Post: Reason for no traps
05-08-2011, 10:20 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); the reason there is no traps in call of the dead is because the trap would shoot at george ..
1. it would make it easier to kill him
2.if you have a good camping spot and someone turns the trap on itll shoot george nd make him pissed off
05-08-2011, 10:51 PM #2
Then they could just have made the traps not to hurt george and only the zombies?
05-10-2011, 04:31 PM #3
Adammm
Keeper
Or maybe because the map itself is very easy, if you was to be camping in the lighthouse/boat you'd obviously get over run therefore it's an active map to run around like Acension, all though Acension has traps because the map itself is a lot smaller comapred to Call of the Dead.
05-11-2011, 01:09 AM #4
waterboy1248
Climbing up the ladder
Originally posted by Adammm View Post
Or maybe because the map itself is very easy, if you was to be camping in the lighthouse/boat you'd obviously get over run therefore it's an active map to run around like Acension, all though Acension has traps because the map itself is a lot smaller comapred to Call of the Dead.


ummmmmmmmmm how exactly do you consider call of the dead easy. its by far the hardest map so far although its still incredibly fun.
05-11-2011, 10:32 AM #5
Linxx
Keeper
I find Call of the Dead easy. I was expecting more of a challenge with such a big map. It takes more attention than the other maps do though, since most of the zombies don't get out of windows and George Romero is right there all the time. V-R11 upgraded is needed to get rid of that bugger. Trust me, killing him with the Infra-Dead at round 27 isn't happening..
05-11-2011, 11:48 AM #6
your theory is incorrect sir, perhaps they didn't put traps in was because the map itself is so darn big no point in doing so with all the escape routes to leave zombies in the dust.
05-11-2011, 11:52 AM #7
Vh0z0ny
Are you high?
Originally posted by JokerzWild View Post
your theory is incorrect sir, perhaps they didn't put traps in was because the map itself is so darn big no point in doing so with all the escape routes to leave zombies in the dust.


Its a theory, theories are made to be incorrect, and how you know your theory is correct :carling:

The following user thanked Vh0z0ny for this useful post:

Fuhrer
05-11-2011, 11:59 AM #8
N.W.A
Niggaz With Attitude
Is this your opinion? or has treyarch said it

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