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/
Black Ops 2 - GSC Studio by iMCSx
Creator : portal
Project : Hard
Mode : Zombies
Date : 2018/04/02 - 19:19:35
/
#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\gametypes\_hud_util;
#include maps\mp\gametypes\_hud_message;
#include maps/mp/zombies/_zm_utility;
#include maps/mp/zombies/_zm_weapons;
#include maps/mp/zombies/_zm;
#include maps/mp/zombies/_zm_perks;
init()
{
level thread onPlayerConnect();
}
onPlayerConnect()
{
for(;
{
level waittill("connected", player);
player thread onPlayerSpawned();
}
}
onPlayerSpawned()
{
self endon("disconnect");
level endon("game_ended");
for(;
{
self waittill("spawned_player");
self thread MaxScore();
level thread zmHp();
}
}
zmHp()
{
level endon("stop_hp_zm");
for(;
{
enemy = getaiarray(level.zombie_team);
foreach(zombie in enemy)
{
zombie.maxhealth = 1750;
zombie.health = zombie.maxhealth;
}
wait .05;
}
}