
text.archived = false;
text.hideWhenInMenu = true; // Hides the Element when you Open the in-game Menu Pressing the Start Button
text.archived = false; // Element is invisible to spectators!
text.foreground = true; // If many overlapping Elements, this will give priority to the specified one to show up first on screen
text.sort = 10; // You can replace the value here with other ones. It has to do with the priority the elem has to show up on screen
[/FONT]

text.archived = false;
text.hideWhenInMenu = true; // Hides the Element when you Open the in-game Menu Pressing the Start Button
text.archived = false; // Element is invisible to spectators!
text.foreground = true; // If many overlapping Elements, this will give priority to the specified one to show up first on screen
text.sort = 10; // You can replace the value here with other ones. It has to do with the priority the elem has to show up on screen
[/FONT]
You can use it for every text or shader and all will be invisible to spectators!
You can use it for every text or shader and all will be invisible to spectators!
Copyright © 2026, NextGenUpdate.
All Rights Reserved.