical aid to 9999 and this virtually solves the problem with life.

    When you have a weapon in your inventory, only then you can make changes. There are 3 parameters: ammunition, clip, stock.
    You should not change the first parameter. You need to identify the second and third parameters. Only they will take effect. You can change them to 9999.
    Sometimes the same weapon is in 2 programming lines. If you find the parameters in this second line of programming, change as well.

    SaveWizard gives you the option of 2 cheats. Keys and Gel. With this you can open all the doors of the morge and can make all the possible upgrades. Do not think about changing the programming line because the game can bugg.

    The best weapon in the game is the Magnum. Once you get it, you can make the modification and from there you kill the vast majority of enemies with only 1 shot. Bosses you kill with 2 or 3 shots at the most.

    I could not identify how to change the game time. (time played)
    If anyone knows how to do this would be a great help for the specific trophy.

    Keep in mind that ammunition quantities over 9 will be in hex so you will have to search Advance Mode for "decimal" to find 15, 20, 25 ammunition.
    The quantity 9999 will always be 270F.

    I do apologize but still didnt work. Maybe more specific? I’m not getting anywhere it just resets.
  13. 09-07-2018, 01:55 AM
    29
    Posts
    140
    Reputation
    May 2015
    NextGenUpdate
    I hope this thread is not dead. I have been trying to figure this problem out for the past year.

    Gagliardi, can you post screenshots of the changes you made in Save Wizard? Your instructions are not clear enough to follow without specific descriptions of the changes you made.
  14. 10-01-2018, 02:30 AM
    29
    Posts
    140
    Reputation
    May 2015
    NextGenUpdate
    I finally found the secret to keeping 9,999 ammo on any weapon so that it doesn't reset when you reload. A FOREWARNING: the save you wish to mod will need the weapon unlocked AND some ammo reserve/stock ammo. It won't work if you have a full clip and no stock ammo. I will describe how to do it and also upload my modded file at the end for people to resign to their accounts using Save Wizard.

    For my example, I am using a new game save on Nightmare difficulty at the start of Chapter 3, just after obtaining the handgun. I have 2 health syringes 3 matches. I have 6 handgun ammo in my clip, 6 in my stock, and my max ammo is 10. As I scroll down to the address 0x00000C75 (the address may differ slightly in your own save) it shows that I have the handgun circled in red (listed as "pistol" in the file). My clip ammo is circled in blue, and is listed after the phrase "ammo/pistol/standard." The first instance of "ammo/(weapon)/standard' is used to indicate clip ammo, and the next instance is for the stock/max ammo. There won't be a need to modify the clip ammo, as we're going to modify the "stock" and "maximum" ammo count in a bit.
    You must login or register to view this content.

    For my save, I changed my handgun into the magnum revolver by changing all instances of "pistol" into "magnum" by clicking on the text (right side) and literally just typing "magnum." This only works for these two weapons because they have the same number of letters in their names. After this we're done here, and I'm scrolling down in SW to modify my ammo. Later on, I'll have to change one more instance of "pistol" to "magnum."
    You must login or register to view this content.

    In the following photo you can see how they format your inventory. The occurrence of each item has two values (stock and maximum) separated by four bytes of FF (i.e. separated by FF FF FF FF). In this picture, my syringe values are circled in purple - the first value shows my 2 stock syringes (00 00 00 02) and my maximum is 2 (00 00 00 02). My syringe values are circled in green - I have 3 syringes in stock (00 00 00 03) and my maximum is 5 (00 00 00 05). The interesting thing here is that if you change either of these values, only the modified stock value will show up in game, and the modified maximum value will appear unchanged. In short, your stock value can appear as 9,999 in-game when modified, but your max syringes may only ever appear in-game as 5 when modified. I believe this is because while the game is running, it will only ever display the default "maximum" values written on the disc, but you can indeed set your maximum syringe value to 9,999 which will keep it from resetting. But first, we need to focus on the pistol. The last instance of "pistol" that we need to change to "magnum" is circled in red. The current ammo counts are circled in orange, the first is 6 stock ammo (00 00 00 06) and the second is the ammo maximum of 10 (00 00 00 0A).
    You must login or register to view this content.

    As stated above, change "pistol" to "magnum" to have the magnum at the beginning of the game. Easy!
    You must login or register to view this content.

    Now, I will give myself 9,999 magnum ammo which will NOT reset when reloading the weapon. Change the stock ammo (00 00 00 06) to 00 00 27 0F which is now circled in red, and then change the maximum ammo (00 00 00 0A) to 00 00 27 0F which is circled in green. Changing the stock ammo without changing the maximum ammo will cause your stock ammo to reset when you reload your weapon.
    You must login or register to view this content.

    Interestingly, this can be applied to matches and syringes as well (and maybe other items pending further investigation). Below I have changed my 3 stock matches (00 00 00 03) circled in red to 00 00 27 0F, and my maximum matches count of 5 (00 00 00 05) to 00 00 27 0F. Now I will practically never run out of matches.
    You must login or register to view this content.

    Do the same thing for syringes and you will never be low on health! Change your stock and maximum syringe counts (image below in red and green, respectively) to 00 00 27 0F and you will have 9,999 syringes. Guaranteed!
    You must login or register to view this content.

    I have made all the above modifications myself with great success. I plan on trying it out on the other weapons soon. I hope this greatly helps the community! As promised, here is a link to my Chapter 3 save [USA version, CUSA00203] for anyone who wants to get in the mood for Halloween with nearly unlimited Magnum ammo, syringes, and matchsticks! Enjoy!

    You must login or register to view this content.
    Last edited by NegaBioLizard ; 10-01-2018 at 10:31 PM. Reason: Credit to Gippi for original info

  15. The Following 3 Users Say Thank You to NegaBioLizard For This Useful Post:

    , ,

  16. The Following User Groaned NegaBioLizard For This Awful Post:


  17. 10-01-2018, 12:53 PM
    Xx-GIPPI-xX's Avatar
    Xx-GIPPI-xX
    Modding Passion
    Xx-GIPPI-xX's Avatar
    Xx-GIPPI-xX
    Modding Passion
    764
    Posts
    46,194
    Reputation
    Apr 2011
    NextGenUpdate
    Originally Posted by NegaBioLizard View Post
    I finally found the secret to keeping 9,999 ammo on any weapon so that it doesn't reset when you reload. A FOREWARNING: the save you wish to mod will need the weapon unlocked AND some ammo reserve/stock ammo. It won't work if you have a full clip and no stock ammo. I will describe how to do it and also upload my modded file at the end for people to resign to their accounts using Save Wizard.

    For my example, I am using a new game save on Nightmare difficulty at the start of Chapter 3, just after obtaining the handgun. I have 2 health syringes 3 matches. I have 6 handgun ammo in my clip, 6 in my stock, and my max ammo is 10. As I scroll down to the address 0x00000C75 (the address may differ slightly in your own save) it shows that I have the handgun circled in red (listed as "pistol" in the file). My clip ammo is circled in blue, and is listed after the phrase "ammo/pistol/standard." The first instance of "ammo/(weapon)/standard' is used to indicate clip ammo, and the next instance is for the stock/max ammo. There won't be a need to modify the clip ammo, as we're going to modify the "stock" and "maximum" ammo count in a bit.
    You must login or register to view this content.

    For my save, I changed my handgun into the magnum revolver by changing all instances of "pistol" into "magnum" by clicking on the text (right side) and literally just typing "magnum." This only works for these two weapons because they have the same number of letters in their names. After this we're done here, and I'm scrolling down in SW to modify my ammo. Later on, I'll have to change one more instance of "pistol" to "magnum."
    You must login or register to view this content.

    In the following photo you can see how they format your inventory. The occurrence of each item has two values (stock and maximum) separated by four bytes of FF (i.e. separated by FF FF FF FF). In this picture, my syringe values are circled in purple - the first value shows my 2 stock syringes (00 00 00 02) and my maximum is 2 (00 00 00 02). My syringe values are circled in green - I have 3 syringes in stock (00 00 00 03) and my maximum is 5 (00 00 00 05). The interesting thing here is that if you change either of these values, only the modified stock value will show up in game, and the modified maximum value will appear unchanged. In short, your stock value can appear as 9,999 in-game when modified, but your max syringes may only ever appear in-game as 5 when modified. I believe this is because while the game is running, it will only ever display the default "maximum" values written on the disc, but you can indeed set your maximum syringe value to 9,999 which will keep it from resetting. But first, we need to focus on the pistol. The last instance of "pistol" that we need to change to "magnum" is circled in red. The current ammo counts are circled in orange, the first is 6 stock ammo (00 00 00 06) and the second is the ammo maximum of 10 (00 00 00 0A).
    You must login or register to view this content.

    As stated above, change "pistol" to "magnum" to have the magnum at the beginning of the game. Easy!
    You must login or register to view this content.

    Now, I will give myself 9,999 magnum ammo which will NOT reset when reloading the weapon. Change the stock ammo (00 00 00 06) to 00 00 27 0F which is now circled in red, and then change the maximum ammo (00 00 00 0A) to 00 00 27 0F which is circled in green. Changing the stock ammo without changing the maximum ammo will cause your stock ammo to reset when you reload your weapon.
    You must login or register to view this content.

    Interestingly, this can be applied to matches and syringes as well (and maybe other items pending further investigation). Below I have changed my 3 stock matches (00 00 00 03) circled in red to 00 00 27 0F, and my maximum matches count of 5 (00 00 00 05) to 00 00 27 0F. Now I will practically never run out of matches.
    You must login or register to view this content.

    Do the same thing for syringes and you will never be low on health! Change your stock and maximum syringe counts (image below in red and green, respectively) to 00 00 27 0F and you will have 9,999 syringes. Guaranteed!
    You must login or register to view this content.

    I have made all the above modifications myself with great success. I plan on trying it out on the other weapons soon. I hope this greatly helps the community! As promised, here is a link to my Chapter 3 save [USA version, CUSA00203] for anyone who wants to get in the mood for Halloween with nearly unlimited Magnum ammo, syringes, and matchsticks! Enjoy!

    You must login or register to view this content.


    Nothing new!!!!