Post: Winners: PlayStation.Blog 2014 Game of the Year Awards
01-10-2015, 04:33 AM #1
skaterboy16
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First, a thank you. With nearly 400,000 user votes submitted, this year’s PlayStation.Blog Game of the Year Awards was far and away our biggest and most active yet. Thanks for speaking your mind and supporting your favorite games of 2014.
But enough talk. Read on for the full list of winners and runners-up, plus some Editors’ Choice picks from some of your friends here at PlayStation. See you next year!
Best PS4 Game
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A tight race, with Dragon Age Inquisition taking an early lead in community voting until Bungie’s sci-fi shooter Destiny surged ahead for the coveted Platinum spot. Honorable mentions go to Middle-earth: Shadow of Mordor and Call of Duty: Advanced Warfare, which both saw muscular support.

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[h=1]Editors’ Choice Picks[/h] [h=3]You must login or register to view this content.[/h] Sid Shuman, US PlayStation.Blog

Creative Assembly clearly did their survival-horror homework, proving they could craft a lean, terrifying machine in the grand tradition of System Shock 2. A 2014 standout… if you’ve got the nerves for it.
[h=3]You must login or register to view this content.[/h] Justin Massongill, US PlayStation.Blog

The ambition behind Bungie’s space-faring epic is matched only by the dev team’s willingness to tweak and shape their universe based on the feedback of its most passionate players. Four months later, I’m still raiding every Tuesday with pals from around the world.
[h=3]You must login or register to view this content.[/h] Ryan Clements, US PlayStation.Blog

The combat in Second Son felt fantastic, but you could have just as much fun traversing the world using Delsin’s abilities and leaping from eye-watering heights. Incredible experience from start to finish.
[h=3]You must login or register to view this content.[/h] Nick Suttner, PlayStation Developer Relations

Hohokum hits on the curiosity that lies at the heart of all games, but brilliantly marches it front and center in a technicolor, multi-instrumentalist dream. Hoon around a while, get lost in a labyrinth of child-like discovery and joy, and feel like a grownup all over again with an impossibly cool soundtrack.
[h=3]You must login or register to view this content.[/h] Fred Dutton, EU PlayStation.Blog

Like going on the most messed-up holiday imaginable, for my money Far Cry 4 was the most fun you could have in a videogame in 2014, and I adored every insane, eagle-punching minute of it. Bring on that yeti DLC.
[h=3]You must login or register to view this content.[/h] Dan “Shoe” Hsu, PlayStation Developer Relations

You know you’re dealing with excellent game design when you’re as frightened of hunger pangs as you are the mysterious creeps crawling all over the alien landscapes of survival game Don’t Starve. I couldn’t get enough of the unique art style, deep crafting, and constant tension — just writing this makes me want to go back for more.

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Best Digital Release

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In the digital category, Sucker Punch scored a decisive victory for the standalone follow-up to inFAMOUS Second Son, though competition raged amongst the other finalists. Honorable mentions go to The Walking Dead: Season Two, The Wolf Among Us, and Transistor.

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[h=1]Editors’ Choice Picks[/h] [h=3]You must login or register to view this content.[/h] Sid Shuman, US PlayStation.Blog

A fresh twist on PvP thanks to tight gunplay, appealing characters, and seductive art direction. 2v2 Domination is one of the most compulsively competitive games I’ve played in years. A clear standout for the competitive crowd.
[h=3]You must login or register to view this content.[/h] Justin Massongill, US PlayStation.Blog

I can’t think of a more well-rounded, complementary crew than the team at Supergiant. Darren’s melancholy soundtrack pairs perfectly with Jen’s breathtaking art, and it’s held together by drum-tight, play-how-you-want combat — and Logan’s velvety (but sometimes unsettling) narration.
[h=3]You must login or register to view this content.[/h] Ryan Clements, US PlayStation.Blog

TowerFall can build or break relationships. A superb multiplayer experience with supreme confidence in its haunting style. The wide range of options and modifiers keeps matches fresh and crisp.
[h=3]You must login or register to view this content.[/h] Nick Suttner, PlayStation Developer Relations

Since I can’t sanely choose between the mighty Sportsfriends/TowerFall/Nidhogg PS4 triumvirate, I’ll take this opportunity to show some love to The Swapper, one of the moodiest, smartest, most subversive puzzle games I’ve ever played. Limbo by way of Moon. Loombo.
[h=3]You must login or register to view this content.[/h] Fred Dutton, EU PlayStation.Blog

I played Cellar Door Games’ roguelike platformer more than any other title in 2014 – and it wasn’t even close. Over and over I plummeted its bewitching depths – and New Game+++++++ was every bit as fun as the first playthrough. Sequel please.

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Best PS Plus Game

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BioShock Infinite proved to be the definitive favorite for PlayStation Plus members in 2014, though PS4 fighter Injustice mustered a commanding second-place showing. Honorable mentions go to The Binding of Isaac, Outlast, and Dragon’s Crown.

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[h=1]Editors’ Choice Picks[/h] [h=3]You must login or register to view this content.[/h] Sid Shuman, US PlayStation.Blog

A great year for PS Plus offerings made this my toughest category. Ultimately, I have to hand it to Outlast — it’s the only survival horror game I’ve ever had to stop playing out of sheer heart-stopping fright.
[h=3]You must login or register to view this content.[/h] Justin Massongill, US PlayStation.Blog

“Sure, I’ll give it a shot,” I uttered as I descended into Edmund McMillen’s dark, demented (but confusingly cute) basement for the first time. Weeks later, I’m not quite sure I’m actually back in the real world yet. Send help.
[h=3]You must login or register to view this content.[/h] Ryan Clements, US PlayStation.Blog

The breathless jumps between rails, the exquisite attention to detail, the razor-sharp gunplay; it’s impossible to forget the best moments of BioShock Infinite, and it made for one hell of a Plus game.
[h=3]You must login or register to view this content.[/h] Fred Dutton, EU PlayStation.Blog

It was great to see some big digital titles debut on PS Plus in 2014, and Futurlab’s frantic shmup/speed-run/platformer hybrid was a real high water mark. Few other games in 2014 were quite so elegant, sticky and flab-free.
[h=3]You must login or register to view this content.[/h] Dan “Shoe” Hsu, PlayStation Developer Relations

You did download this when it was free for PS Plus subscribers, didn’t you? DIDN’T YOU?? If not, don’t fret. It’s cheap and so worth your money and time.

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Most Anticipated 2015

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Easily the most active poll in this year’s awards. Uncharted 4: A Thief’s End dominated community voting early. Honorable mentions go to Bloodborne and The Witcher 3: Wild Hunt, which mustered impressive showings.

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[h=1]Editors’ Choice Picks[/h] [h=3]You must login or register to view this content.[/h] Justin Massongill, US PlayStation.Blog

The Dark Knight makes his PS4 debut this year, and he’s never looked better. Featuring seamless transitions between gameplay and cinematics, a new villain created alongside DC Comics, and the freakin’ Batmobile, Arkham Knight promises to be one of 2015’s showcase titles.
[h=3]You must login or register to view this content.[/h] Ryan Clements, US PlayStation.Blog

The team at CD Projekt Red has a near-unnatural passion for fantasy. There’s no other explanation for Witcher 3’s massive open world, robust lore, gritty combat, and realism.
[h=3]You must login or register to view this content.[/h] Nick Suttner, PlayStation Developer Relations

Such a tough choice, but I have to give it to Metanet – their deviously difficult action-platformer N++ just gets better every time they give me a tease of it, and the multiplayer race mode is the best thing since sliced bread that chases you like a missile controlled by one of your friends.
[h=3]You must login or register to view this content.[/h] Fred Dutton, EU PlayStation.Blog

Hidetaka Miyazaki could release a domestic budgeting app and I’d be first in line.
[h=3]You must login or register to view this content.[/h] Dan “Shoe” Hsu, PlayStation Developer Relations

Oh man, this was so tough to pick, but based on the few matches I played over E3 2014, I’d say Evolve will end up being my most-played game of 2015. The asymmetric four-on-one-big-monster gameplay is full of fist-pumping thrills. I can’t wait.

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Studio of the Year
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Fans turned out in droves to support their favorite studios, with Naughty Dog and Rockstar North duking it out for the Platinum spot. Honorable mentions went to Monolith Productions, From Software, and Ubisoft Montreal.

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[h=1]Editors’ Choice Picks[/h] [h=3]You must login or register to view this content.[/h] Sid Shuman, US PlayStation.Blog

The superior Shadow of Mordor sees this veteran Kirkland-based studio reaching into exciting new terrain. The Nemesis system alone is the most satisfying gameplay innovation I’ve experienced this year.
[h=3]You must login or register to view this content.[/h] Justin Massongill, US PlayStation.Blog

I could expound on the ways Final Fantasy XIV: A Realm Reborn is a triumph in MMO design, but instead I’ll praise the team behind it for continually listening to (and communicating with) their fans, constantly adding new content, and most importantly: visibly loving every moment of it.
[h=3]You must login or register to view this content.[/h] Ryan Clements, US PlayStation.Blog

Leave it to such a legendary crew to pull together and build an awe-inspiring universe that will undoubtedly be home to many adventures for years to come. Bravo to everyone involved.
[h=3]You must login or register to view this content.[/h] Nick Suttner, PlayStation Developer Relations

Yay, a loophole to work Spelunky into this year’s awards! But seriously, BlitWorks did an incredible job porting it to PS4, as well as Fez, Don’t Starve, and OlliOlli to extra PS platforms. Basically, they’re the reason why many of the raddest digital games play best on PlayStation. Respect!
[h=3]You must login or register to view this content.[/h] Fred Dutton, EU PlayStation.Blog

Much was made of how Dark Souls II was made by the studio’s ‘B team’ while Miyazaki and co readied Bloodborne. If that’s any indicator of the strength and depth of its creative team, I’m chalking them up as game dev’s Pixar equivalent… albeit with added dread, horror and relentless misery.
Last edited by skaterboy16 ; 01-10-2015 at 04:55 AM.
01-10-2015, 01:44 PM #2
Joel
[move]Sal:madsal::laim:[/move]
Thank god CoD AW isnt on that list LOL

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