Originally posted by matrixmods
do you have the parameters for it? the address is released but idk what the parameters would be
void(*G_DamageClient)(int *target, int *inflictor, int *attacker, const float *dir, const float *point, int damage, int dflags, int mod, int weapon, int hitLoc, int timeOffset) = (void(*)(int*, int*, int*, const float*, const float*, int, int, int, int, int, int))0x0000000;