Originally posted by VadRe
use: public static PS3API PS3 = new PS3API(); insteed of public PS3API PS3 = new PS3API();
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That's not even in his picture, how could you assume that was the problem?
If you're problem has not been resolved then...
1. What is the code behind string_7 because it might be trying to write the bytes but string_7 isn't even a byte.
2. What is that code doing. Freezing the host or the lobby specifically?