Post: netCheat API for PS4 (4.05/4.55/5.05) [Fixed]
02-12-2018, 07:41 PM #1
BISOON
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(adsbygoogle = window.adsbygoogle || []).push({}); Hello again guys

Might most of you have used netCheat for PS3* to search for offsets or anything else, this tool is extremely useful most of the time doing game cheats.
Fortunately, You must login or register to view this content. made it with the possibility for API extension which loads API/Plugin during runtime this feature will be handy when we want to use the tool with various platforms, so I used this You must login or register to view this content. to make netcheat API for PS4, probably will be useful Smile



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Installation:

Drop all dlls from here You must login or register to view this content. to [your netCheat folder]/APIs/

I tested on netCheat 4.53, the app open source you can find it on Dnawrkshp's GitHub page, comment below if you encounter any problem...


Credits:
Dnawrkshp
Last edited by BISOON ; 06-09-2018 at 04:51 PM.

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02-13-2018, 09:10 PM #29
Repetrepe
Save Point
Originally posted by TymmyD View Post
great work!

I'm having trouble attaching too. when I press connect it asked for the IP address. I put this in. it says connected. Then it asks for the IP address again to which it is already inserted. so I press OK. Then I start a .pkg game. (tried several) and its telling me "Error attaching process"

any help will be appreciated.


Weird. I'm using pkg games for my test as well, and didn't have any problem for now.
I open the game first and then connect the netcheat. I don't know if this has anything to do.

I must ask, the ip you put is the same you can see in your ps4 system information?
02-13-2018, 09:15 PM #30
TymmyD
Do a barrel roll!
yes same IP address. same address for sending the payloads. Do you get the IP address box come up twice as well? I'm wondering if it connects and disconnects straight away or something.
02-13-2018, 09:44 PM #31
when can we expect to see it in action.
and props to all the devs. that make all this possible.
02-13-2018, 09:47 PM #32
I am trying to mod yakuza 0 for money , no luck i cannot find the address at all no constant i tired from 4000 to 2000000 address . no luck
02-13-2018, 09:48 PM #33
Repetrepe
Save Point
Originally posted by TymmyD View Post
yes same IP address. same address for sending the payloads. Do you get the IP address box come up twice as well? I'm wondering if it connects and disconnects straight away or something.


Just once, when i connect the tool.

The following user thanked Repetrepe for this useful post:

TymmyD
02-13-2018, 10:16 PM #34
i used the new PS4API-NC.dll nothing comes up and if it does it zero's out used the new lib same thing say i have 3000 cash i scanned that spent some now i scan 2960 and its blank

as showen here

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Last edited by rednekcowboy ; 02-13-2018 at 11:03 PM.
02-13-2018, 10:53 PM #35
TymmyD
Do a barrel roll!
I've tried on a different computer. same result. I can use MODDED WARFARE's AIO and connect and use the PEEK N POKE tool along with the mod menus fine. so I know the payloads are working. I don't believe netcheat is connecting properly due to it asking for the IP address twice. that's why I'm getting an error attaching. anyone else having this issue?
02-14-2018, 12:22 AM #36
CyberNomadic
Web Developer
Fantastic, good release for the scene for offline gaming. Thank you!
02-14-2018, 02:21 AM #37
before ps3 memory all are reverse value ,but ps4 memory are not.
so netcheat serarch 8 bit working good on ps4 resason is here,over than 16bit value will get nothing by tool.

for example search dec value 9999 (32bit)on netcheat , netcheat will lead you search 0x0000270F < this wrong ! correctly value is 0x0F270000

0x0000270F = 354214144 dec valie
0x0F270000 = 9999 dec value

The following 2 users say thank you to ioritree for this useful post:

GelsonSilva, NGM

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