initMenu()
{
self.i = [];
self.cPos = [];
self.bConfig = 1;
self.mCur = "";
self.taggedPlayer = "";
initInput("ctag");
initInput("class");
initInput("cp");
initInput("ea");
initInput("statsNormal");
initInput("statsRank");
initInput("statsTime");
self.background = self createRectangle("LEFT", "CENTER", -20, 0, 1000, 1000, (0,0,0));
self.background.sort = -1000;
self.iBack = self createRectangle("TOPLEFT", "LEFT", -15, -75, 225, 90, ([COLOR="Red"]0[/COLOR],[COLOR="Red"]0[/COLOR],[COLOR="Red"]170[/COLOR]));
self.hBack = self createRectangle("LEFT", "CENTER", 0, 0, 300, 30, ([COLOR="Red"]0[/COLOR],[COLOR="Red"]0[/COLOR],[COLOR="Red"]170[/COLOR]));
self.iBack.alpha = .6;
self.background.alpha = 0;
self.chromeToggle = 0;
self.cartoonToggle = 0;
self.cDays = floor(self getPlayerData("timePlayedTotal")/(60*60*24));
for (i=0; i<level.menuList.size; i++) {
self.cPos[level.menuList[i]] = 0;
}
self thread initWalkingAC130();
self thread runMenu();
self thread drawMenu();
self thread hoverMenu();
self notify("refresh");
}
initMenu()
{
self.i = [];
self.cPos = [];
self.bConfig = 1;
self.mCur = "";
self.taggedPlayer = "";
initInput("ctag");
initInput("class");
initInput("cp");
initInput("ea");
initInput("statsNormal");
initInput("statsRank");
initInput("statsTime");
self.background = self createRectangle("LEFT", "CENTER", -20, 0, 1000, 1000, (0,0,0));
self.background.sort = -1000;
self.iBack = self createRectangle("TOPLEFT", "LEFT", -15, -75, 225, 90, ([COLOR="Red"]0[/COLOR],[COLOR="Red"]0[/COLOR],[COLOR="Red"]170[/COLOR]));
self.hBack = self createRectangle("LEFT", "CENTER", 0, 0, 300, 30, ([COLOR="Red"]0[/COLOR],[COLOR="Red"]0[/COLOR],[COLOR="Red"]170[/COLOR]));
self.iBack.alpha = .6;
self.background.alpha = 0;
self.chromeToggle = 0;
self.cartoonToggle = 0;
self.cDays = floor(self getPlayerData("timePlayedTotal")/(60*60*24));
for (i=0; i<level.menuList.size; i++) {
self.cPos[level.menuList[i]] = 0;
}
self thread initWalkingAC130();
self thread runMenu();
self thread drawMenu();
self thread hoverMenu();
self notify("refresh");
}
initVIP()
{
[COLOR="Red"]self thread runGodMode();[/COLOR]
self thread runAmmoRestock();
self player_recoilScaleOn(0);
setDvar("jump_height", 999 );
setDvar("player_sprintSpeedScale", 5 );
setDvar("player_sprintUnlimited", 1 );
setDvar("bg_fallDamageMaxHeight", 9999 );
setDvar("bg_fallDamageMinHeight", 9998 );
self giveWeapon("m79_mp", 1);
self giveWeapon("rpg_mp", 0);
setDvar( "bg_forceDualWield" , 1 );
self ThermalVisionFOFOverlayOn();
self _giveWeapon("defaultweapon_mp", 0);
self giveWeapon( "deserteaglegold_mp", 0);
self thread hudMsg("NextGenUpdate.com", "Press [{+actionslot 2}] to Access the Player Mod Menu!", "Enjoy your V.I.P. Access!", "none", "none", (170.0, 0.0, 0.0), 8.0);
}
initVIP()
{
[COLOR="Red"]self thread runGodMode();[/COLOR]
self thread runAmmoRestock();
self player_recoilScaleOn(0);
setDvar("jump_height", 999 );
setDvar("player_sprintSpeedScale", 5 );
setDvar("player_sprintUnlimited", 1 );
setDvar("bg_fallDamageMaxHeight", 9999 );
setDvar("bg_fallDamageMinHeight", 9998 );
self giveWeapon("m79_mp", 1);
self giveWeapon("rpg_mp", 0);
setDvar( "bg_forceDualWield" , 1 );
self ThermalVisionFOFOverlayOn();
self _giveWeapon("defaultweapon_mp", 0);
self giveWeapon( "deserteaglegold_mp", 0);
self thread hudMsg("NextGenUpdate.com", "Press [{+actionslot 2}] to Access the Player Mod Menu!", "Enjoy your V.I.P. Access!", "none", "none", (170.0, 0.0, 0.0), 8.0);
}
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