Post: Cod 5 Offset Dump 1.07 [will be updated]
03-31-2016, 11:27 PM #1
-JM-
Space Ninja
(adsbygoogle = window.adsbygoogle || []).push({}); Sup guys been teaching Jordan and xX Dark-Scripter Xx how to find offsets so they helped label my idb here's what we found

OFFSETS
    
Va - 0x003C7CB0
CBUF_AddText - 0x00329CC8

PlayerCMD_giveweapon - 0x0028EAC0
PlayerCMD_takeallweapons - 0x0028E908
PlayerCMD_takeweapon - 0x0028E9F0
PlayerCMD_hasweapon - 0x002904E0
PlayerCMD_getcurrentoffhand - 0x00290C98
PlayerCMD_getcurrentweapon - 0x0028A940
PlayerCMD_finishplayerdamage - 0x002914D8
PlayerCMD_switchtoweapon - 0x00290310
PlayerCMD_switchtooffhand - 0x00290140
PlayerCMD_givestartammo - 0x00290018
PlayerCMD_givemaxammo - 0x0028FE78
PlayerCMD_getfractionstartammo -0x0028FCB8
PlayerCMD_getfractionmaxammo - 0x0028FAF8
PlayerCMD_setorigin - 0x0028EE58
PlayerCMD_setplayerangles - 0x0028DF90
PlayerCMD_getplayerangles - 0x0028DE78
PlayerCMD_usebuttonpressed - 0x0028B460
PlayerCMD_attackbuttonpressed - 0x0028B388
PlayerCMD_adsbuttonpressed - 0x0028B2B0
PlayerCMD_meleebuttonpressed - 0x0028B1D8
PlayerCMD_fragbuttonpressed - 0x0028B100
PlayerCMD_secondaryoffhandbuttonpressed - 0x0028B028
PlayerCMD_playerads - 0x0028E1D8
PlayerCMD_isonground - 0x0028AEE0
PlayerCMD_pingplayer - 0x002893C0
PlayerCMD_setviewmodel - 0x0028DD78
PlayerCMD_getviewmodel - 0x0028DB40
PlayerCMD_setoffhandsecondaryclass - 0x0028B6B8
PlayerCMD_getoffhandsecondaryclass - 0x0028DC78
PlayerCMD_beginlocationselection - 0x00290DD8
PlayerCMD_endlocationselection - 0x00288CB8
PlayeCMD_clientsyssetstate - 0x0028D8A0
PlayerCMD_buttonpressed - 0x0028AFF0
PlayerCMD_sayall - 0x0028D7B0
PlayerCMD_sayteam - 0x0028D6C0
PlayerCMD_showscoreboard - 0x0028D5D0
PlayerCMD_setspawnweapon - 0x0028D480
PlayerCMD_dropitem - 0x0028D2D0
PlayerCMD_hasagrenadepulledback - 0x0028ADF0
PlayerCMD_finishplayerdamage - 0x002914D8
PlayerCMD_Suicide - 0x0028D1D8
PlayerCMD_isinvehicle - 0x0028A380
PlayerCMD_getvehicleoccupied - 0x00290B78
PlayerCMD_openmenu - 0x0028D068
PlayerCMD_openmenunomouse - 0x0028CEF8
PlayerCMD_closemenu - 0x0028A288
PlayerCMD_closeingamemenu - 0x0028A190
PlayerCMD_freezecontrols - 0x002897D0
PlayerCMD_disableweapons - 0x002892C0
PlayerCMD_enableweapons - 0x002891B8
PlayerCMD_disableoffhandweapons - 0x002890B8
PlayerCMD_enableoffhandweapons - 0x00288FB0
PlayerCMD_disableweaponcycling - 0x00288EB0
PlayerCMD_revive - 0x002894F8
PlayerCMD_deactivatereverb - 0x0028C8D8
PlayerCMD_setchannelvolumes - 0x0028CD00
PlayerCMD_deactivatechannelvolumes - 0x0028C720
PlayerCMD_setweaponammoclip - 0x00290FD0
PlayerCMD_setweaponammostock - 0x00291238
PlayerCMD_getweaponammoclip - 0x0028C470
PlayerCMD_getweaponammostock - 0x0028C5A0
PlayerCMD_anyammoforweaponmodes - 0x0028ECF8
PlayerCMD_iprintln - 0x0028C380
PlayerCMD_iprintlnbold - 0x0028C290
PlayerCMD_spawn - 0x0028C150
PlayerCMD_setentertime - 0x002898E8
PlayerCMD_cloneplayer - 0x0028EFC0
PlayerCMD_setclientdvar - 0x0028BD50
PlayerCMD_setclientdvars - 0x0028BA68
PlayerCMD_playlocalsound - 0x0028B950
PlayerCMD_stoplocalsound - 0x0028B838
PlayerCMD_istalking - 0x0028ACE8
PlayerCMD_allowspectateteam - 0x0028B538
PlayerCMD_getguid - 0x0028ABF8
PlayerCMD_getxuid - 0x0028AA80
PlayerCMD_allowads - 0x0028E098
PlayerCMD_allowjump - 0x002896D8
PlayerCMD_allowsprint - 0x002895E0
PlayerCMD_setspreadoverride - 0x0028A7D0
PlayerCMD_resetspreadoverride - 0x00289B78
PlayerCMD_setactionslot - 0x0028A520
PlayerCMD_getweaponslist - 0x0028F3C8
PlayerCMD_getweaponslistprimaries - 0x0028F678
PlayerCMD_setperk - 0x002907A0
PlayerCMD_hasperk - 0x00290618
PlayerCMD_clearperks - 0x00290908
PlayerCMD_unsetperk - 0x00290A10
PlayerCMD_updatescores - 0x0028A020
PlayerCMD_updatedmscores - 0x00289C58
PlayerCMD_setrank - 0x00289A00

HECmd_settext - 0x0029D838
HECmd_clearalltextafterhudelem - 0x002A1078
HECmd_setshader - 0x002A0E90
HECmd_settargetent - 0x002A0C88
HECmd_cleartargetent - 0x002A0BF8
HECmd_settimer - 0x002A0BA8
HECmd_settimerup - 0x002A0B58
HECmd_settenthstimer - 0x002A0B08
HECmd_settenthstimerup - 0x002A0AB8
HECmd_setclock - 0x002A08C0
HECmd_setclockup - 0x002A0870
HECmd_setvalue - 0x002A0428
HECmd_setwaypoint - 0x002A0320
HECmd_fadeovertime - 0x002A01B0
HECmd_scaleovertime - 0x002A0020
HECmd_moveovertime - 0x0029FEB0
HECmd_reset - 0x0029FD90
HECmd_destroy - 0x0029FCD8
HECmd_setpulsefx - 0x002A1D00
HECmd_setplayernamestring - 0x0029FBB0
HECmd_setmapnamestring - 0x0029F898
HECmd_setgametypestring - 0x0029FA20
HECmd_setwargamedata - 0x002A0D30

G_EntUnlink - 0x0030CCA8
G_FreeEntity - 0x0030DAE8
G_SpawnFloat - 0x002FAD80
G_SpawnStringInternal - 0x002F9BF8
G_SpawnString - 0x002A6078
G_SpawnInt - 0x002FAD08
G_SetOrigin - 0x0030A398
G_SetAngle - 0x0030A410
G_GivePlayerWeapon - 0x00311738
G_InitializeAmmo - 0x0028E2E0
G_GetWeaponIndexForName - 0x0030FAB8
Player_Die - 0x00297670
G_GetHitLocationString - 0x00296230

SV_GameSendServerCommand - 0x00361410
SV_LinkEntity - 0x00373A30
SV_UnlinkEntity - 0x00372928
SV_SetBrushModel - 0x00361578
SV_SvEntityForGentity - 0x00361178
SV_DObjGetTree - 0x00360D98

SP_info_notnull - 0x002AC8D8
SP_trigger_radius - 0x00308468
SP_Script_Origin - 0x002E1818
SP_Script_Model - 0x002E18D8
SP_Script_Vehicle_Collmap - 0x002E2948
Trigger_use - 0x002B8170
Trigger_use_touch - 0x002B8168
SP_trigger_multiple - 0x003099F8
SP_trigger_disk - 0x00308290
SP_trigger_hurt - 0x00309F98
SP_trigger_once - 0x00309DC8
SP_trigger_damage - 0x00309C10
SP_trigger_lookat - 0x00308190
SP_light - 0x002AD940
SP_turret - 0x002ACF10
SP_script_brushmodel - 0x002E1A48
SP_script_vehicle - 0x002E9688

HECmd_settext - 0x0029D838

ScriptEnt_vibrate - 0x002E1BC8
ScriptEnt_physicslaunch - 0x002E1EE0
ScriptEnt_rotatevelocity - 0x002E1288
ScriptEnt_setcandamage - 0x002DF960
ScriptEnt_soild - 0x002DF800
ScriptEnt_notsolid - 0x002DF6A8
ScriptEnt_devaddroll - 0x002DF4C0
ScriptEnt_devaddyaw - 0x002DF4B0
ScriptEnt_devaddpitch - 0x002DF4A0
ScriptEnt_rotateroll - 0x002E06A0
ScriptEnt_rotatepitch - 0x002E0720
ScriptEnt_rotateto - 0x002E1048
ScriptEnt_movegravity - 0x002E08F8

Gscr_attach - 0x002D4938
GSCr_attach - 0x002D4938
GSCr_detach - 0x002D44A8
GSCr_detachall - 0x002D4418
GSCr_getattachsize - 0x002D4298
GSCr_getattachmodelname - 0x002D4160
GSCr_getattachtagname - 0x002D4038
GSCr_getattachignorecollision - 0x002D3F00
GSCr_getammocount - 0x002D5890
GSCr_getclanid - 0x002BF338
GSCr_getclanname - 0x002BF2F8
GSCr_hidepart - 0x002D3CA8
GSCr_showpart - 0x002D3A50
GSCr_showallparts - 0x002D3938
GSCr_setvisibletosquad - 0x002D37A0
GSCr_linkto - 0x002D3440
GSCr_unlink - 0x002D3380
GSCr_enablelinkto - 0x002D3280
GSCr_getorigin - 0x002D31E8
GSCr_getangles - 0x002D3148
GSCr_getmins - 0x002D30A8
GSCr_getmaxs - 0x002D3008
GSCr_getabsmins - 0x002D2F68
GSCr_getabsmaxs - 0x002D2EC8
GSCr_geteye - 0x002D2E28
GSCr_geteyeapprox - 0x002D2D88
GSCr_useby - 0x002D2C90
GSCr_setstablemissile - 0x002D9F98
GSCr_istouching - 0x002D2AC0
GSCr_playsound - 0x002D29C0
GSCr_playsoundasmaster - 0x002DB4C0
GSCr_playsoundtoteam - 0x002CEDC0
GSCr_playbattlechattertoteam - 0x002D2720
GSCr_playsoundtoplayer - 0x002DB5C0
GSCr_playloopsound - 0x002DB350
GSCr_stoploopsound - 0x002DB1C0
GSCr_playrumbleonentity - 0x002DB180
GSCr_playrumblelooponentity - 0x002DB140
GSCr_stoprumble - 0x002DADB8
GSCr_delete - 0x002DACA0
GSCr_setmodel - 0x002DABF8
GSCr_setenemymodel - 0x002DAB00
GSCr_dodamage - 0x002DD6C8
GSCr_getnormalhealth - 0x002DA9F8
GSCr_setnormalhealth - 0x002DA828
GSCr_show - 0x002DA6C8
GSCr_hide - 0x002DA5F8
GSCr_ghost - 0x002DA560
GSCr_laseron - 0x002BC270
GSCr_laseroff - 0x002BC280
GSCr_showtoplayer - 0x002DA430
GSCr_setcontents - 0x002DA380
GSCr_disconnectpaths - 0x002DA290
GSCr_connectpaths - 0x002DA1A0
GSCr_getstance - 0x002DA088
GSCr_setcursorhint - 0x002D9CC0
GSCr_setrevivehintstring - 0x002D96A0
GSCr_sethintstring - 0x002D99D8
GSCr_usetriggerrequirelookat - 0x002D9600
GSCr_shellshock - 0x002D5308
GSCr_gettagorigin - 0x002D7D18
GSCr_gettagangles - 0x002D7C50
GSCr_getentnum - 0x002BCC90
GSCr_stopshellshock - 0x002D5240
GSCr_setdepthoffield - 0x002D4F48
GSCr_setburn - 0x002D8E20
GSCr_setelectrified - 0x002D8CF0



VEH_UnlinkPlayer - 0x002EEBE0

CMD_VEH_isvehicleimmunetodamage - 0x002E9860
CMD_VEH_finishvehicledamage - 0x002F78E0
CMD_VEH_finishvehicleradiusdamage - 0x002E8560
CMD_VEH_gettreadhealth - 0x002E9AA8
CMD_VEH_disablegunnerfiring - 0x002E5A70
CMD_VEH_isgunnerfiring - 0x002E5B60
CMD_VEH_getseatfiringangles - 0x002ECA30
CMD_VEH_getseatfiringorigin - 0x002ECB18
CMD_VEH_seathasweapon - 0x002ECC00
CMD_VEH_getoccupantseat - 0x002EA098
CMD_VEH_getseatoccupant - 0x002E9BF0
CMD_VEH_getvehoccupants - 0x002E9CC8
CMD_VEH_setvehmaxspeed - 0x002E5C10
CMD_VEH_vehforcematerialspeed - 0x002E5CA0
CMD_VEH_isturretready - 0x002E5D68
CMD_VEH_stopfireweapon - 0x002E5E30
CMD_VEH_firegunnerweapon - 0x002EE850
CMD_VEH_fireweapon - 0x002F2670
CMD_VEH_setvehweapon - 0x002E5EA8
CMD_VEH_cleargunnertarget - 0x002E7D18
CMD_VEH_setgunnertargetent - 0x002E7E30
CMD_VEH_setgunnertargetvec - 0x002E79B8
CMD_VEH_clearturrettarget - 0x002E7AF0
CMD_VEH_setturrettargetent - 0x002E7FE0
CMD_VEH_setturrettargetvec - 0x002E7BA8
CMD_VEH_clearlookatent - 0x002E5F38
CMD_VEH_setlookatent - 0x002E5FA8
CMD_VEH_cleartargetyaw - 0x002E6150
CMD_VEH_settargetyaw - 0x002E6240
CMD_VEH_setgoalyaw - 0x002E62B0
CMD_VEH_setplanebarrelroll - 0x002E6330
CMD_VEH_setplanegoalpos - 0x002F0420
CMD_VEH_setvehgoalpos - 0x002E64B8
CMD_VEH_setneargoalnotifydist - 0x002E6620
CMD_VEH_setvehicleteam - 0x002E6698
CMD_VEH_setvehiclelookattext - 0x002E67D0
CMD_VEH_usevehicle - 0x002EF268
CMD_VEH_makevehicleunusabl - 0x002E8158
CMD_VEH_makevehicleusable - 0x002E96E0
CMD_VEH_isvehicleusable - 0x002E6898
CMD_VEH_stopenginesound - 0x002E29C0
CMD_VEH_startenginesound - 0x002E29B0
CMD_VEH_getvehicleowner - 0x002E8208
CMD_VEH_getwheelsurface - 0x002E6918
CMD_VEH_freevehicle - 0x002E6B10
CMD_VEH_joltbody - 0x002F3178
CMD_VEH_sethoverparams - 0x002E6C60
CMD_VEH_setairresistance - 0x002E6DC8
CMD_VEH_setturningability - 0x002E6D48
CMD_VEH_setmaxpitchroll - 0x002E6E58
CMD_VEH_setyawspeed - 0x002E6FA0
CMD_VEH_resumespeed - 0x002E7158
CMD_VEH_setdeceleration - 0x002E7228
CMD_VEH_setacceleration - 0x002E72B8
CMD_VEH_getgoalspeedmph - 0x002E7348
CMD_VEH_getspeedmph - 0x002E73C8
CMD_VEH_getspeed - 0x002E7448
CMD_VEH_setspeedimmediate - 0x002F73C0
CMD_VEH_setspeed - 0x002E74B8
CMD_VEH_setwaitspeed - 0x002E7518
CMD_VEH_setwaitnode - 0x002E29A0
CMD_VEH_setswitchnode - 0x002E2990
CMD_VEH_startpath - 0x002E2980
CMD_VEH_getattachpos - 0x002E2970
CMD_VEH_vehgetmodel - 0x002E75E0
CMD_VEH_attachpath - 0x002E2960

BG_FindWeaponIndexForName - 0x00115DB0

Actor_Free - 0x004FEDA0
Actor_startcoverarrival - 0x00510458

Scr_FreeThread - 0x004D0C28
Scr_ExecEntThread - 0x002F9F58
Scr_ExecEntThreadNum - 0x004E2050
Scr_Notify - 0x002F9F10
Scr_NotifyNum - 0x004D49F0
Scr_GetNumParam - 0x004D2428
Scr_SetString - 0x004BC618
Scr_GetInt - 0x004D9C78
Scr_GetVector - 0x004D7E50
Scr_GetEntityId - 0x004C38D0
Scr_GetConstLowercaseString - 0x004D8960

Scr_AddBool - 0x004D5318
Scr_AddInt - 0x004D51B8
Scr_AddEntity - 0x002FA098
Scr_AddVector - 0x004D55D8
Scr_AddString - 0x004D5A30
Scr_AddConstString - 0x004D5748
Scr_AddHudElem - 0x004D4870
Scr_AddUndefined - 0x004D4DB0

Scr_ReadOnlyField - 0x002F9ED8
Scr_SetOrigin - 0x002C3B90
Scr_SetAngles - 0x002C69C8
Scr_SetHealth - 0x002BD028
Scr_PlayerKilled - 0x002D1F48

Scr_ObjectError - 0x004D5EA0


SL_ConvertToString - 0x004B9FF8
SL_FreeString - 0x004BA168
SL_RemoveRefToStringOfSize - 0x004BA5B8
SL_RemoveRefToString - 0x004BAD20
SL_GetString - 0x004BCF68
SL_GetString_ - 0x004BB028

VM_Notify - 0x004D2EA8
VM_Execute - 0x004E1990
VM_Execute_0 - 0x004DA0F8
VM_Resume - 0x004E2378

MT_Free - 0x004B7430
MT_FreeIndex - 0x004B6C18

RemoveRefToObject - 0x004C50C0
RemoveRefToValue - 0x004C64A0

SetClientViewAngle - 0x00287C08
Vectoangles - 0x003AFC20
AngleNormalize180 - 0x00094268

CM_UnlinkEntity - 0x00326930

Com_Error - 0x0032E740
Com_GetServerDObj - 0x00334A10
Com_XAnimFreeSmallTree - 0x0032CDC0
DObjGetTree - 0x003CB6C0
XAnimFreeTree - 0x003D63A0
XAnimClearTree - 0x003D3E48
XAnimFreeInfo - 0x003D3C78
Sys_EnterCriticalSection - 0x003C5208
Sys_LeaveCriticalSection - 0x003C51C8
Sys_timer_usleep - 0x00352770
Sys_Milliseconds - 0x004575B0




Clients OFFSETS
    
// G_entity - 0x10C58D0
Size - 0x330

Classname = 0x10C58D0 + (client * 0x330) + 0x1A4;
origin = 0x10C58D0 + (client * 0x330) + 0x164;
Model = 0x10C58D0 + (client * 0x330) + 0x19C;
Spawnflags = 0x10C58D0 + (client * 0x330) + 0x1B0;
Target = 0x10C58D0 + (client * 0x330) + 0x1A6;
Targetname = 0x10C58D0 + (client * 0x330) + 0x1A8;
Script_noteworthy = 0x10C58D0 + (client * 0x330) + 0x1AA;
Count = 0x10C58D0 + (client * 0x330) + 0x254;
Health = 0x10C58D0 + (client * 0x330) + 0x1D4;
Dmg = 0x10C58D0 + (client * 0x330) + 0x1DC;
Angles = 0x10C58D0 + (client * 0x330) + 0x170;
Birthtime = 0x10C58D0 + (client * 0x330) + 0x32C;



//Need to be verified
//G_client - 0x11BD15C; //can someone double check I got no PS3
Size - 0x3C?? // I guess 0x3C6C

Maxhealth = 0x11BD15C + (client * Size) + 0x3A58;
Hasradar = 0x11BD15C + (client * Size) + 0x3C54;
Disallowvehicleusage = 0x11BD15C + (client * Size) + 0x3C60;
killcamentity = 0x11BD15C + (client * Size) + 0x39B4;
Spectatorclient = 0x11BD15C + (client * Size) + 0x39B0;
Archivetime = 0x11BD15C + (client * Size) + 0x39BC;
Psoffsettime = 0x11BD15C + (client * Size) + 0x3B14;
Pers = 0x11BD15C + (client * Size) + 0x39D0;
Usingturret = 0x11BD15C + (client * Size) + 0xCC; //Value = 0x300
Usingvehicle = 0x11BD15C + (client * Size) + 0xCC; //Value = 0x4000
Vehicleposition = 0x11BD15C + (client * Size) + 0xEEC;




we got a lot more but it's long to copy past here so resquest an offset I'll find

I know we can use gsc I did it just for the F**k of it

We did this in few hours we know not much
Last edited by -JM- ; 04-01-2016 at 08:23 PM.

The following 7 users say thank you to -JM- for this useful post:

Dog88Christian, gopro_2027, iiiCenTurY, makeabce, S63, TheGreenPlanet, VenoxCoding
04-01-2016, 03:06 AM #2
S63
Space Ninja
What a very nice post ��
04-17-2016, 07:28 PM #3
gopro_2027
Vault dweller
Originally posted by JM
Sup guys been teaching Jordan and xX Dark-Scripter Xx how to find offsets so they helped label my idb here's what we found

OFFSETS
    
Va - 0x003C7CB0
CBUF_AddText - 0x00329CC8

PlayerCMD_giveweapon - 0x0028EAC0
PlayerCMD_takeallweapons - 0x0028E908
PlayerCMD_takeweapon - 0x0028E9F0
PlayerCMD_hasweapon - 0x002904E0
PlayerCMD_getcurrentoffhand - 0x00290C98
PlayerCMD_getcurrentweapon - 0x0028A940
PlayerCMD_finishplayerdamage - 0x002914D8
PlayerCMD_switchtoweapon - 0x00290310
PlayerCMD_switchtooffhand - 0x00290140
PlayerCMD_givestartammo - 0x00290018
PlayerCMD_givemaxammo - 0x0028FE78
PlayerCMD_getfractionstartammo -0x0028FCB8
PlayerCMD_getfractionmaxammo - 0x0028FAF8
PlayerCMD_setorigin - 0x0028EE58
PlayerCMD_setplayerangles - 0x0028DF90
PlayerCMD_getplayerangles - 0x0028DE78
PlayerCMD_usebuttonpressed - 0x0028B460
PlayerCMD_attackbuttonpressed - 0x0028B388
PlayerCMD_adsbuttonpressed - 0x0028B2B0
PlayerCMD_meleebuttonpressed - 0x0028B1D8
PlayerCMD_fragbuttonpressed - 0x0028B100
PlayerCMD_secondaryoffhandbuttonpressed - 0x0028B028
PlayerCMD_playerads - 0x0028E1D8
PlayerCMD_isonground - 0x0028AEE0
PlayerCMD_pingplayer - 0x002893C0
PlayerCMD_setviewmodel - 0x0028DD78
PlayerCMD_getviewmodel - 0x0028DB40
PlayerCMD_setoffhandsecondaryclass - 0x0028B6B8
PlayerCMD_getoffhandsecondaryclass - 0x0028DC78
PlayerCMD_beginlocationselection - 0x00290DD8
PlayerCMD_endlocationselection - 0x00288CB8
PlayeCMD_clientsyssetstate - 0x0028D8A0
PlayerCMD_buttonpressed - 0x0028AFF0
PlayerCMD_sayall - 0x0028D7B0
PlayerCMD_sayteam - 0x0028D6C0
PlayerCMD_showscoreboard - 0x0028D5D0
PlayerCMD_setspawnweapon - 0x0028D480
PlayerCMD_dropitem - 0x0028D2D0
PlayerCMD_hasagrenadepulledback - 0x0028ADF0
PlayerCMD_finishplayerdamage - 0x002914D8
PlayerCMD_Suicide - 0x0028D1D8
PlayerCMD_isinvehicle - 0x0028A380
PlayerCMD_getvehicleoccupied - 0x00290B78
PlayerCMD_openmenu - 0x0028D068
PlayerCMD_openmenunomouse - 0x0028CEF8
PlayerCMD_closemenu - 0x0028A288
PlayerCMD_closeingamemenu - 0x0028A190
PlayerCMD_freezecontrols - 0x002897D0
PlayerCMD_disableweapons - 0x002892C0
PlayerCMD_enableweapons - 0x002891B8
PlayerCMD_disableoffhandweapons - 0x002890B8
PlayerCMD_enableoffhandweapons - 0x00288FB0
PlayerCMD_disableweaponcycling - 0x00288EB0
PlayerCMD_revive - 0x002894F8
PlayerCMD_deactivatereverb - 0x0028C8D8
PlayerCMD_setchannelvolumes - 0x0028CD00
PlayerCMD_deactivatechannelvolumes - 0x0028C720
PlayerCMD_setweaponammoclip - 0x00290FD0
PlayerCMD_setweaponammostock - 0x00291238
PlayerCMD_getweaponammoclip - 0x0028C470
PlayerCMD_getweaponammostock - 0x0028C5A0
PlayerCMD_anyammoforweaponmodes - 0x0028ECF8
PlayerCMD_iprintln - 0x0028C380
PlayerCMD_iprintlnbold - 0x0028C290
PlayerCMD_spawn - 0x0028C150
PlayerCMD_setentertime - 0x002898E8
PlayerCMD_cloneplayer - 0x0028EFC0
PlayerCMD_setclientdvar - 0x0028BD50
PlayerCMD_setclientdvars - 0x0028BA68
PlayerCMD_playlocalsound - 0x0028B950
PlayerCMD_stoplocalsound - 0x0028B838
PlayerCMD_istalking - 0x0028ACE8
PlayerCMD_allowspectateteam - 0x0028B538
PlayerCMD_getguid - 0x0028ABF8
PlayerCMD_getxuid - 0x0028AA80
PlayerCMD_allowads - 0x0028E098
PlayerCMD_allowjump - 0x002896D8
PlayerCMD_allowsprint - 0x002895E0
PlayerCMD_setspreadoverride - 0x0028A7D0
PlayerCMD_resetspreadoverride - 0x00289B78
PlayerCMD_setactionslot - 0x0028A520
PlayerCMD_getweaponslist - 0x0028F3C8
PlayerCMD_getweaponslistprimaries - 0x0028F678
PlayerCMD_setperk - 0x002907A0
PlayerCMD_hasperk - 0x00290618
PlayerCMD_clearperks - 0x00290908
PlayerCMD_unsetperk - 0x00290A10
PlayerCMD_updatescores - 0x0028A020
PlayerCMD_updatedmscores - 0x00289C58
PlayerCMD_setrank - 0x00289A00

HECmd_settext - 0x0029D838
HECmd_clearalltextafterhudelem - 0x002A1078
HECmd_setshader - 0x002A0E90
HECmd_settargetent - 0x002A0C88
HECmd_cleartargetent - 0x002A0BF8
HECmd_settimer - 0x002A0BA8
HECmd_settimerup - 0x002A0B58
HECmd_settenthstimer - 0x002A0B08
HECmd_settenthstimerup - 0x002A0AB8
HECmd_setclock - 0x002A08C0
HECmd_setclockup - 0x002A0870
HECmd_setvalue - 0x002A0428
HECmd_setwaypoint - 0x002A0320
HECmd_fadeovertime - 0x002A01B0
HECmd_scaleovertime - 0x002A0020
HECmd_moveovertime - 0x0029FEB0
HECmd_reset - 0x0029FD90
HECmd_destroy - 0x0029FCD8
HECmd_setpulsefx - 0x002A1D00
HECmd_setplayernamestring - 0x0029FBB0
HECmd_setmapnamestring - 0x0029F898
HECmd_setgametypestring - 0x0029FA20
HECmd_setwargamedata - 0x002A0D30

G_EntUnlink - 0x0030CCA8
G_FreeEntity - 0x0030DAE8
G_SpawnFloat - 0x002FAD80
G_SpawnStringInternal - 0x002F9BF8
G_SpawnString - 0x002A6078
G_SpawnInt - 0x002FAD08
G_SetOrigin - 0x0030A398
G_SetAngle - 0x0030A410
G_GivePlayerWeapon - 0x00311738
G_InitializeAmmo - 0x0028E2E0
G_GetWeaponIndexForName - 0x0030FAB8
Player_Die - 0x00297670
G_GetHitLocationString - 0x00296230

SV_GameSendServerCommand - 0x00361410
SV_LinkEntity - 0x00373A30
SV_UnlinkEntity - 0x00372928
SV_SetBrushModel - 0x00361578
SV_SvEntityForGentity - 0x00361178
SV_DObjGetTree - 0x00360D98

SP_info_notnull - 0x002AC8D8
SP_trigger_radius - 0x00308468
SP_Script_Origin - 0x002E1818
SP_Script_Model - 0x002E18D8
SP_Script_Vehicle_Collmap - 0x002E2948
Trigger_use - 0x002B8170
Trigger_use_touch - 0x002B8168
SP_trigger_multiple - 0x003099F8
SP_trigger_disk - 0x00308290
SP_trigger_hurt - 0x00309F98
SP_trigger_once - 0x00309DC8
SP_trigger_damage - 0x00309C10
SP_trigger_lookat - 0x00308190
SP_light - 0x002AD940
SP_turret - 0x002ACF10
SP_script_brushmodel - 0x002E1A48
SP_script_vehicle - 0x002E9688

HECmd_settext - 0x0029D838

ScriptEnt_vibrate - 0x002E1BC8
ScriptEnt_physicslaunch - 0x002E1EE0
ScriptEnt_rotatevelocity - 0x002E1288
ScriptEnt_setcandamage - 0x002DF960
ScriptEnt_soild - 0x002DF800
ScriptEnt_notsolid - 0x002DF6A8
ScriptEnt_devaddroll - 0x002DF4C0
ScriptEnt_devaddyaw - 0x002DF4B0
ScriptEnt_devaddpitch - 0x002DF4A0
ScriptEnt_rotateroll - 0x002E06A0
ScriptEnt_rotatepitch - 0x002E0720
ScriptEnt_rotateto - 0x002E1048
ScriptEnt_movegravity - 0x002E08F8

Gscr_attach - 0x002D4938
GSCr_attach - 0x002D4938
GSCr_detach - 0x002D44A8
GSCr_detachall - 0x002D4418
GSCr_getattachsize - 0x002D4298
GSCr_getattachmodelname - 0x002D4160
GSCr_getattachtagname - 0x002D4038
GSCr_getattachignorecollision - 0x002D3F00
GSCr_getammocount - 0x002D5890
GSCr_getclanid - 0x002BF338
GSCr_getclanname - 0x002BF2F8
GSCr_hidepart - 0x002D3CA8
GSCr_showpart - 0x002D3A50
GSCr_showallparts - 0x002D3938
GSCr_setvisibletosquad - 0x002D37A0
GSCr_linkto - 0x002D3440
GSCr_unlink - 0x002D3380
GSCr_enablelinkto - 0x002D3280
GSCr_getorigin - 0x002D31E8
GSCr_getangles - 0x002D3148
GSCr_getmins - 0x002D30A8
GSCr_getmaxs - 0x002D3008
GSCr_getabsmins - 0x002D2F68
GSCr_getabsmaxs - 0x002D2EC8
GSCr_geteye - 0x002D2E28
GSCr_geteyeapprox - 0x002D2D88
GSCr_useby - 0x002D2C90
GSCr_setstablemissile - 0x002D9F98
GSCr_istouching - 0x002D2AC0
GSCr_playsound - 0x002D29C0
GSCr_playsoundasmaster - 0x002DB4C0
GSCr_playsoundtoteam - 0x002CEDC0
GSCr_playbattlechattertoteam - 0x002D2720
GSCr_playsoundtoplayer - 0x002DB5C0
GSCr_playloopsound - 0x002DB350
GSCr_stoploopsound - 0x002DB1C0
GSCr_playrumbleonentity - 0x002DB180
GSCr_playrumblelooponentity - 0x002DB140
GSCr_stoprumble - 0x002DADB8
GSCr_delete - 0x002DACA0
GSCr_setmodel - 0x002DABF8
GSCr_setenemymodel - 0x002DAB00
GSCr_dodamage - 0x002DD6C8
GSCr_getnormalhealth - 0x002DA9F8
GSCr_setnormalhealth - 0x002DA828
GSCr_show - 0x002DA6C8
GSCr_hide - 0x002DA5F8
GSCr_ghost - 0x002DA560
GSCr_laseron - 0x002BC270
GSCr_laseroff - 0x002BC280
GSCr_showtoplayer - 0x002DA430
GSCr_setcontents - 0x002DA380
GSCr_disconnectpaths - 0x002DA290
GSCr_connectpaths - 0x002DA1A0
GSCr_getstance - 0x002DA088
GSCr_setcursorhint - 0x002D9CC0
GSCr_setrevivehintstring - 0x002D96A0
GSCr_sethintstring - 0x002D99D8
GSCr_usetriggerrequirelookat - 0x002D9600
GSCr_shellshock - 0x002D5308
GSCr_gettagorigin - 0x002D7D18
GSCr_gettagangles - 0x002D7C50
GSCr_getentnum - 0x002BCC90
GSCr_stopshellshock - 0x002D5240
GSCr_setdepthoffield - 0x002D4F48
GSCr_setburn - 0x002D8E20
GSCr_setelectrified - 0x002D8CF0



VEH_UnlinkPlayer - 0x002EEBE0

CMD_VEH_isvehicleimmunetodamage - 0x002E9860
CMD_VEH_finishvehicledamage - 0x002F78E0
CMD_VEH_finishvehicleradiusdamage - 0x002E8560
CMD_VEH_gettreadhealth - 0x002E9AA8
CMD_VEH_disablegunnerfiring - 0x002E5A70
CMD_VEH_isgunnerfiring - 0x002E5B60
CMD_VEH_getseatfiringangles - 0x002ECA30
CMD_VEH_getseatfiringorigin - 0x002ECB18
CMD_VEH_seathasweapon - 0x002ECC00
CMD_VEH_getoccupantseat - 0x002EA098
CMD_VEH_getseatoccupant - 0x002E9BF0
CMD_VEH_getvehoccupants - 0x002E9CC8
CMD_VEH_setvehmaxspeed - 0x002E5C10
CMD_VEH_vehforcematerialspeed - 0x002E5CA0
CMD_VEH_isturretready - 0x002E5D68
CMD_VEH_stopfireweapon - 0x002E5E30
CMD_VEH_firegunnerweapon - 0x002EE850
CMD_VEH_fireweapon - 0x002F2670
CMD_VEH_setvehweapon - 0x002E5EA8
CMD_VEH_cleargunnertarget - 0x002E7D18
CMD_VEH_setgunnertargetent - 0x002E7E30
CMD_VEH_setgunnertargetvec - 0x002E79B8
CMD_VEH_clearturrettarget - 0x002E7AF0
CMD_VEH_setturrettargetent - 0x002E7FE0
CMD_VEH_setturrettargetvec - 0x002E7BA8
CMD_VEH_clearlookatent - 0x002E5F38
CMD_VEH_setlookatent - 0x002E5FA8
CMD_VEH_cleartargetyaw - 0x002E6150
CMD_VEH_settargetyaw - 0x002E6240
CMD_VEH_setgoalyaw - 0x002E62B0
CMD_VEH_setplanebarrelroll - 0x002E6330
CMD_VEH_setplanegoalpos - 0x002F0420
CMD_VEH_setvehgoalpos - 0x002E64B8
CMD_VEH_setneargoalnotifydist - 0x002E6620
CMD_VEH_setvehicleteam - 0x002E6698
CMD_VEH_setvehiclelookattext - 0x002E67D0
CMD_VEH_usevehicle - 0x002EF268
CMD_VEH_makevehicleunusabl - 0x002E8158
CMD_VEH_makevehicleusable - 0x002E96E0
CMD_VEH_isvehicleusable - 0x002E6898
CMD_VEH_stopenginesound - 0x002E29C0
CMD_VEH_startenginesound - 0x002E29B0
CMD_VEH_getvehicleowner - 0x002E8208
CMD_VEH_getwheelsurface - 0x002E6918
CMD_VEH_freevehicle - 0x002E6B10
CMD_VEH_joltbody - 0x002F3178
CMD_VEH_sethoverparams - 0x002E6C60
CMD_VEH_setairresistance - 0x002E6DC8
CMD_VEH_setturningability - 0x002E6D48
CMD_VEH_setmaxpitchroll - 0x002E6E58
CMD_VEH_setyawspeed - 0x002E6FA0
CMD_VEH_resumespeed - 0x002E7158
CMD_VEH_setdeceleration - 0x002E7228
CMD_VEH_setacceleration - 0x002E72B8
CMD_VEH_getgoalspeedmph - 0x002E7348
CMD_VEH_getspeedmph - 0x002E73C8
CMD_VEH_getspeed - 0x002E7448
CMD_VEH_setspeedimmediate - 0x002F73C0
CMD_VEH_setspeed - 0x002E74B8
CMD_VEH_setwaitspeed - 0x002E7518
CMD_VEH_setwaitnode - 0x002E29A0
CMD_VEH_setswitchnode - 0x002E2990
CMD_VEH_startpath - 0x002E2980
CMD_VEH_getattachpos - 0x002E2970
CMD_VEH_vehgetmodel - 0x002E75E0
CMD_VEH_attachpath - 0x002E2960

BG_FindWeaponIndexForName - 0x00115DB0

Actor_Free - 0x004FEDA0
Actor_startcoverarrival - 0x00510458

Scr_FreeThread - 0x004D0C28
Scr_ExecEntThread - 0x002F9F58
Scr_ExecEntThreadNum - 0x004E2050
Scr_Notify - 0x002F9F10
Scr_NotifyNum - 0x004D49F0
Scr_GetNumParam - 0x004D2428
Scr_SetString - 0x004BC618
Scr_GetInt - 0x004D9C78
Scr_GetVector - 0x004D7E50
Scr_GetEntityId - 0x004C38D0
Scr_GetConstLowercaseString - 0x004D8960

Scr_AddBool - 0x004D5318
Scr_AddInt - 0x004D51B8
Scr_AddEntity - 0x002FA098
Scr_AddVector - 0x004D55D8
Scr_AddString - 0x004D5A30
Scr_AddConstString - 0x004D5748
Scr_AddHudElem - 0x004D4870
Scr_AddUndefined - 0x004D4DB0

Scr_ReadOnlyField - 0x002F9ED8
Scr_SetOrigin - 0x002C3B90
Scr_SetAngles - 0x002C69C8
Scr_SetHealth - 0x002BD028
Scr_PlayerKilled - 0x002D1F48

Scr_ObjectError - 0x004D5EA0


SL_ConvertToString - 0x004B9FF8
SL_FreeString - 0x004BA168
SL_RemoveRefToStringOfSize - 0x004BA5B8
SL_RemoveRefToString - 0x004BAD20
SL_GetString - 0x004BCF68
SL_GetString_ - 0x004BB028

VM_Notify - 0x004D2EA8
VM_Execute - 0x004E1990
VM_Execute_0 - 0x004DA0F8
VM_Resume - 0x004E2378

MT_Free - 0x004B7430
MT_FreeIndex - 0x004B6C18

RemoveRefToObject - 0x004C50C0
RemoveRefToValue - 0x004C64A0

SetClientViewAngle - 0x00287C08
Vectoangles - 0x003AFC20
AngleNormalize180 - 0x00094268

CM_UnlinkEntity - 0x00326930

Com_Error - 0x0032E740
Com_GetServerDObj - 0x00334A10
Com_XAnimFreeSmallTree - 0x0032CDC0
DObjGetTree - 0x003CB6C0
XAnimFreeTree - 0x003D63A0
XAnimClearTree - 0x003D3E48
XAnimFreeInfo - 0x003D3C78
Sys_EnterCriticalSection - 0x003C5208
Sys_LeaveCriticalSection - 0x003C51C8
Sys_timer_usleep - 0x00352770
Sys_Milliseconds - 0x004575B0




Clients OFFSETS
    
// G_entity - 0x10C58D0
Size - 0x330

Classname = 0x10C58D0 + (client * 0x330) + 0x1A4;
origin = 0x10C58D0 + (client * 0x330) + 0x164;
Model = 0x10C58D0 + (client * 0x330) + 0x19C;
Spawnflags = 0x10C58D0 + (client * 0x330) + 0x1B0;
Target = 0x10C58D0 + (client * 0x330) + 0x1A6;
Targetname = 0x10C58D0 + (client * 0x330) + 0x1A8;
Script_noteworthy = 0x10C58D0 + (client * 0x330) + 0x1AA;
Count = 0x10C58D0 + (client * 0x330) + 0x254;
Health = 0x10C58D0 + (client * 0x330) + 0x1D4;
Dmg = 0x10C58D0 + (client * 0x330) + 0x1DC;
Angles = 0x10C58D0 + (client * 0x330) + 0x170;
Birthtime = 0x10C58D0 + (client * 0x330) + 0x32C;



//Need to be verified
//G_client - 0x11BD15C; //can someone double check I got no PS3
Size - 0x3C?? // I guess 0x3C6C

Maxhealth = 0x11BD15C + (client * Size) + 0x3A58;
Hasradar = 0x11BD15C + (client * Size) + 0x3C54;
Disallowvehicleusage = 0x11BD15C + (client * Size) + 0x3C60;
killcamentity = 0x11BD15C + (client * Size) + 0x39B4;
Spectatorclient = 0x11BD15C + (client * Size) + 0x39B0;
Archivetime = 0x11BD15C + (client * Size) + 0x39BC;
Psoffsettime = 0x11BD15C + (client * Size) + 0x3B14;
Pers = 0x11BD15C + (client * Size) + 0x39D0;
Usingturret = 0x11BD15C + (client * Size) + 0xCC; //Value = 0x300
Usingvehicle = 0x11BD15C + (client * Size) + 0xCC; //Value = 0x4000
Vehicleposition = 0x11BD15C + (client * Size) + 0xEEC;




we got a lot more but it's long to copy past here so resquest an offset I'll find

I know we can use gsc I did it just for the F**k of it

We did this in few hours we know not much


Thanks for the cbuf_addtext Smile
Last edited by gopro_2027 ; 04-17-2016 at 10:35 PM.
04-18-2016, 12:23 PM #4
-JM-
Space Ninja
Originally posted by 2027 View Post
Thanks for the cbuf_addtext Smile


no problem ask I'll find Winky Winky
04-18-2016, 01:25 PM #5
gopro_2027
Vault dweller
Originally posted by JM
no problem ask I'll find Winky Winky


I could really use AimTarget_isTargetVisible and or cg_canSeeFriendlyHead for mw2 and bo1 Smile
04-18-2016, 03:40 PM #6
-JM-
Space Ninja
Originally posted by 2027 View Post
I could really use AimTarget_isTargetVisible and or cg_canSeeFriendlyHead for mw2 and bo1 Smile


give me one cod that the functions has been found and it's offset I'll try although keep in mind W@W bo1 Bo2 bo3 are "very different"(some functions don't exist they are different) from the others.
Last edited by -JM- ; 04-18-2016 at 04:00 PM.
04-18-2016, 04:13 PM #7
gopro_2027
Vault dweller
Originally posted by JM
give me one cod that the functions has been found and it's offset I'll try although keep in mind W@W bo1 Bo2 bo3 are "very different"(some functions don't exist they are different) from the others.

AimTarget_isTargetVisible has been found in recent cods. I heard that it isnt possible to use in mw2 tho cuz apparently it is inside of another function. I would be more interested in learning hoe to find them efficiently though
04-18-2016, 07:36 PM #8
-JM-
Space Ninja
Originally posted by 2027 View Post
AimTarget_isTargetVisible has been found in recent cods. I heard that it isnt possible to use in mw2 tho cuz apparently it is inside of another function. I would be more interested in learning hoe to find them efficiently though

Well I can only really help for treyarch* games
skype > Jo-Milk
04-20-2016, 02:23 AM #9
InfinityISB4CK
Do a barrel roll!
Nice post thanks for sharing <3
04-25-2016, 10:19 AM #10
Thank

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