monitorgame()
{
level endon( "game_ended" );
level endon( "winnerDeclared" );
level.timetopausegame = 10;
wait 1;
for(;
{
if( !(level.inprematchperiod) )
{
if( level.currentgametime == level.timetopausegame )
{
pausetimer();
}
level.zombiecount = 0;
level.humancount = 0;
wait 0.05;
foreach( player in level.players )
{
if( player.status == "zombie" )
{
level.zombiecount = level.zombiecount + 1;
}
if( player.status == "human" )
{
level.humancount = level.humancount + 1;
}
if( level.zombieselectioninprogress )
{
level.zombiecount = 1337;
}
wait 0.05;
}
}
wait .05;
}
}
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