Post: [RELEASE] Black Ops 2 - GSC Studio
09-25-2014, 10:13 PM #1
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Black Ops 2 - GSC Studio


For PS3/XBOX/PC


Today i show you my old project now finished for the public



History:

I started to create this project 6 months ago, when i saw dtx12's compiler for the first time.
I decided to convert it to console (Just Little Endian to Big Endian), it worked, but the compiler was not finished (some code wasn't working, like the return of a 'waittil' for a player) but i started to make an editor for myself, and test some stuff.
During these months, when i had the time i worked on it, but not everyday.
Recently, i saw the compiler finished and converted to console, then i said "Why not release my editor finally?" and it's done, in a BETA version.
Some bugs can occur, if you find a bug, tell me. This program was a bit hard to do, because i had to join 4 differents API for be able to connect on each targets.
The app is crypted, i need to think yet if i release the source or not, then i've obfuscated it for the moment.
If someone reverses it, it's not a problem i don't care because when i'm programming c#, it's not to keep the code secret, then if someone needs help (offsets ect) just ask me.
This application should have been published 1 months ago, but i didn't have the time, and i tried to find the maximum of bugs before a release.
I hope this program will help people to doing research much easier for GSC's.


Features :

- Add/Rename/Delete a GSC from a project.
- Auto updater to know when an update come out.
- Create projects with the possibility to create multiple virtual GSC's to have your code clean and organized.
- Edits GSC's with the editor and with the syntax of the 'GSC'.
- Export your project to a compiled GSC.
- Inject an external GSC already compiled.
- Inject your GSC projects directly to the selected target.
- Load the last project on startup. (can be disabled)
- Popup completion helper on key pressed, available for each variable using 'self' and 'level', it works also for functions. (can be disabled)
- Predefined functions (like iprintln ect) for completion, will be updated the next time, it's just in BETA.
- Setting menu to change the font of the editor, the font size, and enable/disable some functions like the popup completion.
- Setup to use the application more easily.
- Syntax checker for your project.
- Themes are available in 'White' (unfinished) and 'Black' (Initial)
- Works on Multiplayer and Zombies.
- Works on PS3 (TMAPI/CCAPI), XBOX (JTAG/RGH/XDK), PC (Steam/Redacted) and offline (for edits).


How to use it ?:

- Connect to your desired target.
- Create a new project (ctrl+o), select the mode multiplayer or zombie.
- Save the entire project (ctrl+maj+s), and inject (ctrl+i).
- Start a game, that's all.
- Look the video (or just the part 'Overview' at 4:23) for more examples.


Important:

- If you have a problem (crash or something else) screenshot the error, and tell me exactly when happens the error to fix it quickly.
- Don't inject a project if you are in-game, <b>inject it in pre-game</b>, else the game will be frozen.
- If you want inject a compiled gsc create the same folder than the gsc, like this : maps/mp/_art.gsc, and drop the "maps" to the popup, that's just an exemple.
- To give the project easily, select the options "Export the project to share" and give the file, people need to click on "Inject a .gscr file...".


Latest version: 16.2.15.0

Latest changelog :

– Support CCAPI 2.60+
– Support any steam/redacted updates.
– Some internal changes.

Credit(s): dtx12 (compiler), Kokole and Nukem.

Thanks: FM|T ZoRo, FM|T Capetlevrai, FM|T Enstone (Testing/Suggestions)

Notes :

- If the installation fail, disable your antivirus, the program is a bit protected to hide the code source.
- if the app won't run, install the .NET Framework 4.5.


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(Don't re-upload exe's)
Last edited by James reborn ; 05-03-2018 at 02:52 PM. Reason: Updated DL Link and Virus Scan / Reopening Thread./Removed dead video link.

The following 246 users say thank you to iMCSx for this useful post:

Mantus, {H} | Exception, /SneakerStreet/, Hammy, جاسم الشمري, One, ▶DaOriginal209◀, #extortion_, A Friend, A_Gen_Fiasco, AcnxMods, Adel500, Akaipwn, alenbih, AlexNGU, Allah_MoDz, AndresKid, AutoModder, azooz121, BeeMovie, BerkanMert81, BicycleMods, Bigmoneyhustlin, Blightbuster, BoatyMcBoatFace, Boliberrys, boris0718, BossamBemass, BRIZZEL, Bucko, BullyWiiPlaza, Buqsy, BzrkArts, CanadianOnCFW, Choco, Chris, Claww1337_, CODHoster1337_, Confusing, Connorrox2, Crazyxrocker, CxwhMods, Dan Dactyl, DaZeModz-, ddddd9, DebugNinja, dexmoddingteam, Domain, dtx12, EatOreos, EaZyMoDzHD, Eddie Mac, EdiTzZ, EpicModZz, ErasedDev, Esker, EternalHabit, Facewuggy, Farva, Father Luckeyy, FBRcritical, Fizzy Joon, FreeakHead, Frost Mods, Full-Evil, G-NeR, gοd, g9g__BASHA__g9g, popcornmods, GamminModzV17, Gay For Satan, Geo, Get Down Biatch, H-A-X-O, HaTeRM4NR33T, HiddenHour, HighModzz, HumbleModding, Hunter926, i6oz, iAmCracky, Callumeleyy, iBuMxURxMuM, ightbulb, iifire, iknownothing, Im Not Boobdidas, ImAzazel, ImIrIsH, ImPiffHD, iNDMx, IonHD, ipwnu2day, iRnZ, iRoyal // MoDz, iStonerHQ, iTпDM, Welsh and 146 other users.
09-28-2014, 12:35 PM #56
Update Problem !
This is the English Pop up: You must login or register to view this content.
and maybe you can add that you can change something back ! That would be awesome !
09-28-2014, 02:05 PM #57
The_Urban_Ninja
Do a barrel roll!
Originally posted by SunnyMoDz View Post
also is ir for the session, but when you turn of and turn back on you must inject new, only then right?


It your in the game you only need to inject it once, if you exit the game or reboot your ps3 you will need to inject it again.
09-28-2014, 05:04 PM #58
How do you inject compiled gscs
09-28-2014, 10:43 PM #59
EternalHabit
Former Staff
Originally posted by XxLawModzzxX View Post
How do you inject compiled gscs


Im not sure thats working yet. I havent figured it out either
09-28-2014, 11:00 PM #60
Originally posted by xTurntUpLobbies View Post
Im not sure thats working yet. I havent figured it out either
maybe we can get his attention
09-29-2014, 12:04 AM #61
Originally posted by RayZz View Post
Update Problem !
This is the English Pop up: You must login or register to view this content.
and maybe you can add that you can change something back ! That would be awesome !


Should be fixed in the new version.

Originally posted by Ninja View Post
It your in the game you only need to inject it once, if you exit the game or reboot your ps3 you will need to inject it again.


You don't need to inject for each party, only one time should works. But if you un-load the memory (like change process for ZM) it will not work, then you'll need to inject again.

Originally posted by XxLawModzzxX View Post
How do you inject compiled gscs


You need to make the same gsc name with folders, exemple if you want edit the "_art.gsc" his fullname is "maps\mp\_art.gsc" then create the folder "maps", create the folder "mp" in the maps folder, and place the gsc on it. Drop the folder maps created in the GSC Studio popup (Drag and drop it, or select via the dialog).

It should works.

Originally posted by Shark View Post
add support for black ops 2 redacted (cracked version of black ops 2) then it would be great :p


Done.

________________


Update 14.9.29.0 available :

- Support for Redacted (latest).
- Predefined functions added for popup.
- Fixed updater (Should display a message for errors).

Enjoy, Brr Brr !
Last edited by iMCSx ; 09-29-2014 at 12:15 AM.

The following 5 users say thank you to iMCSx for this useful post:

A Friend, EternalHabit, Geo, The_Urban_Ninja, VeX_RayZz
09-29-2014, 12:07 AM #62
The_Urban_Ninja
Do a barrel roll!
Originally posted by iMCSx View Post
Should be fixed in the new version.



You don't need to inject for each party, only one time should works. But if you un-load the memory (like change process for ZM) it will not work, then you'll need to inject again.



You need to make the same gsc name with folders, exemple if you want edit the "_art.gsc" his fullname is "maps\mp\_art.gsc" then create the folder "maps", create the folder "mp" in the maps folder, and place the gsc on it. Drop the folder maps created in the GSC Studio popup (Drag and drop it, or select via the dialog).

It should works.

________________


Update 14.9.29.0 available :

- Support for Redacted (latest).
- Predefined functions added for popup.
- Fixed updater (Should display a message for errors).

Enjoy, Brr Brr !



Thanks so much for adding support to redacted, testing my functions will be so much easier. Thanks !!
09-29-2014, 01:15 AM #63
Originally posted by iMCSx View Post


Should be fixed in the new version.



You don't need to inject for each party, only one time should works. But if you un-load the memory (like change process for ZM) it will not work, then you'll need to inject again.



You need to make the same gsc name with folders, exemple if you want edit the "_art.gsc" his fullname is "maps\mp\_art.gsc" then create the folder "maps", create the folder "mp" in the maps folder, and place the gsc on it. Drop the folder maps created in the GSC Studio popup (Drag and drop it, or select via the dialog).

It should works.



Done.

________________


Update 14.9.29.0 available :

- Support for Redacted (latest).
- Predefined functions added for popup.
- Fixed updater (Should display a message for errors).

Enjoy, Brr Brr !


Thanks man now there's a good tools from F|MT again I knew they weren't going to overlook gsc now all we have to do is do this on mw2 and host PH lobbies again xD
09-29-2014, 01:36 AM #64
EternalHabit
Former Staff
Originally posted by XxLawModzzxX View Post
Thanks man now there's a good tools from F|MT again I knew they weren't going to overlook gsc now all we have to do is do this on mw2 and host PH lobbies again xD

i figured it out, dont click on add gsc to inject. it doesnt work. just open up your documents and drag and drop You must login or register to view this content.

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