Originally posted by seanhellen
Hi all - just a couple of questions regarding shaders;
1. Is there a way to change the transparency of the shader. I have the normal drawShader("white", 360, -50, 100, 500, (0, 0, 0), 1, 0);
2. Is the alpha arg a bool? I ask as theres a difference between 0 & 1, but anything after that doesn't make a difference
3. What is the sort arg? what does it do? I have tried messing with it but nothing seems to happen
Thanks
Alpha, r, g, and b are all floats. Range 0.0000 to 1.000, Sort is the layer it is in. Dvars are nothing to do with it so whatever that guy said is irrelevant.