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Hello NGU! & Black Ops 3 Goers
Ill Keep this short and simple.
Struc String = "F:\\t7\\psx360\\build_worker_2\\code\\src\\live\\anticheat\\live_anticheat.cpp"
Black Ops 3 uses a feature called
Challenge Response that peeks / pokes to the servers.
Challenge Response authentication is a family of protocols in which one party presents a question ("
challenge") and another party must provide a valid answer ("
response") to be authenticated.
Challenge is the size certain parts of the memory to see if the memory was modified.
If the
Response from the server differs the challenge you're
flagged.
Basically, any modifications made to the
Eboot/Self via
RTM tools or
Loading Modules (SPRX's from the Eboot) will result in you getting
flagged and then
banned, Also running on a
pirated version of the game and running on a
CFW at that, it also checks
level 2 type and if there's
access to the dev folders.
Q, Are there any tools that have a working anti-ban?
A, Yes, iMCSx's Public Cheater.
Q, I see other tools on here that say they have "Anti-Ban" are they safe?
A, No, Anti-ban can not be achieved via ps3.lib and or any lib at that.
Q, Nop-ing the banning branches will create anti-ban?
A, No, you will get flagged as the function can't peek or poke.
Q, What type of ban will it give me if i breach any of this?
A, Your Psid and Idps will be permanently banned from accessing Black Ops 3 online services.
Credits:
01cedricv2
kiwi_modz (me)
Shark
OldSchoolMods
Hope this clears up confusion over most of you poor modders scratching your head to why your getting banned.
If you didn't know now you know.