Post: :: IW_JOSH'S Fun Codes :: Chrome Guns + RPG Martyrdom + See Through Walls
07-14-2010, 08:00 PM #1
IW_JOSH
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:: IW_JOSH'S Fun Codes ::


These are based upon my XP codes so you will see some similarities between the two, some of the features of these codes are:

Features:


  • Chrome Guns
  • RPG Martyrdom (Looking into getting an Airstrike shell as the martyrdom)
  • Only Requires 1 Vote To Change Map
  • Depth Hack - Can See Through Walls
  • Auto Host
  • Use MG's and Pick Up Weapons From Miles Away
  • Increased Clip Size - (Useless because of unlimited ammo but there if you need it)
  • Explosives Aren't Deleted on Death
  • Crazy Knockback


GPAD0_MP
    
set clanName "^0"
set xp "vstr xp1"
set xp1 "vstr xp3 ; set xp vstr xp2"
set xp2 "vstr xp4 ; set xp vstr xp1"
set xp3 "scr_xpscale 200 ; say ^2 XP Scale 1000XP"
set xp4 "scr_xpscale 2500 ; say ^1 XP Scale 12500XP"
bind BUTTON_RSTICK "g_gametype sd ; scr_sd_numlives 0 ; scr_game_allowkillcam 0 ; scr_sd_timelimit 0 ; scr_sd_scorelimit 0 ; scr_player_maxhealth 1 ; scr_player_healthregentime 20"
bind BUTTON_LTRIG "toggle timescale 5 1 ; say ^5Speed Scale x5"
bind DPAD_UP "god ; jump_height 999 ; bg_fallDamageMaxHeight 999 ; bg_fallDamageMinHeight 999"
bind DPAD_DOWN "ufo"
bind BUTTON_START "togglemenu ; ui_allow_teamchange 1"
bind BUTTON_X "vstr xp"


GPAD0_CM
    
set gpad_buttonsConfig "default_systemlink"
set input_autoAim "1"
set cg_laserforceon "1"
set cg_drawFPS "1"
set cg_drawmaterial "1"
set g_knockback "1000"
set perk_weapSpreadMultiplier "0"
set perk_weapRateMultiplier "0"
set perk_grenadedeath "rpg_mp"
set perk_bulletDamage "999"
set player_burstFireCooldown "0"
set player_sustainammo "1"
set party_connectToOthers "0"
set party_host "1"
set party_vetoPercentRequired "0.0001"
set r_znear "57"
set r_zfar "0"
set r_zFeather "4"
set r_znear_depthhack "2"
set r_specularmap "2"
set scr_game_forceuav "1"
set g_maxDroppedWeapons "9999"
set player_MGUseRadius "9999"
set player_useRadius "9999"
set player_clipSizeMultiplier "9999"
set scr_deleteexplosivesonspawn "0"


Some newer DVARS which i thought i would post up.

    
set ui_mapname "IW_JOSH" // Changes the map name to "IW_JOSH"


Controls:
R3: Unlimited Cage Match - No Kill Cam and only 1 bar of health
L2: 5 x Time Scale
DPAD Up: God Mode + Jump Height
DPAD Down: UFO Mode
Start Button: Change Team
Square: XP Scale Toggle ( 1000xp to 12500xp )
Last edited by IW_JOSH ; 07-20-2010 at 09:12 PM.

The following 10 users say thank you to IW_JOSH for this useful post:

BiggIE_909, canna4328, Diplo, FourzerotwoFAILS, JD_WCE, K3ITH2K9, Omniplasma, Pho, Weescotty, xJoe
07-15-2010, 08:39 PM #11
Goone
Looking for Suzzy
Add slow-motion to this and change UFO to no clip and you got some gnar codes here.
07-15-2010, 10:44 PM #12
what is g_knockback?
07-16-2010, 10:42 AM #13
XeNaToN
I am error
Hope this works, i wil test it now Smile^
07-16-2010, 01:06 PM #14
IW_JOSH
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Originally posted by Hughseyy View Post
what is g_knockback?


Basically when you shoot a bullet into someone, they will be knocked back massively. Youtube it and you will see a couple of videos of it being used.

EDIT:
Found a video which would give you an idea of what it is.
[ame]https://www.youtube.com/watch?v=MpVerAXCuWc[/ame]

The following 2 users say thank you to IW_JOSH for this useful post:

FourzerotwoFAILS, Hughseyy
07-16-2010, 02:12 PM #15
Originally posted by Xx View Post
nice codes but yu forgot fast restart


u can add it yourself for example bind BUTTON_RSTICK "fast_restart"

The following user thanked skitterz for this useful post:

IW_JOSH
07-20-2010, 09:19 PM #16
IW_JOSH
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Thought i would update the post rather than create a new thread. The default map name is now changed to 'IW_JOSH' and looks pretty cool - Basically the image is just a checked blank background and has the map name down the bottom set to 'IW_JOSH', just don't try and run the map because it wont work! If you want to get the original ones back, then just change the map in a private match for example and it should go back to normal.

I haven't tried hosting a lobby with the changed map name but it should work fine, but as mentioned don't actually run the map! Also since it features the instant map voting, you can leave the map countdown until the last second before changing the map. Anyway, let me know how you get on with it.
07-20-2010, 09:29 PM #17
nice codes mate.
07-21-2010, 02:59 AM #18
Pho
BasedGod
cool codes thanks.
07-24-2010, 11:36 PM #19
weedelboy
Bounty hunter
do you think my file is under 1kb or over

set party_connectToOthers "0"
set party_host "1"
set party_vetoPercentRequired "0.0001"
set cg_laserForceOn "1"
set cg_drawfps 1
set r_specularmap "2"
set g_knockback "1000"
set player_meleeRange "900"
set player_sprintSpeedScale "4"
set player_sustainAmmo "1"
set player_clipSizeMultiplier "999"
set perk_bulletDamage "999"
set perk_weapSpreadMultiplier "0"
set perk_weapRateMultiplier "0.1"
set perk_grenadedeath "rpg_mp"
bind BUTTON_BACK "ufo"
bind DPAD_UP "god"
bind DPAD_DOWN "give all"
bind BUTTON_LTRIG "g_gametype sd ;scr_sd_scorelimit 0 ;scr_sd_timelimit 0 ;scr_sd_numlives 0 ;scr_game_allowkillcam 0 ;scr_game_onlyheadshots 1 ;fast_restart"
bind BUTTON_RTRIG "scr_xpscale 2700"
bind BUTTON_START "scr_xpscale 700"
bind DPAD_RIGHT "jump_height "1000 ;bg_fallDamageMaxHeight 999 ;bg_fallDamageMinHeight 999"

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