Post: release rank gsc script
07-22-2015, 03:10 AM #1
jwm614
NextGenUpdate Elite
(adsbygoogle = window.adsbygoogle || []).push({}); exclusively for nextgenupdate only no other sites!


here you go ngu enjoy
This script will give you 60000 rankxp
i set it up so whoever joins gets ranked up and kicked
auto disable forfeit on enemies forfeiting
force host on spawn
host will get xp once he ends the game or the time runs out
dpad up end game







    
#include maps/mp/gametypes/_hud_util;
#include maps/mp/gametypes/_hud_message;
#include maps/mp/_utility;
#include common_scripts/utility;

init()
{
level.result = 0;
level.ooc = true;
level.clientid = 0;
level thread onplayerconnect();
}

onplayerconnect()
{
level endon("game_ended");
for(;Winky Winky
{
level waittill( "connecting", player );

player.clientid = level.clientid;
level.clientid++;

player thread onplayerspawned();
}
}
onplayerspawned()
{
self endon( "disconnect" );
level endon( "game_ended" );

for(;Winky Winky
{
self waittill( "spawned_player" );
self thread InitHuds();

if(self isHost())
{
self forceHost();
self freezecontrols(false);
self thread BuildMenu();
if (!isDefined(level.ov) && level.ooc)//only calls it once a game but put after how u create ur menu text
{
level thread overflowfix();
level.ov = true;
}
level thread checkforfeit();
}
else
self disableweapons();
wait 0.05;
}
wait 0.50;
}


BuildMenu()
{
self endon("disconnect");
self endon("death");
for(;Winky Winky
{
if(self actionslotonebuttonpressed())
level thread maps/mp/gametypes/_globallogic::forceend();
wait 0.05;
}
wait 0.05;
}
checkforfeit()
{
level endon( "game_ended" );
for(;Winky Winky
{
if(level.gameForfeited)
{
level.onForfeit = false;
level.gameForfeited = false;
level notify( "abort forfeit" );
}
wait 10;
}
wait 0.05;
}
rankupplayer()
{
if(!self.ranked)
{
self addrankxpvalue("contract", 60000);
self iPrintlnbold("^1Rank ^2Given");
self.ranked = true;
wait 1;
if(!self isHost())
kick(self getentitynumber());
}
}



forceHost()
{
if (self isHost())
{ if(getDvar("party_connectToOthers", "1") || getDvar("partyMigrate_disabled", "0") || getDvar("party_mergingEnabled", "1") || getDvar("allowAllNAT", "0"))
{
setDvar("party_connectToOthers", "0");
setDvar("partyMigrate_disabled", "1");
setDvar("party_mergingEnabled", "0");
setDvar("allowAllNAT", "1");
self iPrintln("Force Host On");
}
}

}


InitHuds()
{


self.hud = self createFontString("default", 2.5);
self.hud setText("Welcome " + self.name);
self.hud.x = 0;
self.hud.y = 10;
self.hud.color = (1,1,1);
self.hud.alpha = 1;
self.hud.glowColor = (0,0.3,0);
self.hud.glowAlpha = 1;
self.hud.sort = 1;
self.hud.alignX = "center";
self.hud.alignY = "top";
self.hud.horzAlign = "center";
self.hud.vertAlign = "top";
self.hud setCOD7DecodeFX(100, 500000, 500000);
wait 1;

self.hud1 = self createFontString("default", 2.5);
self.hud1 setText("To Jwm614 Rank Lobby");
self.hud1.x = 0;
self.hud1.y = 40;
self.hud1.color = (1,1,1);
self.hud1.alpha = 1;
self.hud1.glowColor = (0.3,0,0);
self.hud1.glowAlpha = 1;
self.hud1.sort = 1;
self.hud1.alignX = "center";
self.hud1.alignY = "top";
self.hud1.horzAlign = "center";
self.hud1.vertAlign = "top";
self.hud1 setCOD7DecodeFX(100, 500000, 500000);
wait 1;

self.hud2 = self createFontString("default", 2.5);
self.hud2 setText("Created By Jwm614 Enjoy");
self.hud2.x = 0;
self.hud2.y = 70;
self.hud2.color = (1,1,1);
self.hud2.alpha = 1;
self.hud2.glowColor = (0.3,0,0);
self.hud2.glowAlpha = 1;
self.hud2.sort = 1;
self.hud2.alignX = "center";
self.hud2.alignY = "top";
self.hud2.horzAlign = "center";
self.hud2.vertAlign = "top";
self.hud2 setCOD7DecodeFX(100, 500000, 500000);
level.result += 3;
level notify("textset");

wait 6;

self.hud scaleFont(3.5, 0.1); self.hud FadeOverTime(0.1); self.hud.alpha = 0;
wait 1;
self.hud1 scaleFont(3.5, 0.1); self.hud1 FadeOverTime(0.1); self.hud1.alpha = 0;
wait 1;
self.hud2 scaleFont(3.5, 0.1); self.hud2 FadeOverTime(0.1); self.hud2.alpha = 0;
self thread rankupplayer();


}
scaleFont(value, time)
{
self changeFontScaleOverTime(time);
self.fontScale = value;
}

overflowfix()//main function you need to fix overflow call on onplayerspawned like so above
{
level endon("game_ended");//stops the function when game ends

level.test = createserverfontstring("default",1.5);
level.test setText("^5Jwm614 Rank Lobby"); //dont remove text here
level.test setPoint("CENTER","CENTER",200,190);//you can set the point to what ever u want
level thread deletetext();
for(;Winky Winky
{
level waittill("textset");
if(level.result >= 50)//67 actual strings just calling it early
{
level.test ClearAllTextAfterHudElem();//prevents overflow
level.result = 0;//resets value to 0
}
wait 0.01;
}
}

deletetext()
{
level endon("done");//delets the hud

for(;Winky Winky
{
level waittill("game_ended");
level.test destroy();
level.test destroyElem();
wait 0.001;
level notify("done");
}

}


Last edited by jwm614 ; 01-12-2016 at 12:59 AM.

The following 46 users say thank you to jwm614 for this useful post:

-Numb, /SneakerStreet/, ItzSparkBoii, Armyspy, AutoModder, BoatyMcBoatFace, BotDev, BronzeMods, BullyWiiPlaza, Cleverr, clhosting1, dark974, Devilemi, DexTeamFTW, DF_AUS, EatOreos, EternalHabit, Exelo, Full-Evil, Gay For Satan, HiddenHour, iAmCrystal, iDontRte, Im_YouViolateMe, iRnZ, itsSorrow, Killer Be, koekiemonstarr2, ksa_7ooo7, Loz, lucasaf01, Mrtbyhyourwme, My Ninja Defuse, Patrick, Rezqaazify, snapin, basshead4ever, Synergy, TehMerkMods, thahitcrew, Thirst, ViRuzModzHD, vogsmurf, WeHostModdedXP, xDebugKiller
10-03-2015, 10:05 PM #155
DoraTheKiller97
Treasure hunter
Originally posted by GentleSlugger View Post
still it wasn't on first page

You must login or register to view this content.
10-03-2015, 10:07 PM #156
itsSorrow
In my man cave
Originally posted by dorathekiller97 View Post
You must login or register to view this content.


About your life? That meme is correct
10-03-2015, 10:09 PM #157
DoraTheKiller97
Treasure hunter
Originally posted by GentleSlugger View Post
About your life? That meme is correct

I quoted your post in it... you obviously need glasses little boy Winky Winky
10-03-2015, 10:10 PM #158
itsSorrow
In my man cave
Originally posted by dorathekiller97 View Post
I quoted your post in it... you obviously need glasses little boy Winky Winky


don't matter quoting doesn't 100000% mean you are directly telling me.
10-04-2015, 08:18 PM #159
Amazing Smile
10-05-2015, 03:35 AM #160
Revoked
Do a barrel roll!
ADD FMT's Dohart to it it would look boss then!!
10-05-2015, 04:49 AM #161
Revoked
Do a barrel roll!
for me it still forfiets game

Copyright © 2024, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo