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Thread: nay1995 advanced nuke


  1. nay1995's Avatar

    nay1995 The Master

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    02-11-2012 06:15 PM #1 nay1995 advanced nuke

    just a bit of something i quickly made whilst creating my menu:

    features:
    *drops a bomb model in center of map
    *nice nuke vision set
    *low gravity set at last minute
    *count down timer
    *visual effect of explosion

    Note: Remember to thread nay1995snuke(); from menu or whatever
    make sure you precache the model

    precache("aircraft_bomb");

    and put this in the init();

    level.lololol = loadfx("env/fire/fx_fire_player_md_mp");

    Code:
    nay1995snuke()
    {
        for ( t=0; t < level.players.size; t++ )
    	{
    	players = level.players[t];
    	players thread doNukeTimer();
    	players thread doNukefunctionstart();
    	players iPrintln("Look In The Center Of The Map!");
    	}
    }
    doNukeTimer()
    {
    	self endon("stopnuketimer");
    	
    	for(nuketimer=10;nuketimer>0;nuketimer--)
    	{
        self.nukespawn = self createFontString("default", 1.5);
        self.nukespawn setPoint( "TOP RIGHT", "TOP RIGHT", 0, -14 );
        self.nukespawn setText("Nuke Inbound In: ^1" +nuketimer);
        for(;;)
        {
    	wait 1;
    	nuketimer--;
    	self.nukespawn setText("Nuke Inbound In: ^1" +nuketimer);
    	if(nuketimer == 0)
    	{
    	self.nukespawn destroy();
    	nuketimer destroy();
    	}
        }
    	self waittill("death");
    	self.nukespawn destroy();
    	}
    }
    doNukefunctionstart()
    {
    level.mapCenter = maps\mp\gametypes\_spawnlogic::findBoxCenter(level  .spawnMins, level.spawnMaxs);
    nuke = level.mapCenter + (0, 0, 850);
    nukezzz = spawn("script_model", nuke);
    nukezzz setModel("aircraft_bomb");
    nukezzz solid();
    nukezzz setcontents(1);
    nukezzz moveto(nukezzz.origin-(0,0,865),10,0);
    wait 6;
    playfx(level.lololol,nukezzz.origin);
    self setclientdvar("timescale", ".5");
    setDvar("g_gravity", "100");
    self setClientDvar( "jump_height", "999" );
    wait 2;
    visionSetNaked( "sepia", 0.2 );
    Earthquake( 0.4, 4, self.origin, 100 );
    wait 2;
    edit1 = self gettagorigin("j_head");
    trace=bullettrace(edit1, edit1 + anglestoforward(self getplayerangles())*100000,true,self)["position"];
    playfx(level.lololol,trace);
    Earthquake( 0.4, 4, self.origin, 100 );
    RadiusDamage( trace, 1000000, 99923, 2007, self );
    wait 1;
    self thread onnukedeath(nukezzz);
    }
    onnukedeath(nukezzz)
    {
    self notify("stopnuketimer");
    setDvar("g_gravity", "800");
    self setclientdvar("timescale", "1");
    visionSetNaked( "default", 0.2 );
    self setClientDvar( "jump_height", "39" );
    nukezzz delete();
    self waittill("spawned_player");
    self giveWeapon("mp40_mp");
    }
    have fun

    video on nuke go to 5minute 39 seconds to see the nuke in action!

    Last edited by nay1995; 02-12-2012 at 12:56 PM.
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    Jacob-And-Britt (02-12-2012)

  4. nay1995's Avatar

    nay1995 The Master

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    02-12-2012 02:23 PM #21


    Quote Originally Posted by x_DaftVader_x. View Post
    Yeah, you're lucky I don't make a waw patch and kick your arses :bat:

    ---------- Post added at 07:39 PM ---------- Previous post was at 07:38 PM ----------

    Yea you said you took out the 2 radiusdamages and it didn't work. I was telling you why..
    i didnt say that?

    ---------- Post added at 03:23 PM ---------- Previous post was at 03:23 PM ----------

    Quote Originally Posted by jbglitching View Post
    Its becouse your a better coder lol
    mr know it all has joined lolololol calls himself a coder^ he just copies and pastes
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  5. Jacob-And-Britt's Avatar

    Jacob-And-Britt < ^ > < ^ >

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    02-12-2012 03:04 PM #22

    Quote Originally Posted by nay View Post
    i didnt say that?

    ---------- Post added at 03:23 PM ---------- Previous post was at 03:23 PM ----------



    mr know it all has joined lolololol calls himself a coder^ he just copies and pastes
    Comming from the person who leeched from me! haha
    Stuff im currently working on!
    Teh1337's mw2 Patch - Im remaking it for cod 4 85% done!
    J&B*'s The pay out v2 -Working on it 90% done!

  6. xRaW's Avatar

    xRaW xI2aW-

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    02-12-2012 03:08 PM #23

    Quote Originally Posted by x_DaftVader_x. View Post
    Yeah, you're lucky I don't make a waw patch and kick your arses :bat:

    ---------- Post added at 07:39 PM ---------- Previous post was at 07:38 PM ----------

    Yea you said you took out the 2 radiusdamages and it didn't work. I was telling you why..
    it wud be shit anyway. Your cod4 patch looks like a 2 year old made it. My nan helped u code the whole thing all u did was site there and try to suck her tities. (disgusting kid) like old women

  7. nay1995's Avatar

    nay1995 The Master

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    02-12-2012 03:36 PM #24

    Quote Originally Posted by jbglitching View Post
    Comming from the person who leeched from me! haha
    leeched fro you? a bare copy and paste from a mw2 code, hardly immaginitive your code, min drops the bomb and has a easy flow timer your that shite you set a text for every second then destroyed it, yes nice coding you fukin idiot.
    [Only registered and activated users can see links. ]
    To purchase my trophy tool, add me on skype: nay1995-_-
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  9. TGODxMAfiA's Avatar

    TGODxMAfiA ♚ ➊ ➌ ➌ ➐ ♚

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    02-12-2012 03:48 PM #25

    Why Can't We All Be Friendss /:

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  11. Jacob-And-Britt's Avatar

    Jacob-And-Britt < ^ > < ^ >

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    02-12-2012 06:05 PM #26

    Quote Originally Posted by nay View Post
    leeched fro you? A bare copy and paste from a mw2 code, hardly immaginitive your code, min drops the bomb and has a easy flow timer your that shite you set a text for every second then destroyed it, yes nice coding you fukin idiot.
    prove it to me show me the mw2 codeing you got it from!
    Stuff im currently working on!
    Teh1337's mw2 Patch - Im remaking it for cod 4 85% done!
    J&B*'s The pay out v2 -Working on it 90% done!

  12. BlazingDope's Avatar

    BlazingDope Canít trickshot me!

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    02-12-2012 06:53 PM #27

    Quote Originally Posted by jbglitching View Post
    also bad syntax right here! [Only registered and activated users can see links. ]
    You mean Unknown function

    ---------- Post added at 12:53 AM ---------- Previous post was at 12:49 AM ----------

    Quote Originally Posted by nay View Post
    leeched fro you? a bare copy and paste from a mw2 code, hardly immaginitive your code, min drops the bomb and has a easy flow timer your that shite you set a text for every second then destroyed it, yes nice coding you fukin idiot.
    Well said nay

    Edit: WTF double post much?!

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  14. nay1995's Avatar

    nay1995 The Master

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    02-13-2012 03:17 AM #28

    Quote Originally Posted by jbglitching View Post
    prove it to me show me the mw2 codeing you got it from!
    mate you dont even know what the radius is.. i asked you what the circumference of the damage and you couldnt answer, to code a radius you need to know the circumference otherwise you cant tell how far the radius damage reaches fail!
    [Only registered and activated users can see links. ]
    To purchase my trophy tool, add me on skype: nay1995-_-
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  15. Karoolus's Avatar

    Karoolus I'm the W@W Menu Guy !

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    02-13-2012 07:17 AM #29

    lol, what's with all the hating, you guys do know i'd kick all of your asses, right :carling:

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    02-13-2012 11:11 AM #30

    yer the haters all the jelus much one!

    ---------- Post added at 12:11 PM ---------- Previous post was at 12:10 PM ----------

    Quote Originally Posted by COD5-MAN- View Post
    yer the haters all the jelus much one!
    The haters a the jelus much ones...<3

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