
Recently I got my PS4 (4.05) and thanks for everyone who spent his effort to make this happen on 4.5 and also we will not forget who is working on useful things for this community.
I spent the past two days looking for PS4API to control over the app memory using desktop tools/rtms, and unfortunately I got some but seems not worked with me or not stable enough (I am not underestimating their work, I really respect what they have done) also no new commits or updates on their projects for a long time.
As I promised you guys I've finished the client side library in c# to make it easy for people who interested in making RTM tools. also demo app included for demonstration.
A Brief Examples:
Instantiate the PS4API object:
PS4API PS4 = new PS4API();
Connect to target:
PS4.ConnectTarget("192.168.0.0");
Disconnect from target:
PS4.DisconnectTarget();
Attach to game process:
PS4.AttachProcess();
Detach Process:
PS4.DetachProcess();
Notify:
PS4.Notify(222, "Hello World!");
Write to memory:
PS4.SetMemory(0x0000000000000000, new byte[]{0x00,0x00});
Read from memory:
byte[] buffer = PS4.GetBytes(0x0000000000000000,
;
Extension Class Examples:
Spoiler:
GUI:
* I added the Extension class from PS3Lib by You must login or register to view this content. for two reasons, first is to save my time, second is to make it easy for people who already familiar with that awesome lib.
TODO:
- more system functions.
- Improve TCP communications.
- Improve memory allocation.
- multi-users.
- process dump
- process list
- debugger
Changelogs:
Spoiler:
Open sourced PS4 Tools created using PS4Lib.dll:
Spoiler:
Bugs:
Only one bug, if I try to read more than 1000000 length the browser got crashed, due the memory allocation in the server. it will be fixed soon.
feel free to comment below any bugs to fix. also your feedback is valuable. <3
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Credits:
CTurt -> the SDK.
Specter -> exploit implementation.
IDC, xvortex, 2much4u, iMCSx
All of You reader, supporter, haters, ...etc
and who else I missed (feel free to message me for the Credits)