Post: [1.09] Ghosts EBOOT Builder (Open Source)
11-28-2013, 06:11 AM #1
Tustin
Balls of Steel
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What does this do?

• This program lets you create your own EBOOT. I've been asked a ton of times to create specific EBOOTs with certain mods. This is a way you can create a EBOOT with the stuff you want in a friendly matter.


How do I use this?

• This is easy to use. All you need to do is put a default_mp.elf inside the folder with the program (make sure you include ALL the files that come with the download). Open the program, load the default_mp.elf and select the mods you want. Then just choose your region and build the EBOOT. The program will generate a EBOOT.BIN in the same folder as the exe. The EBOOT will go in /dev_hdd0/game/GAMEREGION/USRDIR/.

Now open source!


Download:

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Source Code:

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Changelog:

1.0.0 - Initial Release
1.0.1 - Improvements
1.1 - Updated for 1.06. Added Big Map and Wall Hack mods.
1.2 - Fixed Chrome Players, added Force Host and Small Crosshair mods.
1.3 - Updated for 1.07. Temporarily removed force host due to issues.
2.0 - New UI. Fixed some bugs and minor improvements. Open sourced.


Please DO NOT release any EBOOTs that were created using this program!!
Last edited by Tustin ; 01-31-2014 at 09:44 PM.

The following 119 users say thank you to Tustin for this useful post:

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02-01-2014, 12:09 AM #200
Got it working all is good ty
Last edited by nothingtopick ; 02-01-2014 at 12:29 AM.
02-01-2014, 01:56 AM #201
there is a method to disable the chrome players??
also not setting the check "Chrome Players" in builder 1.07, in game is always active.
thanks! Smile)
02-01-2014, 04:28 AM #202
start app click open elf message comes up method not found 'system.string system.windows.forms.openfiledialog.get_safefilename()' i hit continue does nothing hit quit it shuts down app 1.06 worked great for me
02-01-2014, 08:04 AM #203
Anonymo-_-
I am error
dont work force host ,why?
02-01-2014, 10:23 AM #204
edd200sx
Do a barrel roll!
Originally posted by Anonymo
dont work force host ,why?


because 1.07 is new and it will take a few days for someone to release new tools....why does nobody educate themselves about anything? or have zero patience.

The following user thanked edd200sx for this useful post:

Mango_Knife
02-01-2014, 11:00 AM #205
Sal
Mr. Galaxy Foamposite
I dare you guys to try and find the Easter Egg we put in this tool Winky Winky. Great release btw Tustin!
02-01-2014, 11:25 AM #206
Mango_Knife
In my man cave
Originally posted by edd200sx View Post
because 1.07 is new and it will take a few days for someone to release new tools....why does nobody educate themselves about anything? or have zero patience.


Finally
Someone with some sense.

The following user thanked Mango_Knife for this useful post:

edd200sx
02-01-2014, 02:01 PM #207
When I build a cex eboot with this tool and try online the mods are not there. Now, when I convert the eboot to elf and check the red box offsets in HEX, they are still at off. So when I change them to on and save them, then rebuild in your tool they work perfect. Something is not right when selecting mods as they are not being set in the Eboot on the build. Your 1.06 Tool built Eboots perfectly for me. Probably something simple, so keep up the good work Tustin.
02-01-2014, 09:06 PM #208
Originally posted by Knife View Post
Finally
Someone with some sense.


Wish there were more like him

The following user thanked FireFlame1 for this useful post:

edd200sx

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