Post: [RELEASE] ScaRzModZ [1.18/DEX] RCXD Racing Custom Gamemode
10-04-2014, 05:30 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hello everyone I was in the making of my custom game mode for BO2, which is RCXD Racing. I thought I would explain the game mode and explain all about it before its OFFICIAL RELEASE. So its just in the creating soon to be done. This is a exciting project which I am in the making of for all them people who love custom game modes to have fun with friends. < That was from the preview, but now its made Smile

So this game modes first update will be Nuketown only, soon to progress through all the fan favorite maps first.

The gamemode, As usually the entities spawn in using the tool, once spawned the player will be teleported to the beginning of the race course with kill streaks (The RCXD ofcourse). I am in the making of some of the most thrilling tracks which will have to take some skill to complete also, this will include, tunnels, ramps, wall boundaries and soon to be more.

The two ways to play, the first way is by racing the oponent to the end of the racecourse with the rcxd, the second way which will be completed in soon updates is death match racing, basically you can only use 5 RCXD's in total with in a ring type area to destroy all other RCXD's, the point is you need to eliminate other players and only have 5 lives basically. It is your tactic to find out how to do this when you play Winky Winky

This is a fan based game mode so if you have an interesting idea or new way to play just leave a comment on what you want to see.

Gamemode Gameplay:




Tool Pic:

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Tool Download:

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Virus Scan:

[url]https://www.virustotal.com/en/file/cda1183f10a392073d243853ca5fbd1df5974e928e29d93a67 9e0ecf5a555150/analysis/1412948329/[/url]
3/54 Because of Encryption


Credits:

ScaRzModZ -Main Maker of this tool Coding/Design
Son of a Beach -A Lot of help with the tool and coding
Beast Mods -A Lot of help with the menu testing
Shark -Adresses and Offsets in his NGU Thread
Raz0rmind -Helping think of new ideas for the game
iMSCx - PS3Lib


How to play:

1. Firstly only 8 players can play this game mode so that means anymore and the game mode won't work. I will add more clients in the next update.
2. Connect via TMAPI API To your PS3 then once in the game select your map and press start game mode.
3. Once started the game mode should start and all clients playing should be teleported to the beginning with a RCXD to use of course.
4. There will be 3 tracks on this first update on Nuketown 2025. This means that you will spawn in the Nuketown 2025 Truck and there should be 3 tracks which will be accessible.
5. You do the tracks one by one until you have completed them all.

Have fun and more greater tracks and more maps will be added in the next update :p

Any bugs please contact my Skype and if you have any good ideas for this gamemode I could possibly add please tell me and I might consider it.

NOTE: The Gain Co-ordinates is only to get your Origin of where you are in the map, you do not need this unless you want to Dump your location in the DevDumps > .txt file made. This is mainly for tool developers.


Known bugs/How to fix them:

You will freeze if you move at the beginning, make sure everyone is spawned in and then press "Start Gamemode" you will get teleported then wait until entities spawn in 30-60 seconds and you will be teleported to the main track. IF YOU MOVE ON THE FIRS TELEPORTATION YOU WILL FREEZE!
SOMETIMES FREEZES IF 4+ PLAYERS JOIN!


Unfortunate Discontinued gamemode by me..




I DO NOT WANT ANYONE TO EDIT THIS SOURCE SINCE IT GOT DECOMPILED! DO NOT REMAKE THIS TOOL OR ENHANCE IT WITHOUT MY PERMISSION!

Some who has edited my tool and leached it:

Person:
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Proof:
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What the leaching rand made:
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Last edited by ScaRzModZ ; 10-19-2014 at 12:40 PM. Reason: RELEASE OF TOOL!!!!

The following 16 users say thank you to ScaRzModZ for this useful post:

!MixerxHD!, /SneakerStreet/, One, canadiancaper, Geo, iHaxel, iifire, Welsh, John, PureGoldMod, RM|T Lerks, saadasa, Laser, xEGz_TalezZ, ZerthekModz

The following user groaned ScaRzModZ for this awful post:

Confusing
10-12-2014, 08:37 AM #47
Originally posted by Beach View Post
Do this, freeze all players, teleport them to 50,000f, spawn carepackage so they dont fall, wait till everything has spawned, then unfreeze and teleport them all to start


I already tried that, but the freeze keeps unfreezing automatically... before its ameant to happen.
10-12-2014, 08:40 AM #48
Default Avatar
Bch
Guest
Originally posted by ScaRzModZ View Post
I already tried that, but the freeze keeps unfreezing automatically... before its ameant to happen.


it worked with me on my bunker gamemode ;p
10-12-2014, 08:42 AM #49
Originally posted by Beach View Post
it worked with me on my bunker gamemode ;p


this is what i did, freeze at the beginning all clients, then unfreeze after all entities spawn... yet they can move. it worked once but not anymore.
10-12-2014, 08:51 AM #50
Default Avatar
Bch
Guest
Originally posted by ScaRzModZ View Post
this is what i did, freeze at the beginning all clients, then unfreeze after all entities spawn... yet they can move. it worked once but not anymore.


Client 0: 0x17865BF(0F - On , 00 - To Take it Off)
Thats freeze clients, put it on a for loop, client interval 0x5808, teleport them to the sky, as this means they are far away from where the carepackages are spawning therefore they wont crash
10-12-2014, 08:59 AM #51
Originally posted by Beach View Post
Client 0: 0x17865BF(0F - On , 00 - To Take it Off)
Thats freeze clients, put it on a for loop, client interval 0x5808, teleport them to the sky, as this means they are far away from where the carepackages are spawning therefore they wont crash


Did that, they just can keep moving....
10-12-2014, 09:15 AM #52
Default Avatar
Bch
Guest
Originally posted by ScaRzModZ View Post
Did that, they just can keep moving....


You probably did your for loop wrong or something, try the freeze offset within client address instead
10-14-2014, 07:35 AM #53
Make the RCXD not have a timer and disable the explode option? To stop cheaters and overall dickheads :P
10-14-2014, 08:28 AM #54
Zambie
< ^ > < ^ >
Originally posted by ScaRzModZ View Post
Hello everyone I was in the making of my custom game mode for BO2, which is RCXD Racing. I thought I would explain the game mode and explain all about it before its OFFICIAL RELEASE. So its just in the creating soon to be done. This is a exciting project which I am in the making of for all them people who love custom game modes to have fun with friends. < That was from the preview, but now its made Smile

So this game modes first update will be Nuketown only, soon to progress through all the fan favorite maps first.

The gamemode, As usually the entities spawn in using the tool, once spawned the player will be teleported to the beginning of the race course with kill streaks (The RCXD ofcourse). I am in the making of some of the most thrilling tracks which will have to take some skill to complete also, this will include, tunnels, ramps, wall boundaries and soon to be more.

The two ways to play, the first way is by racing the oponent to the end of the racecourse with the rcxd, the second way which will be completed in soon updates is death match racing, basically you can only use 5 RCXD's in total with in a ring type area to destroy all other RCXD's, the point is you need to eliminate other players and only have 5 lives basically. It is your tactic to find out how to do this when you play Winky Winky

This is a fan based game mode so if you have an interesting idea or new way to play just leave a comment on what you want to see.

Gamemode Gameplay:




Tool Pic:

You must login or register to view this content.


Tool Download:

You must login or register to view this content.


Virus Scan:

[url]https://www.virustotal.com/en/file/cda1183f10a392073d243853ca5fbd1df5974e928e29d93a67 9e0ecf5a555150/analysis/1412948329/[/url]
3/54 Because of Encryption


Credits:

ScaRzModZ -Main Maker of this tool Coding/Design
Son of a Beach -A Lot of help with the tool and coding
Beast Mods -A Lot of help with the menu testing
Shark -Adresses and Offsets in his NGU Thread
Raz0rmind -Helping think of new ideas for the game
iMSCx - PS3Lib


How to play:

1. Firstly only 8 players can play this game mode so that means anymore and the game mode won't work. I will add more clients in the next update.
2. Connect via TMAPI API To your PS3 then once in the game select your map and press start game mode.
3. Once started the game mode should start and all clients playing should be teleported to the beginning with a RCXD to use of course.
4. There will be 3 tracks on this first update on Nuketown 2025. This means that you will spawn in the Nuketown 2025 Truck and there should be 3 tracks which will be accessible.
5. You do the tracks one by one until you have completed them all.

Have fun and more greater tracks and more maps will be added in the next update :p

Any bugs please contact my Skype and if you have any good ideas for this gamemode I could possibly add please tell me and I might consider it.

NOTE: The Gain Co-ordinates is only to get your Origin of where you are in the map, you do not need this unless you want to Dump your location in the DevDumps > .txt file made. This is mainly for tool developers.


Known bugs/How to fix them:

You will freeze if you move at the beginning, make sure everyone is spawned in and then press "Start Gamemode" you will get teleported then wait until entities spawn in 30-60 seconds and you will be teleported to the main track. IF YOU MOVE ON THE FIRS TELEPORTATION YOU WILL FREEZE!
SOMETIMES FREEZES IF 4+ PLAYERS JOIN!


Unfortunate Discontinued gamemode by me..




Oh nice dude pls make this for cex me and a mate were thinking of doing this for ages we just dont know coding, C++ or C#
10-14-2014, 08:30 AM #55
Originally posted by KeezMods View Post
Make the RCXD not have a timer and disable the explode option? To stop cheaters and overall dickheads :P


Well basically, No ones found the offset/byte for it and I cant because I don't know how to use debugger to find it. I could for GSC but I'm still not into GSC, you might see a surprise from me in GSC soon though.

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