#region Give Wepons Index
public static void G_GivePlayerWeapon(int Client, int Weapon, int ammo)
{
RPC.Call(0x36A6A0, 0x1950880+ 0x4180 * (uint)Client, Weapon, 0);
RPC.Call(0x3101C0, 0x1950880+ (Client * 0x4180), Weapon, 0, ammo, 1);
}
#endregion
G_GivePlayerWeapon(0, 1 , 999);//0 for Client || 1 For Index || 999 for Ammo
Public static void SetModel(Int Client , string Models)
{
RPC.Call(0x365738 , 0x1860880+ 0x280 * (uint)Client, Model);
}
SetModel(0, "orbital_carepackage_pod_01_ai"); // 0 For client || Model
public static void ClonePlayer(int clientIndex)
{
RPC.Call(0x303C68, new object[] { clientIndex });
}
ClonePlayer(0);// 0 for Player
public static void setBlur(Int32 transitionTime)
{
SV_GameSendServerCommand(0, "i _ " + transitionTime + " ");
}
RPC.setBlur(20);//20 For Blur !
public static void SetVision(int clientIndex, string Vision)
{
SV_GameSendServerCommand(clientIndex, "J "" + Vision + "" ");
}
RPC.SetVision(0, "Name vision ");
for (int i = 0; i < 12; i++)
{
float[] test = getPlayerOrigin(i);
int X = (int)test[0];
int Y = (int)test[1];
int Z = (int)test[2];
if (X == (int)X0 || Y == (int)Y0 || X == ((int)X0 + 1) || Y == ((int)Y0 + 1) || X == ((int)X0 - 1) || Y == ((int)Y0 - 1) || X == ((int)X0 + 2) || Y == ((int)Y0 + 2) || X == ((int)X0 - 2) || Y == ((int)Y0 - 3) || X == ((int)X0 + 3) || Y == ((int)Y0 + 3) || X == ((int)X0 - 3) || Y == ((int)Y0 - 3))
{
if (Z < 500)
{
WriteSingle(0x01905978 + ((uint)i * 0x4180), new float[] { XT, YT, ZT });
}
}
else if (X == (int)X1 || Y == (int)Y1 || X == ((int)X1 + 1) || Y == ((int)Y1 + 1) || X == ((int)X1 - 1) || Y == ((int)Y1 - 1) || X == ((int)X1 + 2) || Y == ((int)Y1 + 2) || X == ((int)X1 - 2) || Y == ((int)Y1 - 2) || X == ((int)X1 + 3) || Y == ((int)Y1 + 3) || X == ((int)X1 - 3) || Y == ((int)Y1 - 3))
{
if (Z > 999 && Z < 1020)
{
WriteSingle(0x01905978 + ((uint)i * 0x4180), new float[] { XR, YR, ZR });
}
}
}
public int X0;
public int Y0;
public int Z0;
public int X1;
public int Y1;
public int Z1;
int XT;
int YT;
int ZT;
int XR;
int YR;
int ZR;
bool[] gm = new bool[17];
float[] Player = getPlayerOrigin(0);
int X = (int)Player[0];
int Y = (int)Player[1];
float[] FortTele = { Player[0], Player[1], 1010 };
float[] ReturnOrigin = { X + 80, Y - 70, 1000 };
X0 = (int)Player[0];
Y0 = (int)Player[1];
X1 = (int)X + 80;
Y1 = (int)Y - 70;
XT = (int)FortTele[0];
YT = (int)FortTele[1];
ZT = (int)FortTele[2];
XR = (int)Player[0] + 6;
YR = (int)Player[1];
ZR = (int)Player[2];
spawnEntity("orbital_carepackage_pod_01_ai", Player, new float[] { 0, 0, 0 });
Thread.Sleep(100);
spawnEntity("orbital_carepackage_pod_01_ai", ReturnOrigin, new float[] { 0, 0, 0 });
Thread.Sleep(100);
iPrintlnBold(-1, "Teleport Zone By Lebigkilleur And GsRClans , ^3Thans OLDSCHOOLMODZHD ! ");
Thread.Sleep(50);
teleport.Enabled = true;//Timer a Function
teleport.Start();//Timer a Function
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