Post: [GSC] Shaders Stick To The Screen.
03-27-2015, 10:39 PM #1
TAZBXIV
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NGU i've been working on a menu recently and it has alot of background shaders. Some of them stick on the screen after the menu is closed, these are the shaders.

StoreShaders()
{
self.menu.background
self.menu.background2
self.menu.background3
self.menu.background4
self.menu.scroller
self.menu.BoxHO
self.menu.PRank14
self.menu.PRank142
}

(Yes, I took out the positions)

Backgrounds 2-4 of the background shaders and PRank14 and PRank142 (the prestige 9 symbols) all stick in the assigned position. I've gone through all of the close/open/destroy menu and everything is correct as far as my knowledge i've tried taking it out and replacing it and well almost everything please help.
Thanks in advance Smile
Also, how can I edit the transparency of the menu because its too light I need it to be non-see through.
Last edited by TAZBXIV ; 03-27-2015 at 10:58 PM.

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