Post: Official Godmode Offset
12-02-2013, 01:38 AM #1
Bli
Pokemon Trainer
(adsbygoogle = window.adsbygoogle || []).push({}); 0xDD2D2A 0xFF 0x64 On | 0x00 0x64 Off

This is fully working for 1.05. Credits for this offset go to KevinTUT1337 and me.
Enjoy Smile

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12-05-2013, 03:28 AM #47
test53
Keeper
Originally posted by iMCSx View Post
Much easier to update...

    

uint G_Entity(uint client)
{
return 0xDD2B80 + (client * 0x280);
}

// So...

PS3.Extension.WriteInt16(G_Entity(0) + 0x1A8, 0x0000FFFF);

// Client 0 & 0x1A8 is the location in the struct.



So all you need to do is update 0xDD2B80 in the G_Entity function to a new offset if a patch is released? That's really awesome.
12-05-2013, 09:43 PM #48
Asian
Banned
this is justt g_entry .......

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