Post: 18 players in bo2 zombies????????????
04-03-2017, 08:26 PM #1
hert123
Save Point
(adsbygoogle = window.adsbygoogle || []).push({}); Hi,
Today i was going to play Origins online and i found a lobby which had 18 players max!!!!!!
Like i dont get how did he do that and i also tried searching up but couldnt find anything. IS THERE ANY RTM TOOL, EBOOT, MODS, OR WHATEVER!
If anyone knows plz tell cuz i reallly want to do it.
04-08-2017, 12:19 AM #20
SharkModding
Do a barrel roll!
someone make a tool for 18 players?
04-08-2017, 02:16 AM #21
XxBlud23xX
< ^ > < ^ >
Making one now...
04-08-2017, 04:54 AM #22
Originally posted by XxBlud23xX View Post
Making one now...


I could use in conjunction with a GSC Menu, yeah? Would love to use Project Iconic with 18 players lol
04-11-2017, 03:43 AM #23
XxBlud23xX
< ^ > < ^ >
Sorry for the late post but i had kidney stones :( So you cant play with 18 players, only spoof the amount to 18. Once the match starts it resets so i made a quick tool to let you play with 8 players.

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05-14-2017, 11:36 PM #24
TehJoka
Save Point
Whats the code you used for editing the amount of players that are allowed in the lobby in the tool XxBlud23xX
05-15-2017, 07:09 PM #25
hert123
Save Point
Yeah plz make a tool cuz i dont get a single thing about cbuf . I searched it on google for a cbuf command tool but nothing comes up!! Or give me a link where we can get the tool from?!
Thanks
05-15-2017, 08:03 PM #26
Eddie Mac
At least I can fight
Originally posted by TehJoka View Post
Whats the code you used for editing the amount of players that are allowed in the lobby in the tool XxBlud23xX


Party_MaxPlayers 8 lol?
05-17-2017, 10:20 PM #27
anthonything
Space Ninja
Originally posted by hert123 View Post
Hi,
Today i was going to play Origins online and i found a lobby which had 18 players max!!!!!!
Like i dont get how did he do that and i also tried searching up but couldnt find anything. IS THERE ANY RTM TOOL, EBOOT, MODS, OR WHATEVER!
If anyone knows plz tell cuz i reallly want to do it.


In order to actually play the game you need both an offset and a GSC. You need to change the gametype specific Dvars (party_maxplayers) for each game mode to your specified value, as well as inject a GSC that removes the max players check. Some notes about 5+players:
8 players is the maximum that the game will be able to start with.
Origins cannot load over 4 clients due to system limits.
Splitscreen clients cannot join a 5+p lobby.
Here are the offsets I use in Iconic:
    
private uint[] party_maxplayers_ps3 = new uint[] { 0x01C78BA8, 0x01C78BA8, 0x01C78C9F, 0x01C78D96, 0x01C78E5A, 0x01C78F51, 0x01C79015, 0x01C7910C, 0x01C79203, 0x1C792C7, 0x01C793BE, 0x01C794B5, 0x01C79579, 0x01C79670, 0x01C79734, 0x01C797F8 }; //All spots to set to your value (setmemory with a byte array of size 1)

As well as the GSC code:
    
level.player_too_many_players_check = 0; //Goes in init()\
level.player_too_many_players_check_func = ::player_too_many_players_check_func; //Goes in init()

player_too_many_players_check_func()//Goes somewhere in your GSC
{

}
05-19-2017, 01:31 PM #28
TehJoka
Save Point
Originally posted by Eddie
Party_MaxPlayers 8 lol?

Yeah but how do you put it into a RTM tool that what im asking
Last edited by TehJoka ; 05-19-2017 at 01:38 PM.

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