Post: BO2 offsets help
12-18-2016, 08:19 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hello all!

I am currently making an RTM tool, and I have just finished the connection part.
I was wondering how I would piece together an offset code, with examples

Thanks
12-18-2016, 08:32 AM #2
Father Luckeyy
Retired - Lead Content Manager
Originally posted by MaliciouZzHD View Post
Hello all!

I am currently making an RTM tool, and I have just finished the connection part.
I was wondering how I would piece together an offset code, with examples

Thanks


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12-19-2016, 06:30 AM #3
Originally posted by Luckeyy
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These show the offsets, but I want to know how to use them
I.E:
I have the offset, but how do i send it
12-19-2016, 02:51 PM #4
Father Luckeyy
Retired - Lead Content Manager
Originally posted by MaliciouZzHD View Post
These show the offsets, but I want to know how to use them
I.E:
I have the offset, but how do i send it


Give me an example are you trying to make an rtm tool or put in an eboot
12-20-2016, 12:14 AM #5
Originally posted by Luckeyy
Give me an example are you trying to make an rtm tool or put in an eboot


I am making an RTM tool
Here is an example of a code i found

byte[] prestige = BitConverter.GetBytes(Convert.ToInt32(numericUpDown1.Text)); PS3.SetMemory(0x26FD014, prestige);

^^I want to know what this does, and how to make my own version of this with different offsets
12-20-2016, 12:36 AM #6
Father Luckeyy
Retired - Lead Content Manager
Originally posted by MaliciouZzHD View Post
I am making an RTM tool
Here is an example of a code i found

byte[] prestige = BitConverter.GetBytes(Convert.ToInt32(numericUpDown1.Text)); PS3.SetMemory(0x26FD014, prestige);

^^I want to know what this does, and how to make my own version of this with different offsets


That coding basically telling the tool to change whatever prestige i put. For example if i put prestige 10 its gonna put me at prestige 10. Another way you can code it is like this

Byte[] ToArray = BitConverter.GetBytes(Convert.ToInt32(Prestige.Text));
PS3.SetMemory(0x26FD014, ToArray);
12-20-2016, 11:08 PM #7
Originally posted by Luckeyy
That coding basically telling the tool to change whatever prestige i put. For example if i put prestige 10 its gonna put me at prestige 10. Another way you can code it is like this

Byte[] ToArray = BitConverter.GetBytes(Convert.ToInt32(Prestige.Text));
PS3.SetMemory(0x26FD014, ToArray);


So:
Byte[] is a data type (string, int, bool etc)
ToArray is a variable, which Byte[] is specifying
BitConverter.GetBytes converts to an array of bytes
Convert,ToInt32 converts it to an integer
Prestige.text is the input text
PS3.SetMemory is about to set the memory
0x26FD014 is the offset
, ToArray is the converted Prestige.text

So if Prestige.Text is 10, it will set my prestige to 10?
12-21-2016, 01:52 PM #8
Originally posted by MaliciouZzHD View Post
So:
Byte[] is a data type (string, int, bool etc)
ToArray is a variable, which Byte[] is specifying
BitConverter.GetBytes converts to an array of bytes
Convert,ToInt32 converts it to an integer
Prestige.text is the input text
PS3.SetMemory is about to set the memory
0x26FD014 is the offset
, ToArray is the converted Prestige.text

So if Prestige.Text is 10, it will set my prestige to 10?


Yes If you need any offsets such as set level, ip grabber with names, etc msg me on here
12-23-2016, 07:02 AM #9
Father Luckeyy
Retired - Lead Content Manager
Originally posted by MaliciouZzHD View Post
Hello all!

I am currently making an RTM tool, and I have just finished the connection part.
I was wondering how I would piece together an offset code, with examples

Thanks

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