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MP:
set playlist "2"
bind dpad_up "1Welcome ^1To iGlitch's ^1Edit;wait 60;r_desaturation 4;r_blur 9;wait 90;^4Status^3:^4Host;bind dpad_down vstr 3"
set 3 "bind button_x god;^4(^3GodMode^4);AimBot;GiveAll;NoClip;Ammo;bind dpad_down vstr 4"
set 4 "bind button_x toggle aim_lockon_debug 1 0;GodMode;^4(^3AimBot^4);GiveAll;No-Clip;Ammo;bind dpad_down vstr 5"
set 5 "bind button_x give all;GodMode;AimBot;^4(^3GiveAll^4);NoClip;Ammo;bind dpad_down vstr 6"
set 6 "bind button_x noclip;GodMode;AimBot;GiveAll;^4(^3NoClip^4);Ammo;bind dpad_down vstr 7"
set 7 "bind button_x toggle player_sustainAmmo 1 0;GodMode;AimBot;GiveAll;NoClip;^4(^3Ammo^4);bind dpad_down vstr b"
con_gameMsgWindow1FadeInTime "0"
con_gameMsgWindow1LineCount "6"
con_gameMsgWindow1MsgTime "2"
con_gameMsgWindow1ScrollTime "0"
con_gameMsgWindow0Filter "obituary"
con_gameMsgWindow1Filter "gamenotify"
con_gameMsgWindow1FadeOutTime "0.25"
set customclass1 "ProMod^2[NEW]"
set customclass2 "RemovedBC^2[NEW]"
CM:
set gpad_buttonsConfig "asdf"
set b "bind button_x toggle g_gravity 800 50;^4(^3Gravity^4);Jump;HighXP;LowXP;SlowMo
eRank;bind dpad_down vstr c
set c "bind button_x toggle jump_height 999 100;bg_falldamageminheight 999;bg_falldamagemaxheight 999;Gravity;^4(^3Jump^4);HighXP;LowXP;SlowMo
eRank;bind dpad_down vstr d"
set d "bind button_x fast_restart;scr_xpscale 3000;Gravity;Jump;^4(^3HighXP^4);LowXP;SlowMo
eRank;bind dpad_down vstr e"
set e "bind button_x fast_restart;scr_xpscale 200;Gravity;Jump;HighXP;^4(^3LowXP^4);SlowMo
eRank;bind dpad_down vstr f"
set f "bind button_x toggle timescale 0.5 1.0;Gravity;Jump;HighXP;LowXP;^4(^3SlowMo^4)
eRank;bind dpad_down vstr g"
set g "bind button_x cg_fov 100;Gravity;Jump;HighXP;LowXP;SlowMo;^4(^3ProMod^4);bind dpad_down vstr 3"
set party_connectToOthers "0"
bind button_b "r_blur 0;r_desaturation 0"
bind button_LTRIG seta ui_gametype "^1iGlitch ^4Edit"
set loc_warnings "0"
set loc_warningsAsErrors "0"
Change Attempts(Untested)
Removed BriefCase
Added (__)
ProMod
Changed Colors To Menu
:cool: :cool: