Originally posted by SpiritXero
Whats up NGU. So i'm working on a Zombies Skybase and I'm using the Mystery Box Model for the walls etc.
Now, Whenever I spawn it into the map It spawns with no issues of G_Spawn, but The models are not solid.
I have tried ScriptModel solid(); and B = solid()
As that would be my normal move I am rather stumped at this.
Anyone got any ideas that might fix this?
Thanks
i dont think theres a real fix to make em solid, i just spawn collisions in the same position