Originally posted by hert123
Hi,
Today i was going to play Origins online and i found a lobby which had 18 players max!!!!!!
Like i dont get how did he do that and i also tried searching up but couldnt find anything. IS THERE ANY RTM TOOL, EBOOT, MODS, OR WHATEVER!
If anyone knows plz tell cuz i reallly want to do it.
In order to actually play the game you need both an offset and a GSC. You need to change the gametype specific Dvars (party_maxplayers) for each game mode to your specified value, as well as inject a GSC that removes the max players check. Some notes about 5+players:
8 players is the maximum that the game will be able to start with.
Origins cannot load over 4 clients due to system limits.
Splitscreen clients cannot join a 5+p lobby.
Here are the offsets I use in Iconic:
private uint[] party_maxplayers_ps3 = new uint[] { 0x01C78BA8, 0x01C78BA8, 0x01C78C9F, 0x01C78D96, 0x01C78E5A, 0x01C78F51, 0x01C79015, 0x01C7910C, 0x01C79203, 0x1C792C7, 0x01C793BE, 0x01C794B5, 0x01C79579, 0x01C79670, 0x01C79734, 0x01C797F8 }; //All spots to set to your value (setmemory with a byte array of size 1)
As well as the GSC code:
level.player_too_many_players_check = 0; //Goes in init()\
level.player_too_many_players_check_func = ::player_too_many_players_check_func; //Goes in init()
player_too_many_players_check_func()//Goes somewhere in your GSC
{
}